2Agenda Session 1 Session 2 Questions on pre-work Personal Fouls Rule 1: The Game, Field, and EquipmentRule 2: Game PersonnelRule 3: Time FactorsPersonal FoulsTechnical FoulsSession 2MechanicsFouls, FDSW, Play-OnPenalty Enforcement
3Rule 1: The Field E F D B A C G 110 yards60 yards20 yardsA = Center Line E = Special Substitution Area (The Box)B = Restraining Line F = SidelineC = End Line G = Limit LineD = Wing Line20 yardsCircle the corners where the seven cones should be placed.What is line A? Center LineWhat is line B? Restraining LineWhat is line C? End LineWhat is line D? Wing LineWhat is Box E? Special Sub AreaWhat is line F? SidelineWhat is line G? Limit LineIn the 2014 season, the size of the scorer’s table area increased to 20 yards to allow more space for players to get on and off the field.
4Rule 1: Player Equipment Stick measurements are made from tip to tail.Legal short sticks measure 40” to 42”Legal long sticks measure 52” to 72”Always check for an end cap at the bottom of the stick.NOTE: GLLOA does not teach nor recommend measuring goalie sticks.Legal NFHS stick heads measurements.Width of lacrosse stick head? 6 ½”Length of lacrosse stick head? 10”These topics will be covered in more detail in training.40” to 42”50” to 72”End cap6 ½ “10”
5Rule 1: Player Equipment The NFHS rules specify that any crosse used in a faceoff may not have tape on the plastic throat of the crosse head. The NFHS rules allow for electronic equipment to be used by coaches and non-playing team members. However, it cannot be used to communicate with on field players. Rule h now stipulates that eye shade may be used as long as it is a single, solid stroke that does not include words, logos, symbols, or numbers. These topics will be covered in more detail in training.FaceoffElectronicEye shade
6Rule 1: Player Equipment 2435Name the mandatory equipment:Helmet with Face MaskMouthpieceGlovesShoulder PadsArm PadsPlayers may not wear jewelry, except for medial alerts that are taped to their bodies.Name the goalie equipment requirements:Which of the above 5 are optional for goalies? Shoulder pads & arm padsGoalies also have to wear chest and throat protectors.These topics will be covered in more detail in training.1) Helmet with face mask2) Mouthpiece3) Gloves4) Shoulder Pads5) Arm Pads6) May NotShoulder Pads & Arm PadsChest & Throat
7Rule 2: Game PersonnelMinimally, how many players must a team have present to start a game? 10What is the maximum number of long sticks a team can have on the field? 4Can a team play with less than 10 players? YesThe In-Home player is listed first in the scorebook and is always a starterThe home team coach supplies a proper field, the time keeper, score keeper, and ball retrievers or spare lacrosse balls on the end lines.104YesFirst, starterHome
8Rule 2: Game PersonnelA major point of emphasis specified by the NFHS is the use of NOCSAE standard game balls to improve the safety for the players. In 2014, the NFHS changed Rule 2, Section 6 stating that officials authority begins when they arrive on the field and ends when they leave the immediate playing facility. These topics will be covered in more detail in training.NOCSAEWhen they arriveWhen they leave
9Rule 3: Time FactorsThe regulation playing time of a game shall be 4 periods of 12 minutes.NOTE: The above statement applies to IHSLA Varsity games. In the Frosh/Soph and JV games, all regular periods last 10 minutes.After the first half, if the score differential reaches 12 goals, the clock is only stopped for time outs or injuries. This is also called “running time”.There is a 2 minute interval between the 1st and 2nd as well as the 3rd and 4th periods.Between the 2nd and 3rd periods, there is a 10 minute interval, unless another time is mutually agreed to by the coaches.In the event of a tie, there will be a 2 minute interval before starting overtime.Overtime periods last 4 minutes with 2 minute intervals between them. The first score will win the game.4 12122 minutes 1st and 2nd, 3rd and 4th2nd and 3rd 10 minutes2 minute4 minutes, 2 minute intervals
12Personal Fouls Fouls of a serious nature 1 to 3 minutes Always time servingReleasableAll penalty time expires when a goal is scored by the other team.Non-ReleasableServed in fullNot a choice - by definitionAll equipment violationsTargeting the headTime common between 2 opposing team penalties is Non Releasable..Served before any Releasable penalties.Personal FoulsCross checkSlashingIllegal body checkIllegal field (NCAA only)Illegal goalsIllegal crosseIllegal equipmentTrippingUnnecessary roughnessUnsportsmanlike conductExpulsion (fighting, tobacco, flagrant misconduct)
13Personal Fouls Cross Check Tripping Illegal Body Check Unnecessary RoughnessSlash
14Personal Fouls Non-Releasable Non-Releasable PenaltiesContact to the Head or NeckEjectionIllegal StickIllegal GlovesUnsportsmanlike ConductIllegal Pocket
15Slashing Key elements: Penalty Striking a player in any part of the body with the crosse or end cap.The gloved hand is considered part of the crosse & not a slashIllegal Head or neck, Chest or back, Legs, ArmsNo penalty if done in the act of passing, shooting or scooping the ball.Swinging a crosse at an opponent with deliberate viciousness or reckless abandon, regardless of whether there is contact.Penalty1, 2, or 3 minutes depending on severityCannot deliberately beat on arms. Warn them to “get stick”.
16Cross check Key elements: Penalty Thrusting Hands apart Away from body Watch for riding up into neckPenalty1, 2, or 3 minutes depending on severity
17Illegal body check Key elements: Penalty Not in possession or not within 5 yards of the ballAvoidable after a pass or shotContact to or with the head or on follow-throughContact with a player on the groundBoth hands must remain in contact with the crosseOnly legal if from the front or side above the waist, below neckNo foul if player contacted turns just before contactKeep an eye on the passer or shooterOn a defenseless player is 2 or 3 minute, Non-ReleasablePenalty1, 2, or 3 minutes depending on severityA player on the ground is permitted to play the ball. (They do on faceoffs)
18Checks Involving the Head or Neck Key elements:Initiating contact to an opponent's head or neck with a cross- check, or with any part of his body or stick. Any follow-through that contacts the head or neck is also a violation of this rule.A player shall not block an opponent with the head or initiate contact with the head (spearing).Penalty2, or 3 minutes Non Releasable depending on severity at official’s discretion. Excessively violent may result in an ejection.“Targeting the head”
19Tripping Key elements: Penalty Obstructing a player below the waist Must be positive primary action when standingAny secondary action when not standingNo penalty if player trips over his own cross being checked or trips during a scoop.Penalty1 minute
20Unnecessary Roughness Key elements:Any excessively violent act, holding, or pushing.Deliberate and excessively violent contact made against an offensive player who has established a screen. i.e. intentionally running through a screen.Any deliberate and excessively violent avoidable act, whether it be with the body or crosse. This may include a legal body check.Late hit on shooter or passer vs. Illegal Body CheckBull dodgeA check delivered via a punching blow.Penalty1, 2, or 3 minutes depending on severity
21Unsportsmanlike Conduct Key elements:Non-ReleasableArguing with an officialUsing threatening, profane or obscene language or gesturesBaiting or calling undue attention to oneselfIntentionally grabbing the ball or cross on a faceoffReleasableRepeatedly committing the same technical foul.Failing to return immediately to the field after going out of bounds.Deliberately delaying substitution to gain an advantage.Penalty1, 2, or 3 minutes depending on severity
22Fouling Out Key elements: Any one player accumulating 5 minutes of personal fouls.Just as in basketball, this is a disqualification, not an ejection.A substitute can enter after penalty time is served.
23Ejection Key elements: Penalty Deliberately striking or attempting to strike anyone.Leaving the bench area during an altercation.Use of tobacco or smokeless tobacco.Second non-releasable, unsportsmanlike foul.Any action deemed by the officials to be flagrant misconduct.You must notify your assignor and file a report.Penalty3 minute Non-ReleasableEjection for remainder of gameEjected coach must leave premisesEjected player must leave premises if there is supervision
25Technical Fouls Penalty Normally Releasable Not served if goal scored 30 seconds,Take ball away, orAward other team possessionNormally ReleasableExceptionsCommon time, orSimultaneousNot served if goal scoredTechnical FoulsCrease violationsHoldingIllegal offensive screeningIllegal procedureConduct foulInterferenceOffsidePushingStallingWarding offWithholding ball from play
27Pushing A player cannot push an opponent from the behind. Pushing is permitted from the front or side when an opponent:has possession of the ball oris within 5 yards of a loose ball.To be legal, pushing must be done with either closed hand, shoulder or forearm, with both hands on the crosse.No foul if player contacted turns just before contact
29Withholding ball from play A player cannot:lie on a loose ball orlie on his opponents body or armstrap ball with his crosse longer than is necessary for him to control and pick up the ball in one continuous motion.Most likely on a face off.
30Warding offA player in possession of the ball:May - protect his crosse with his hand, arm or other part of his body when his opponent makes a play to check his crosse.May not - use his free hand, arm or any other part of his body to hold or push the crosse or body of the player applying the check.
31Holding Key elements: Penalty Impeding the movement of an opponent or his crosse.Illegal:Using the portion of the handle between the hands.Stepping on the crosse of an opponent.Holding an opponent with the crosse.Holding or pinning an opponent's crosse against his body with the crosse.Holding with the free hand that is off the crosse. (Watch wrap checks)Holding the crosse of the opponent using any part of his body.Legal: Holding is permitted if the opponent has the ball or is within 5 yards of a loose ball and is donewith a closed hand, shoulder, or forearm with both hands on the crosse, andfrom the front or side, or from the rear if no more than equal pressure is appliedPenalty30 seconds or turnover if by A
32Illegal procedureTouching the ball with hand(s). Exception is goalkeeper if inside crease(CANNOT grab the ball; batting or touching is OK)Illegal actions with the crosseThrowing a crosseParticipate without a crossePush, thrust, or flick the crosse in the face of an opponentLeaving the penalty area too soonPlaying the ball when out of boundsNot in the restraining area at face-offNot being 5 yards away on a restartSubstitution violationsGoal crease violationsTime out violations (too many)Having more than 10 players in the gameFace-off violationsHaving more than 4 long crosses in the gameDelaying the game or restart (e.g. rolling the ball away)Failure to advance the ball into the goal area in 10 secondsFailure to have a properly equipped designed goalkeeper on the fieldThis is a good “catch all”
33Failure to Advance Advancing the ball beyond midfield 20 second count: Once the defensive team gains possession of the ball in it’s defensive half of the field, they have 20 seconds to advance the ball across midfield.Role of Trail Official:Remain even with or slightly behind the ball as it advances out of the defensive half of the field.The Trail has 4 second goalie possession in the crease.The Trail has the timing of the 20-second count using his timerPrimary responsibility for offsides
34Failure to Advance Advancing the ball into the attack area The Lead has the initial 10-second count as the ball moves across midfield into Zone 3.10 second count: Once a team has advanced or gained possession of the ball in its offensive end of the field they have 10 seconds to get the ball into the attack area.
351X Advancing the ball 20 seconds to clear ZONE 1 ZONE 4 ZONE 3 Coaches AreaTable20 seconds to clearZONE 1ZONE 4ZONE 310 seconds intothe attack zone1X
36Offside Balanced field concept A team is considered offside when more than six players in its offensive half of the fieldmore than seven players in its defensive half of the field.Count forward! If you have 7 players on attack - one is offside. Take your time, you can always wave off a goal.Be careful with subs going on and off or players standing near sideline Count forward.There is no free-clear for offsides
37Illegal Offensive Screening An offensive player cannot make contact with a defensive player with the purpose of blocking a defensive player from the man he is playing.The offensive player cannot use his crosse to impede the defensive player.Just as in basketball:The offensive player must be stationaryThere must be contact for a screen to be illegalPenalty30 seconds or turnover if by A
38Crease Violation Penalty Attacking team in the crease or on the line. An offensive player’s body can never be in his opponent's crease. (Stick can be inside without contact with goalie or equipment.)If an offensive player dives or jumps and his own momentum carries him into the crease any goal is disallowed.Defense cannot enter their own crease with possession of the ball.Watch goalie’s rear foot when raking the ball outside the creasePassing or placing the ball into the crease is permitted.No player may remain in the crease with possession of the ball longer than four seconds.Penalty30 seconds or turnover if by A
40Goalie Interference & Privileges Key elements:Goalie’s body or stick may not be touched inside the creasePortion of goalie’s stick outside the crease may be checked if he does not have possessionIf the goalie is in the crease and there is contact with the goalie or his cross:Goalie NO possessionPlay onAward ball laterally if his team does not gain possessionGoalie HAS possession (clamping & raking are not possession)Ends if goalie completes an outlet pass or runs ball out of the creaseAward at Center X if the pass is not completePenaltyFree clear or possession
41Conduct foul NON-player foul Coach enters field of play or leaves the coaches area during playPlayers leave the players area during playCoach, assistant or team personnel cannot object by arguing or gesturing to a decisionGood next step after a warning – just award the ball to the other team.
42InterferenceA player cannot interfere with the movement of an opponent, except when that opponent:has possession of the ball,the ball is in flight and within 5 yards of the players, orboth players are within 5 yards of a loose ball.Most likelyAfter a loose ball is scoopedIn front of the crease, screening or protecting the goalie for the outlet pass.
43Stalling A team may be warned to “Keep It In” when it is keeping the ball from play, (not attacking the goal), and the defense is playing the ball, orthere are 2 minutes or less in the game (mandatory); team leading must “KII”The offensive team loses possession of the ball unless it leaves the goal area by:a shot on goal orany touch by the defensive team.The stall warning remains in effect until:a goal is scored,the defensive team gains possession of the ball orthe period ends resulting in a face-off.Final 2 minutesKeep track of who is leadingLet them know the warning is comingRemind everyone if a stall warning remains in effect after a restart.A rule of thumb is about 40 seconds without attacking the goal.
46Face-off MechanicsWing needs to help seeing this.
47Face-off MechanicsMake sure the box and clock is right, know if a penalty can expire during faceoff, count the players.Visually check that face-off players have:* No tape on head of crosseHands around the shaft.All fingers touching the ground.Gloves not touching the plastic head of the stick.Sticks parallel to center line.Heads of sticks vertical.Ball centered.Body to left of crosse.Everything out of the cylinder.Strings not touching the ball.Sticks and gloves up to but not touching the 4-inch center line.“Down”, (quick adjustment if necessary), “Set”, (variable pause), “Whistle”All officials count the field prior to face-off
48Face-off Mechanics Face-off Official Wing official Watch for movement, pinning, kicking, withholdingEnds when possession or ball crosses restraining line (Verbal “play”)Wind & verbal “Possession – Blue”. All players are released.If violation, signal, verbally award ball, point & quickly restart at Center XWing officialWatch for wing line violationNo contact until within 5 yards of ballWatch both wing linesWatch for restraining line violation.Yell “Possession Color!” and wind arm when either team gains possession.
52Face-off exceptions There is no face-off if Extra-man situation with possessionA play-on indicates possessionFlag down situation (creating an extra-man)If the flag down creates an even situation, at the end of a period, there is a faceoffDead ball foul between periods
54Coverage Around Goal in Settled Situations Lead:Has his goal as his primary responsibility.Try to stay near goal line extended (GLE) unless there is a contested play near the end line or must move to get a better angle on the play.Always return to GLE before whistling ball into play.Move in and out with ball. Close down 1-2 yards forward to be close to the crease, see the goalline and without interfering with play.Do not allow players to get between you and your sideline.Has end line responsibility on all shots (chase contested shots to the end line!).
55Coverage Around Goal in Settled Situations Trail:Primary responsibility is offsides.Watches action in his area.Reports fouls to the table.Can help with crease violations.Has most restarts.Watches the shooter & passer for a late hit.Always know shooter’s number.
56Who Watches What? T L T is “on” when ball is in the brown area L is “on” when ball is in yellow area
57Who Watches What? T L T is “on” when ball is in the brown area L is “on” when ball is in yellow area
58Who Watches What? T L T is “on” when ball is in the brown area L is “on” when ball is in yellow area
59Who Watches What? T L T is “on” when ball is in the brown area L is “on” when ball is in yellow area
60Scoring Goal Goal Disallowed Loose ball passes completely across goallineShot or kickGoal DisallowedPeriod ends before ball crosses goallineIllegal crosseOffense player illegally in creaseAttack player jumps or dives into creasePenalty by team on offenseHead comes off crosseContact with goalie, goal, or netting before ball crosses goallineAny other illegal equipment other than crosse and goal stands
61Goal Scored Mechanics – Lead Official Sounds whistleRuns to the near pipe, turns to face “action” in front of the goal, and gives the goal signal.Retrieves the ball from the goal (don’t allow goalie tantrums!).Tosses the ball to trail official.Jogs to and takes a position at the end of the wing line.Write the number of the scorer on the scorecard.
62Goal Scored Mechanics – Trail Official Watches the shooter for a late hitWaits for the goal signal by the Lead (don’t sound your whistle unless the Lead has missed the goal).Watches the crease for fouls.Moves in and watch action in front of the crease.Tells the Lead the jersey number of the scorer.Gets the ball from the lead and jogs to the center of the field.Steps over midfield and turns around to face the end of the field where the goal was just scored.Places the ball on the ground and straddles it while he writes the number of the player scoring the goal on his scorecard.Watches wing official for ready.Conducts face-off duties.
64Transition Trail becomes Lead Lead becomes Trail Goalie makes the save.Break to midline.Stay ahead of the ball.GLE responsibility- get there!First 10 second count into attack box (Zone 4).Move “in” and “out” (GLE).Goalie makes the save.Goalie 4 second count; start the 20 second timer.Stay behind the ball; you ultimately have off-sides.60 yard eyes- find the shooter.Stay with ball if ball clears along your sideline.
65Lead and Trail Positions Positions on a Clear from the GLE Previous Lead is new Trail, and previous Trail is new Lead
66Restart Quick Restarts ExamplesLoose ball foulsChange of possession foulsShots out of bounds on endlineGoalie gets 5 seconds to reset.Make sure all players are 5 yards away.Tell the players where the ball should be and use a 5- second count.Start as soon as the ball is near the right place and in possession.
67Restart Slower Restarts ExamplesAfter goalsAfter reporting time-serving penaltiesAfter time-outs or starting a periodUse your 20 second timerBefore the whistleCount the fieldCheck the clockCheck with partner
6820 yards lateral to Goal: always in the ALLEY Restart – Zone 4ZONE 420 yards lateral to Goal: always in the ALLEY
69Restart Trail blows ball into play Coaches AreaTable
70Restart Lead blows ball into play Coaches AreaTable
72Penalty Enforcement Technical Foul Personal Foul Loose Ball = Play On Possession & Foul by Offense = WhistlePossession & Foul by Defense = Flag Down Slow WhistlePersonal FoulLoose Ball = Flag & WhistlePossession & Foul by Offense = Flag & Whistle
73Technical Fouls Loose Ball - Play On During a loose-ball technical foul, crease violation, or goalkeeper interferenceVisually and verbally signal “Play-on!”Withhold the whistle until the play ends or advantage is gained or lost.A guideline is no more than 1 or 2 seconds.If the offended teamGains possession, give verbal & visual indication - “Blue”Does not gain possession award the ball at the spot where the ball is or, if the ball is inside the attack area, in the alley next to the attack area.Play-On indicates possession.Play On!Loose BallPushBlue
74Technical Fouls Loose Ball - Play On For goalkeeper interference without possessionWithhold the whistle until goalie gains possession, else award the ball in alley.For goalkeeper interference with possessionWithhold the whistle until the goalie completes an outlet pass or leaves the crease.Play-On indicates possession.
75Technical Fouls By Team in Possession If the team that has possession commits a technical foul…Immediate whistle and award the ball to the opponents at the spot where the ball is.Illegal ScreenWhite
76Flag Down Slow Whistle (FDSW) Fouls (personal or technical) with possession by the team that was fouled:Throw the flag straight up into the air (10 to 15 feet).Yell “Flag down!” , “Flag down!”Other official should acknowledge “Flag is down!”Allow the offensive team (with possession) to complete their play. Slow whistle mechanic.Sound your whistle to stop play when the rules require you to. (GOODIE)
77Flag Down Slow Whistle (FDSW) Whistle Criteria GOODDIEGoalOut of the box, out of bounds, or on the groundOffensive foulDefense gains possessionDefensive foul (2nd or more) during the final two minutes of play with the team ahead possession the ball in the attack area (unless a scoring play is imminent)InjuryExpiration of the clock
78Flag Down Slow Whistle Enforcement Personal Fouls - All Personal fouls are served even if a goal is scored. (1 to 3 minutes)Technical fouls - Are served if Team A does not score a goal during the flag-down situation. (30 seconds)Team A is awarded the ball:Just over midfield (a “free clear”) if the ball was in Team A’s defensive zoneWhere the ball was when the whistle blew to stop play if the ball was in Zone 3“In the alley”, preferable the Trail’s alley, if the ball was in Zone 4 (i.e. Team A’s attack area)On the endline if the penalty occurs after the ball crosses the endline.Make sure free clear is out of reach of long poles
79Penalty time Penalty time begins when play resumes If a goal is scored:The player for the team scored against is released (if releasable)The player for the scoring team is not releasedAll Non-Releasable penalties serve full timePenalty time carries over to next period.Multiple penaltiesNon-Releasable served first“In-Home” serves bench penalties.Players must serve their own time at the table.
80Penalty Decision Tree Personal Fouls Loose Ball?NoYesFoul by ?BAWhistle & assess penaltyWhistle & assess penaltyFDSWWhistle & assess penaltyNote:A is the team with possession B is the defense
81Penalty Decision Tree Technical Fouls Loose Ball?NoYesFoul by ?Play OnBAFDSWWhistle & award ball to BWhistleorPossessionGoal scored?NoYesNote:A is the team with possession B is the defenseB serves30 secsWave offflag
82Penalty Enforcement Making and Reporting the Call Make sure all action has stopped.Check for flags from your partner. If there are multiple flags, conference to determine if you have two flags for the same foul or flags for two different fouls.Inform your partner of your call.Trail Position yourself promptly but not “hurriedly”:Facing the table.With an unobstructed view of the table.Erect and stationary.Signal the penalty (CNOTE). Be big, loud, and clear.Make sure penalized player is in the penalty box.
83Penalty Reporting Trail - CNOTE Face the table and announce the following:“C” - The uniform color of the offending player. Point to team.“N” - The number of offending player (and signal the number with your hands).“O” - The offense (foul) the player committed (give signal).“T” - The time to be served (30 seconds, 1 to 3 minutes).“E” – Explanation if necessaryIf the penalty is Non-releasable (Full Time, Locked)Good to mention the game time when to release the penalty & if it might carry over.Who will have possession and where the ball will restart (e.g., “White ball, free clear”; “White ball, in the alley”)BluePush30 secondsWhite ball“Two”“Four”
84Penalty Reporting Lead Check with or report to Trail on penaltySet the fieldGet ball to restart spot.Restart at spot, in Trail’s alley, at top of corner box, or Free clearRestart on endline if penalty occurs after ball crosses endlineCount players. This is critical!- always.Inform Goalie of restart spot & penalty situation (e.g. You’re down 1 for 1 minute. The ball is top left.).When Trail returns, should not have to yell the restart location
86Goal Scored Live Ball Foul Play: B1 illegally body checks A1 before ball enters the goal (Live-ball foul)Signal: Blue, “Four”, Illegal body check, One minute. Goal is good. Face-off.”Blue“Four”Illegal Body Check1 MinuteGoal is GoodFace Off