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Lecture # 5 Theory Of Automata By Dr. MM Alam

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Lecture#4 Recap Recursive way of defining languages Recursive way examples Regular expressions Regular expression examples

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Construct a regular expression for all words that contain exactly two b’s or exactly three b’s, not more. a*ba*ba* + a*ba*ba*ba* or a*(b + Λ)a*ba*ba*

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Construct a regular expression for: (i) all strings that end in a double letter. (ii) all strings that do not end in a double letter (i) (a + b)*(aa + bb) (ii) (a + b)*(ab + ba) + a + b + Λ

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Construct a regular expression for all strings that have exactly one double letter in them (b + Λ)(ab)*aa(ba)*(b + Λ) + (a + Λ)(ba)*bb(ab)*(a + Λ)

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Construct a regular expression for all strings in which the letter b is never tripled. This means that no word contains the substring bbb (Λ + b + bb)(a + ab + abb)* Words can be empty and start and end with a or b. A compulsory ‘a’ is inserted between all repetitions of b’s.

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Construct a regular expression for all words in which a is tripled or b is tripled, but not both. This means each word contains the substring aaa or the substring bbb but not both. (Λ + b + bb)(a + ab + abb)*aaa(Λ + b + bb)(a + ab + abb)* + (Λ + a + aa)(b + ba + baa)*bbb(Λ + a + aa)(b + ba + baa)*

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Let r1, r2, and r3 be three regular expressions. Show that the language associated with (r1 + r2)r3 is the same as the language associated with r1r3 + r2r3. Show that r1(r2 + r3) is equivalent to r1r2 + r1r3. This will be the same as providing a ‘distributive law’ for regular expressions.

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(r1+ r2)r3: The first expression can be either r1 or r2. The second expression is always r3. There are two possibilities for this language: r1r3 or r2r3. r1(r2 + r3): The first expression is always r1. It is followed by either r2 or r3. There are two possibilities for this language: r1r2 or r1r3.

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Question Can a language be expressed by more than one regular expressions, while given that a unique language is generated by that regular expression?

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Also known as Finite state machine, Finite state automata It represents an abstract machine which is used to represent a regular language A regular expression can also be represented using Finite Automata There are two ways to specify an FA: Transition Tables and Directed Graphs. Deterministic Finite Automata

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Graph Representation – Each node (or vertex) represents a state, and the edges (or arcs) connecting the nodes represent the corresponding transitions. – Each state can be labeled.

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Finite Automata 0123 = { a, b } a,b transition final state start state state Table Representation (continued) –An FSA may also be represented with a state- transition table. The table for the above FSA: Input State ab 01 1 2 2 a,b

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Finite Automata Definition An FA is defined as follows:- – Finite no of states in which one state must be initial state and more than one or may be none can be the final states. – Sigma Σ provides the input letters from which input strings can be formed. – FA Distinguishing Rule: For each state, there must be an out going transition for each input letter in Sigma Σ.

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Σ = {a,b} and states = 0,1,2 where 0 is an initial state and 1 is the final state. Transitions: 1.At state 0 reading a,b go to state 1, 2.At state 1 reading a, b go to state 2 3.At state 2 reading a, b go to state 2

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Transition Table Representation Old stateInputNext State 0a1 0B1 1a2 1b2 2a2 2b2

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Another way of representation… Old StatesNew States Reading aReading b 0 -11 122 2 +22

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FA directed graph 2+ 1 a,b 0 - a,b

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Σ = {a,b} and states = 0,1,2 where 0 is an initial state and 1 is the final state. Transitions: 1.At state 0 reading a go to state 1, 2.At state 0 reading b go to state 2, 3.At state 1 reading a,b go to state 2 4.At state 2 reading a, b go to state 2 Example

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Transition Table Representation Old stateInputNext State 0a1 0b2 1a2 1b2 2a2 2b2

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Another way of representation… Old StatesNew States Reading aReading b 0 -12 122 2 +22

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2+ 1 a,b 0 - a b

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Σ = {a,b} and states = 0,1,2 where 0 is an initial state and 0 is the final state. Transitions: 1.At state 0 reading a go to state 0, 2.At state 0 reading b go to state 1, 3.At state 1 reading a go to state 1 4.At state 1 reading b go to state 1

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Transition Table Representation Old stateInputNext State 0a0 0b1 1a1 1b1

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Another way of representation… Old StatesNew States Reading aReading b 0 -01 111

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Lecture#5 summary Regular expression examples Introduction to Finite Automata Finite Automata representation using Transition tables and using graphs Finite Automata examples

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