6Effective Traits - Defensemen Excellent skaterExcellent lateral mobilityStrength in one-on-one situationsOut of cornerIn front of the netIntelligence – anticipationTenacityAbility to clear the puck from the zone
7Types of PK ForechecksAggressiveControlled (read and react)Passive
9Aggressive Forecheck Both forwards hard on the puck. Constantly pursuing the puck around the zone.Little rhyme or reason in attacking the puck. Panic.One puck carrier cannot beat both forecheckers.One forechecker must “roll” to backup other who is pressing.
11T or Piggy-back Begins in I formation. Fwds roll inside-out to force puck to the boards.Semi-aggressive.Read & attack if situation appears positive.One pass should never beat both forecheckers.D fills center through neutral zone.
12Criss-Cross Works outside-in. X1 & X2 cross in parallel planes. Timing is critical.
13Controlled Delay Formation like the T. X1 attacks puck carrier to force puck to be passed.X2 delays and anticipates pass, attacking pass receiver.X1 then comes right up the middle.
17Tandem It is like the piggy-back method. F1 forechecks the puck carrier & force a pass.F2 then attacks the pass while F1 backchecks through the middle of the ice.Usually do not force when behind the net.
18T vs. Swing Breakout F1 mirrors the opponent’s swing person This removes this option.F2 moves down to forecheck the puck carrier.D1 or D2 will attack any passes made to posted wingers.
19Steer Tandem The Trap F2 is the “Hammer” F1 is low on one side of the rink – causing the breakout to go the other way – angles off initial puck carrier up boardsF2 anticipates pass and “Hammers” receiverF1 backchecks through middle
20Read & React Simplest of all High pressure based on speed & aggressiveness of forecheckersF1 goes hard to create confusionF2 reads & reacts to pass
21Diamond Forecheck Mostly used in neutral zone, but can be O-zone Concept of time & space w/ angling or steeringF1 is positioned in the middle of the rink ready to steer puck carrier to one side or the otherD1 stands up to form trapIf dumped, F2 and goalie must get puck out of zonePass to F1????
221-3 Similar to the Diamond Main thrust of def action occurs at def blue lineF1 may forecheck as deeply as he/she desiresAngle off puck carrier through neutral zoneDefenders form wall at blue line to force turnover or dump
24Box Very passive Force opponents to work puck on the perimeter Prevent opponents passes and the puck to move through the boxForce opponent to shoot from the outside, relinquish no rebound shotsEyes & Butts
25Rotation - Aggressive Read & react system Players interchange position as they attack puckFlood one side to shut-off passing lanes and puck movement opportunitiesEach player must know others responsibilities and cover for him/her on the rotation
26Controlled Combo of Box & Rotate Puck is on top – rotate to “diamond” positionPuck is down low – box position with “controlled” pressure
27Diamond or 1-2-1 Used against Umbrella Passive or Aggressive When puck is deep in the zone, player on weak side must drop down to help cover in front of the net
29Passive Tight Triangle Like traditional boxKey = keep puck on perimeterGive up shots outside, but nothing in slot or reboundGoalie must have good angles and control rebounds
30Rotating Triangle More pressure can be applied to vs offense Tight triangle reduces area being coveredRule of thumb: Defend no higher than top of the circles
31Inverted Triangle2 defenders always front the puck, with 1 on weak sideAt top, 2-1On ½ board, 1-2Designed to put pressure on points and move puck deep in the zone
32Keys to Remember Always face the puck Split the ice in ½ to prevent cross-ice passesSticks on the iceKeep away or ragging1 pass doesn’t beat 2 defendersKeep the front of the net clearDon’t get tied up in frontFwds sec shiftsFace-offs are crucialNever clear puck across your zone. High & off glassFwds angle inside-outCommunication
33Practice Coach the penalty kill Set goals Make it a challengePP vs PK for a set period of time – have a winnerSet goalsCertain percentageKeep statisticsTeach everyone, play everyone at youth levels