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Misconceptions of the effects of video games on juveniles by Christoph Decker.

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Presentation on theme: "Misconceptions of the effects of video games on juveniles by Christoph Decker."— Presentation transcript:

1 Misconceptions of the effects of video games on juveniles by Christoph Decker

2 The four sections of criticism 1  „Playing video games makes people lazy and unfit“  „Playing video games makes people dumb and daft 2 “  „Violent video games turn kids into ice cold killers“  „Racing games 3 turn juveniles into ruthless 4 drivers“

3 „Playing video games makes people lazy and unfit“  Sports related video games sell very well. Why don‘t they motivate the youth to get exercise 5 ?  How many calories 6 does one hour of video gaming use? Why don‘t blame fast food restaurants for overweight 7 children?

4 „Playing video games makes people dumb and daft“  PISA: Skandinavia has much better results than Germany. The console ownership 8 has nothing to do with the school performance 9.  Video game playing improves perceptual and motor skills 10. It’s confirmed: “action-video-game playing is capable of altering 11 a range of visual skills 12 ”.

5 „Violent video games turn kids into ice cold killers“  Desensitisation 13 of violence? Sure, but there are also enough other forms of violent entertainment.  There has to be an „ambition to kill“ 14.  There‘s a big difference between real-life killing and in-game killing. Real killers don‘t act like video game characters do. They can distinguish 15 between fantasy and reality.

6 Grand Theft Auto 3: The weapons are found lying on the ground

7 Grand Theft Auto San Andreas: The game characters are flaunting 16 their weapons openly.

8 „Racing games turn juveniles into ruthless drivers“  If kids are reproducing accidents with their toy cars, that‘s a comparable 17 situation.  It‘s much safer to act ruthlessly 4 on virtual roads than on real roads.

9 Video games – only a convenient 18 scapegoat 19 ? I suppose so 20. Thanks for listening.

10 Sources & Resources  Spiegel online „Computerspiele machen dumm“ „Drängeln, rammen, rasen“ „Gehirntraining mit dem Shooter“ „Die verkannten Genies“  University of Rochester, Department of Brain and Cognitive Sciences C. Green & D. Bavelier: „Action video game modifies visual selective attention“  Michael Zarozinski „Video Game Violence“  GTAGaming.com Picture #1  GTAReactor.de Picture #2 Background  Neil Christie Proofreading The End


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