Presentation is loading. Please wait.

Presentation is loading. Please wait.

Cosmos Motion User Interface Motion Browser Pull Down Menu Motion Toolbar.

Similar presentations


Presentation on theme: "Cosmos Motion User Interface Motion Browser Pull Down Menu Motion Toolbar."— Presentation transcript:

1 Cosmos Motion User Interface Motion Browser Pull Down Menu Motion Toolbar

2 Cosmos Motion User Interface: Browser Motion Parts Specify moving and stationary parts, and define other motion entities directly from the part. Override mass properties and define initial conditions for parts

3 Cosmos Motion User Interface: Browser Motion Joints

4 Cosmos Motion User Interface: Browser Motion Forces

5 Cosmos Motion User Interface: Browser

6 Cosmos Motion Pull Down Menu

7 Options Dialog - World Set Force and Time Units for results Specify gravity or click on world icon to reset to earth gravity Quickly specify gravity direction in global coordinate frame

8 Options Dialog - Display Control Visibility of Motion Symbols in SolidWorks Graphics Window Define Symbol Size for specific Motion Entities Assign current Color and Size settings to ALL Motion Entity types Apply changes in Size or color to entities that have already been defined (vs changes only effecting newly defined entities) Define Symbol Color for Motion Entity selected

9 Options Dialog - Simulation Specify duration or time step intervals to control length and number of results obtained from the simulation Enable/Disable animation while solving If mass properties have already been calculated, use them for next simulation Solver Settings: Should not need to alter these for simple models. Generally only modify time step limits and accuracy

10 Options Dialog Animation Replay Settings for controlling replay speeds and time range Specify a user defined replay time for VRML animation (ie a time it will take to replay the animation in a VRML player) By default, motion symbols are hidden when animated

11 Revolute Cylindrical Translational Spherical Universal Planar Fixed In Line In Plane ParallelScrew Perpendicular Orientation Basic Joint Types Origin Orientation Origin Orientation Origin y-axis x-axis z-axis Origin Orientation 1 Orientation 2 Origin Orientation Origin Orientation Origin Orientation Vector Origin Orientation Planer X reference axis Origin Orientation Vector Axis of thread 1st Axis 2nd Axis

12 Constraint Mapping What is constraint mapping? The automatic transfer of assembly constraints to mechanical joints Intelligence has been implemented to minimize the mechanical joints formed between two specific parts. Basic constraint types are merged to simplified mechanical joints e.g. 1 coincident joints becomes a planar joint 2 orthogonal coincident joints becomes a translational joint 3 orthogonal coincident joints becomes a fixed joint 1 Coincident and 1 orthogonal concentric becomes a revolute joint All assembly constraints are mapped to joints including the surface to surface constraints (eg, tangent cylinder/plane tangent cylinder/cylinder). These are known as compound joints

13 Mapped Constraints Note: There are 67 different ways of constraining parts in SolidWorks

14

15 Redundancies Occurs when one or more overall degrees of freedom of a part are constrained by more than one joint (duplicate constraints) Predominantly the rotational degrees of freedom produce the main areas of redundancies for moving systems. To run a simulation, you cannot have redundant constraints The joints have to be chosen so that only one joint on the part defines a specific degree of freedom. Solver has a built in redundant constraint remover, but you must be careful as it can remove the wrong constraint with a large number of redundancies.


Download ppt "Cosmos Motion User Interface Motion Browser Pull Down Menu Motion Toolbar."

Similar presentations


Ads by Google