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Character Arrays (Single-Dimensional Arrays) A char data type is needed to hold a single character. To store a string we have to use a single-dimensional.

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Presentation on theme: "Character Arrays (Single-Dimensional Arrays) A char data type is needed to hold a single character. To store a string we have to use a single-dimensional."— Presentation transcript:

1 Character Arrays (Single-Dimensional Arrays) A char data type is needed to hold a single character. To store a string we have to use a single-dimensional array of characters. The array of characters stores each characters ASCII code. Every character has an associated ASCII code (American Standard Code for Information Interchange). The code ranges from 0 - 255 for upper-case letters, lower-case letters, numeric digits, punctuation marks and other symbols.

2 Declaring a String A string is an array of characters. For example: To hold a string of 10 characters you need to declare an array of type char with 11 elements. char S[11]; But why 11 and not 10. This is so the 11th position is reserved for the string terminator which is referred by \0. The string terminator \0 is also called the null character.

3 Initializing the string The string is initialized with character constants. For example: If we want to initialize digits 1 to 9 in a string S, it can be done in the following manner. char S[10] = {1,2,3,4,5,6,7,8,9,\0}; But it is convenient to use a literal string. A literal string is one enclosed in double quotes. S[10] = {123456789}. In this case a null terminator character is not required as the system puts it itself

4 We can also initialise in the following manner char S[3]; S[0] = A; S[1] = B; S[2] = \0; In this it is the users responsibility to put the terminator character

5 Accessing Elements in an Array The elements of the string can be acccessed using a for loop. for(i=0; S[i] != \0; i++) { printf(The elements %d is %c,S[i],S[i]); } The condition in the for loop says loop until it reaches the terminator or null character which signifies the actual end of string. Why do I use the word actual? As the string can be declared of a

6 size 20 but can contain only 7 characters and the 8th character to be a null character. For example: char S[20] = Jamaica; int i; for(i=0; S[i] != \0; i++) { printf(%c, S[I]); } Here it is not ideal to have the size as condition. It is often good programming practice to have the condition of null character in a for loop. When accessing character array elements.

7 Inputting using scanf The scanf requires a modifier %s to accept a string. For example char S[5]; scanf(%s,S); Here & is not required as S has address of the first element of the character array. S = A scanf requires you to specify the address to

8 to accept as input. Since S already has the address stored it does not require &. The scanf accepts the input from the first non- white-space character encountered to the next white-space character (space, tab or newline). It does not include the white-space characters. Multiple string can be entered using scan like: scanf(%s %s %s,S,S1,S2); If you enter less number of strings than expected by scanf it will continue to look for remaining strings until you enter it.

9 Inputting using gets(): The gets() accepts string from keyboard. The gets() reads all characters entered up to the first newline character encountered as opposed to scanf which stops when it encounters any whitespace line tab or space. The syntax is: gets(string name);

10 Printing Strings The string can be printed using a printf or puts. In the case of printf it needs the format specifier %s. For example: printf(%s,S); In the case of puts the syntax is: puts(string variable/literal string); Example:puts(S); puts(Welcome); puts( ); puts(\n);

11 Character Test Functions isalnum()Returns true if character is a letter or digit isalpha()Returns true if character is a letter. isascii()Returns true if character is a standard ASCII character (between 0 - 127) isdigit()Returns true if character is a digit islower()Returns true of character is a lowercase character isupper()Returns true if character is a uppercase character ispunct()Returns true is character is a punctuation character

12 isspace() Returns true is character is a white space character. This includes tab, space, carriage return isxdigit()Return true if character is a hexadecimal digit (0-9, a - f, A -F) Note The header ctype.h contains the above functions so include this header file.

13 Miscellaneous Character functions toupperConverts from lowercase to uppercase tolower()Converts from upper-case to lower-case Note: All the character functions are defined in the header file ctype.h. To use these functions, you need to use this header file.

14 Passing Strings to functions A string is a character array, so it should be passed in in a similar manner as integer arrays. It should in the prototype in the following syntaxes: data type function-name(char arrayname[]); data type function-name(char *arrayname); data type function-name(char arrayname[size of array]); It should be specified in the calling function as: functionName(arrayname);

15 It should be specified in the function definition or description as: data type functionName(char arrayname[]){} data type functionName(char arrayname[size of the array]){}

16 Example Problem of Strings in Functions: #include void evalLetter_Digit(char S[]); void main() { char S[20]; do { printf(\nPlease enter the string without any special characters:); gets(S); }while(!isalnum(c))

17 evalLetter_Digit(char S[]) { int i, alpha,digit = 0; for(i=0; S[i] != \0; i++) { if(isalpha (S[i]) alpha++ else if(isdigit (S[i]) digit++; }

18 Printf(\n\n The number of letters in the string %s is %d, s, alpha); printf(\n\n The numbr of digits in the string %s is : %d,s,digit); }

19 Accepting Keyboard Input Most C programs require some form of input from the keyboard (that is, from stdin). Character input The character input functions reads input from a stream one character at a time. When called, each of these functions returns the next character in the stream, or EOF if the end of the file has been reached or an error has occurred. EOF is a symbolic constant defined in stdio.h as –1. Character input functions differ in terms of buffering and echoing

20 Some character input functions are buffered. This means that the operating system holds all characters in a temporary storage space until you press Enter, and then the system sends the characters to the stdin stream. Others are unbuffered, meaning that each character is sent to stdin as soon as the key is pressed. Some input functions automatically echo each character to stdout as it is received. Others dont echo; the character is sent to stdin and not stdout. Because stdout is assigned to the screen, thats where input is echoed.

21 The getchar() Function The function getchar() obtains the next character from the stream stdin. It provides buffered character input with echo. The use of getchar is demonstrated below. Notice that the putchar() function simply displays a single character onscreen. 1.#include 2.void main() 3.{int ch = 0; 4.while (ch != '\n') 5.{ = getchar(); 7.putchar(ch); 8.} 9.}

22 On line 4, the getchar()function is called and waits to receive a character from stdin. Because getchar is a buffered input function, no characters are received until you press Enter. However each key you press is echoed immediately on the screen. When you press Enter, all the characters you entered, including the newline, are sent to stdin by the operating system. The getchar() function returns the characters one at a time, assigning each in turn to ch. Each character is compared to the newline character \n and, if not equal, displayed onscreen with putchar(). When a newline is returned by getchar(), the while loop terminates. The getchar() function can be used to input entire lines of text, as shown in the previous example. However, other input functions are better suited for this task.

23 The getch() Function The getch() function obtains the next character from the stream stdin. It provides unbuffered character input without echo. The getch() functon isnt part of the ANSI standard, meaning it amy not be available on every system. The header file foor this function is conio.h. Because it is unbuffered, getch() returns each character as soon as the key is pressed, without waiting for the user to press Enter. Because getch() doesnt echo its output, the characters arent displayed onscreen. getch() may be used as follows:

24 #include void main() { int ch; while (ch != \r') { ch = getch(); putchar(ch); }

25 When this program runs, getch() returns each character as soon as you press a key - it doesnt wait for you to press Enter. There is no echo, so the only reason that each character is displayed onscreen is the call to putchar(). To understand this better remove the line with putchar(ch) and run the program. When you rerun the program you will find that nothing you type is echoed to the screen.

26 The getche() Function The getche() function is exactly like getch(), except that it echoes each character to stdout. When the program runs, each key you press is displayed onscreen twice – once as echoed by getche(), and once as echoed by putchar(). getche() is not an ANSI-standard comand, but many C compilers support it.

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