Presentation on theme: "Using the Game of Baduk/Go/Wei-chi to Teach Across the Disciplines"— Presentation transcript:
1Using the Game of Baduk/Go/Wei-chi to Teach Across the Disciplines G. YakmanJinsoo KimISETL 2007A game that is easy enough for a toddler to learn, but can be complex enough to stump a genius.
2What is Baduk/Go/Wei-chi? Ancient Asian strategy gameDeveloped in China about 4000 yrs. agoOriginally played only by royaltyKept from commoners to hinder intellectual development
3Why Baduk/Go Stayed East High Class controlled game600AD from China to Korea & JapanTibetian book Qi Jing 550AD references itChess pieces - representative of European cultureBaduk/Go pieces – simplisticDifficulty for foreignersRestricted foreign travel -1842Gambling culture7th Century1st Baduk Painting in Tibet
4How the West Got Baduk/Go 300 AD Danish grave925 AD Saxon Hnefatafl similarJesuit missions into to eliteMatteo Ricci d wrote on topic10th Century HnefataflMontanus
5Compared to chess Easier to learn, harder to master Built in Handicap SystemUnlimited possibilitiesNo computer yet able to play at master level
6Baduk/Go Schools K-12 devoted schools Baduk/Go/Chess Clubs at schools (50+ across US)Professional Development SchoolsCollegiate LevelMiddlebury – Huang & Schumer – (see syllabus)One collegiate Department of Baduk, at Myongji University: Korea Founded in 1998 by Asso. Prof. Jeong, Soo-Hyun - 3 facultyBachelor’s and Master’s degrees, Nam, Chi-Hyung & Choi, ll-Ho.Baduk Education, Baduk Research Methodology, Baduk History, Baduk Culture, Baduk Techniques and Education, Baduk Psychology
7Integrated STEM education The concept of teaching across the disciplines ofScienceTechnologyEngineeringMathematicswith activities that cover content and application from each of the fieldsEinstein with professional Baduk/Go player Fukuda Masayoshi.
8What is STE@M Education The concept of teaching across all the disciplines by formally tying the STEM disciplines to the Arts fields, including;FinePhysical & PerformanceManualLiberal & Social(Education, psych., phil., socio., etc…)
10AND IT’S MORE FUN & ENGAGING! FUNctional LiteracyTeaching across the disciplines directly supports transference of knowledge.Students not only learn to be literate in a singular (silo) field, but they become life-long learners who are much more capable of being functionally literate and advancing society.AND IT’S MORE FUN & ENGAGING!
11Science Relationships Boards: Katsura woodStones: Slate, Shell, Glass, Plastic & JadeBowls: wood, woven & decorativeThe number of possible games playable on this board has been reckoned to be more than the number of molecules in the universe.
12Technology Relationships CreativityStrategyDesignMaterials and processes
13Engineering Relationships Excellent for;Cognitive developmentBalance of designComputer programmingSince the aim of a move is to control the most territory, the optimal move yields the maximum amount of territory -- a simple counting procedure and a chore computers excel at. Yet, the level of computer Baduk/Go remains about that of a human who has studied Baduk/Go for a month. - Richard Bozulich -
14Mathematics Relationships Pattern recognitionBinary mathematicsMovie - Pi360 intersections plus one.occupies the ultimate position and governs the four quarters.number of days in the [lunar] year.four quarters symbolizes the four seasons.72 circumference points represent the [five-day] weeks of the [Chinese lunar] calendar.
15From The Classic of Go, by Chang Nui - 11th C * Arts relationshipsHistory Ex: WWII Japanese strategy & US campsLiterature ex: compares the four quarters to the four seasons, the stones to night and day, the 361 intersections to the days of the year, and the center point on the board to the Pole Star - 17th C Japanese playwright, Chikamatsu – Graphic & Other NovelsEducation Ex: Studying Baduk/Go is a wonderful way to develop both the creative as well as logical abilities because to play it both sides of the brain are necessary.Cho Chikun, one of the three great prodigies in Go history -Philosophy Ex: The balance of Yin and Yang is the model for the equal division of the 360 stones into black and white. LaTour - ANTFrom The Classic of Go, by Chang Nui - 11th C
16The Art of PlayingHold the stones between first and middle fingers, like chopsticks & snap them down on the board with a sharp clickMusical Boards
17GamesThe traditional Baduk/Go board has a 19-line grid. Beginners play on small 9 or 13-line boards.
18Begin Game Goal: Create territory by surrounding open space Built in handicap system – 9 pointsPlayers take turns putting stones on the intersectionsBlack goes first
19Playing Stones Each intersection is a point of territory Once a stone is put down it does not move unless it’s captured – Atari = CheckEach captured stone is also worth one point.
20Ko- Repetition RuleOne may not play a move which repeats a previous board position.
22Living Groups A safe group of stones must have two eyes two or more, internal but separate empty points
23Game OverGame End: when all the walls defining the territory is taken, and there are no plays left to make.Captured Stones: Are filled inCounting: Pieces are moved
24Most major US cities have Baduk/Go clubs. Resources:Top 4:American Go Association -American Go Foundation -Sensei Go -Goshawk Herron’s Curriculum & promo materialsSee accompanying 35 page listMost major US cities have Baduk/Go clubs.