Presentation on theme: "Case for Developing Online Lockout/Tagout Training The University of Texas at Austin Jaime Davis, Training Coordinator Jennifer Root, Safety Manager."— Presentation transcript:
Case for Developing Online Lockout/Tagout Training The University of Texas at Austin Jaime Davis, Training Coordinator Jennifer Root, Safety Manager
Audience Poll: In your position… A.Safety and Training work together B.Safety with Team (employees) C.You are “the team” D.I’m here because my flight is tomorrow
Safety and Training Support: ~1,000 employees in 3 departments Custodial, Maintenance, Construction, Administrative ~200 need “Authorized” LOTO training every 2 years Safety and Training Support: ~1,000 employees in 3 departments Custodial, Maintenance, Construction, Administrative ~200 need “Authorized” LOTO training every 2 years Who we are
What is Lockout/Tagout (LOTO)? Controlling hazardous energy
Agenda Problems we had Thought process/Solutions Head-to-Head Competition Lessons Learned Game Design Principles
Initial Concerns about Current Training Recurring cost to hire trainer Offered infrequently – New employees not trained quickly – Choose between training and job – Hazardous energy is a real risk Information is boring but important All levels get the same content
User A User E User C User B User D What is e-Learning?
Why e-Learning? ConvenientEfficientEffective
Convenient Anytime Anywhere
Convenient Where we are
12 miles north Convenient Where we are Where they are
Efficient Online Develop once, deliver indefinitely Individualized training
As good or better than face-to-face* *Source: Effective
Testing Process 20% of target audience (~40 employees) – Whoever needed the training first – Randomly assigned to classroom or computer group Pre- Test Class Post- Test
Test Scores 21% increase
As good or better than face-to-face* Interactive, engaging Authentic and safe *Source: Effective
More Concerns Reading and comprehension issues Actual learning Timeline and Cost: Custom vs. Off-the-shelf Trademarks Next Page
Custom vs. Off-The-Shelf Interactive!!
Custom vs. Off-The-Shelf All not relevant to our workforce
Custom vs. Off-The-Shelf Too much text
Custom vs. Off-The-Shelf Where’s the “interaction”??
Custom vs. Off-The-Shelf Recurring cost Talking PowerPoint
Levels of Interactivity Do you want: – Lecture, webinar, talking PPT – Role-playing (scenario-based) – Collaboration (multiplayer) – Virtual Reality world The more involved, the more it costs and the longer it takes
Get the Skillz Full-time employee? Student? What skills do they need to have? – Adobe Flash, HTML, Captivate, etc. – Teaching, safety, creative, self-starter, etc. Pros for studentCons for student Cheap laborLonger timeline Seen as a “fun” projectMay need to develop skills Improve relationship with academia PR for your department
Development Plan: Budget $7,800 $11,400
Development Plan: Pilot Group Small group of Authorized Employees from a variety of trades – Selected specifically for knowledge, openness to change, honesty, and willingness to provide feedback – Integral for providing realistic examples
Development Plan: Alpha Testing Pilot group tested Level 1 and 2 (of 3) – When possible, we observed the testing Met in person to get feedback – What was confusing? – Is it too easy/too hard? Why? – What is missing? – What types of problems did you encounter or do you think others will have?