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Intangible Heritage Workshop, IRCAM, Paris, 19.4.2007 V.I.R.U.S. Using V.I.R.U.S. environment in preservation: horizons and issues Pavel Smetana CIANT,

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Presentation on theme: "Intangible Heritage Workshop, IRCAM, Paris, 19.4.2007 V.I.R.U.S. Using V.I.R.U.S. environment in preservation: horizons and issues Pavel Smetana CIANT,"— Presentation transcript:

1 Intangible Heritage Workshop, IRCAM, Paris, V.I.R.U.S. Using V.I.R.U.S. environment in preservation: horizons and issues Pavel Smetana CIANT, Prague CZ

2 ENTERmultimediale 2, Prague, 10 th MAY 2005

3 Intangible Heritage Workshop, IRCAM, Paris, V.I.R.U.S. info Full multimedia stage Interdisciplinary interactive performance

4 Intangible Heritage Workshop, IRCAM, Paris, V.I.R.U.S. description two dancers moving in a variable space delimited by laser rays motion-capturing system transfers the real into the virtual world

5 Video example 3,5’’

6 Intangible Heritage Workshop, IRCAM, Paris, V.I.R.U.S. idea reflection on the transmission of multiple processes between humans themselves and between humans and machines interrelations between diverse environments and the penetration of man or robotic intelligence into locations where the limits of the body and the perception control are getting blurred

7 Intangible Heritage Workshop, IRCAM, Paris, V.I.R.U.S. interdisciplinary multimedia content two dancers four video projections (three screens + the stage) laser and lights music, sound fog

8 Intangible Heritage Workshop, IRCAM, Paris, V.I.R.U.S. roles of artists direct the performance prepare scenario prepare choreography prepare video assets prepare audio assets design 3D assets design stage design stage lighting design costumes compose music performers (dancers, musicians...)

9 Intangible Heritage Workshop , IRCAM, Paris script / scenario

10 stage elements

11 Exemples of used softwares Laser: FIESTA MoCap: Polhemus System, MCspoofer (recorder + player) VR engine: UT2004 (version) + data Audio, Video (MAX/MSP, EyesWeb…)

12 Intangible Heritage Workshop, IRCAM, Paris, V.I.R.U.S. elements to preserve Elements Persons ArtistsTechnicians Instructions Things form: (physical, analog, digital, etc.) nature: (audio, video, image, light, 3D, text, etc.) EquipmentAssets

13 Intangible Heritage Workshop, IRCAM, Paris, V.I.R.U.S. assets stage properties, requisites (physical, 3D) audio tapes (analog, audio) MP3, MIDI files (digital, audio) DMX files (digital, light) AVI, MPG files (digital, video, audio) X3D, VRML, UT2004 (digital, 3D) JPG, GIF (digital, video)

14 Intangible Heritage Workshop, IRCAM, Paris, V.I.R.U.S. instructions scenario in PDF file (digital, text) scenography in PDF file with illustrations (digital, text, image) choreography in paper documents (physical, text, image) musical score (physical or digital, audio) audio and video software written by the artists – EyesWeb patches, MAX/MSP patches, specific C++ applications (digital, audio) modifications of game engines – scripts in UnrealScript (digital, video, audio, 3D)

15 Intangible Heritage Workshop, IRCAM, Paris, V.I.R.U.S. equipment speakers, microphones, cables (physical, audio) projection screens, projectors, displays, video cameras, cables (physical, video) audio mixer (physical, audio) video mixer (physical, video) motion capture device (physical, 3D) computer equipment – hardware (physical) imaging software tools – Photoshop (digital, image) audio software tools - MAX/MSP, EyesWeb (digital, audio) video software tools - EyesWeb, Resolume, vvvv, DirectShow (digital, video)

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17 Intangible Heritage Workshop, IRCAM, Paris, V.I.R.U.S. Questions? ????????? Thank you!


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