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Introducing New Market Offerings

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Presentation on theme: "Introducing New Market Offerings"— Presentation transcript:

1 Introducing New Market Offerings
20 Introducing New Market Offerings Marketing Management, 13th ed

2 Chapter Questions What challenges does a company face in developing new products and services? What organizational structures and processes do managers use to manage new-product development? What are the main stages in developing new products and services? Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

3 Chapter Questions (cont.)
What is the best way to manage the new-product development process? What factors affect the rate of diffusion and consumer adoption of newly launched products and services? Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

4 Johnson & Johnson Emphasizes New Product Development
Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

5 Categories of New Products
New-to-the-world New product lines Additions Improvements Repositionings Cost reductions Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

6 The World’s Most Innovative Companies
Apple Google Toyota General Electric Microsoft Procter & Gamble 3M Walt Disney IBM Sony Wal-Mart Honda Starbucks Target BMW Samsung Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

7 Seven Notions of Innovation
See the future through the eyes of your customer Intellectual property and brand power are key assets Use digital technology to create tools for customers Build a championship team Innovation is a state of mind Speed is critical, so push your organization Partner up if you’re not the best Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

8 Factors That Limit New Product Development
Shortage of ideas Fragmented markets Social and governmental constraints Cost of development Capital shortages Faster required development time Shorter product life cycles Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

9 Table 20.4 Finding One Successful New Product
Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

10 What is a Venture Team? A venture team is a cross-functional group charged with developing a specific product or business; intrapreneurs are relieved of other duties and provided a budget and time frame. Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

11 Criteria for Staffing Venture Teams
Desired team leadership style Desired level of leader expertise Team member skills and expertise Level of interest in concept Potential for personal reward Diversity of team members Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

12 Figure 20.2 The New Product Development Decision Process
Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

13 Ways to Find Great New Ideas
Run informal sessions with customers Allow time off for technical people to putter on pet projects Make customer brainstorming a part of plant tours Survey your customers Undertake “fly on the wall” research to customers Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

14 More Ways to Find Great Ideas
Use iterative rounds with customers Set up a keyword search to scan trade publications Treat trade shows as intelligence missions Have employees visit supplier labs Set up an idea vault Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

15 Drawing Ideas from Customers
Observe customers using product Ask customers about problems with products Ask customers about their dream products Use a customer advisory board or a brand community of enthusiasts to discuss product Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

16 Idea Generation: Creativity Techniques
Attribute listing Forced relationships Morphological analysis Reverse assumption analysis New contexts Mind mapping Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

17 Lateral Mapping Gas stations + food Cafeteria + Internet
Cereal + snacking Candy + toy Audio + portable Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

18 Variations on Failure Absolute product failure Partial product failure
Relative product failure Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

19 Table 20.5 Product-Idea Rating Device
Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

20 Concepts in Concept Development
Product idea Product concept Category concept Brand concept Concept testing Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

21 Concept Testing Communicability and believability Need level Gap level
Perceived value Purchase intention User targets, purchase occasions, purchasing frequency Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

22 Figure 20.6 Utility Functions Based on Conjoint Analysis
Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

23 Marketing Strategy Target market’s size, structure, and behavior
Planned price, distribution, and promotion for year one Long-run sales and profit goals and marketing-mix strategy over time Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

24 Figure 20.7 Product Life Cycle Sales for Three Product Types
Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

25 Table 20.6 Projected Five-Year Cash-Flow Statement (in thousands $)
Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

26 Product Development Quality function deployment (QFD)
Customer attributes Engineering attributes Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

27 Prototype Testing Alpha testing Beta testing Market testing
Rank-order method Paired-comparison method Monadic-rating method Market testing Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

28 Consumer Goods Market Testing
Sales-Wave Research Simulated Test Marketing Controlled Test Marketing Test Markets Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

29 Test Market Decisions How many test cities? Which cities?
Length of test? What information to collect? What action to take? Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

30 Timing of Market Entry First entry Parallel entry Late entry
Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

31 Criteria for Choosing Rollout Markets
Market potential Company’s local reputation Cost of filling pipeline Cost of communication media Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

32 What is Adoption? Adoption is an individual’s decision to become a regular user of a product. Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

33 Stages in the Adoption Process
Awareness Interest Evaluation Trial Adoption Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

34 Figure 20.6 Adopter Categorization
Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

35 Characteristics of an Innovation
Relative advantage Compatibility Complexity Divisibility Communicability Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

36 Marketing Debate Who should you target with new products?
Take a position: Consumer research is critical to new-product development. or 2. Consumer research may not be all that helpful in new-product development. Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall

37 Marketing Discussion Think about the last new product you bought.
How do you think its success will be affected by the five characteristics of an innovation? Copyright © 2009 Pearson Education, Inc.  Publishing as Prentice Hall


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