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Dr Mohamed Menacer College of Computer Science and Engineering, Taibah University CS-334: Computer.

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Presentation on theme: "Dr Mohamed Menacer College of Computer Science and Engineering, Taibah University CS-334: Computer."— Presentation transcript:

1 Dr Mohamed Menacer College of Computer Science and Engineering, Taibah University CS-334: Computer Architecture Chapter 4: Cache, Internal, External Memory William Stallings, Computer Organization and Architecture, 7th Edition

2 Characteristics Location Capacity Unit of transfer Access method Performance Physical type Physical characteristics Organisation

3 Location CPU Internal External

4 Capacity Word size —The natural unit of organisation Number of words —or Bytes

5 Unit of Transfer Internal —Usually governed by data bus width External —Usually a block which is much larger than a word Addressable unit —Smallest location which can be uniquely addressed —Word internally —Cluster on M$ disks

6 Access Methods (1) Sequential —Start at the beginning and read through in order —Access time depends on location of data and previous location —e.g. tape Direct —Individual blocks have unique address —Access is by jumping to vicinity plus sequential search —Access time depends on location and previous location —e.g. disk

7 Access Methods (2) Random —Individual addresses identify locations exactly —Access time is independent of location or previous access —e.g. RAM Associative —Data is located by a comparison with contents of a portion of the store —Access time is independent of location or previous access —e.g. cache

8 Memory Hierarchy Registers —In CPU Internal or Main memory —May include one or more levels of cache —“RAM” External memory —Backing store

9 Memory Hierarchy - Diagram

10 Hierarchy List Registers L1 Cache L2 Cache Main memory Disk cache Disk Optical Tape

11 Performance Access time —Time between presenting the address and getting the valid data Memory Cycle time —Time may be required for the memory to “recover” before next access —Cycle time is access + recovery Transfer Rate —Rate at which data can be moved

12 Physical Types Semiconductor —RAM Magnetic —Disk & Tape Optical —CD & DVD Others —Bubble —Hologram

13 Cache Small amount of fast memory Sits between normal main memory and CPU May be located on CPU chip or module

14 Cache/Main Memory Structure

15 Cache operation – overview CPU requests contents of memory location Check cache for this data If present, get from cache (fast) If not present, read required block from main memory to cache Then deliver from cache to CPU Cache includes tags to identify which block of main memory is in each cache slot

16 Cache Read Operation - Flowchart

17 Cache Design Size Mapping Function Replacement Algorithm Write Policy Block Size Number of Caches

18 Size does matter Cost —More cache is expensive Speed —More cache is faster (up to a point) —Checking cache for data takes time

19 Typical Cache Organization

20 Comparison of Cache Sizes a Two values seperated by a slash refer to instruction and data caches b Both caches are instruction only; no data caches ProcessorType Year of Introduction L1 cache a L2 cacheL3 cache IBM 360/85Mainframe to 32 KB—— PDP-11/70Minicomputer19751 KB—— VAX 11/780Minicomputer KB—— IBM 3033Mainframe KB—— IBM 3090Mainframe to 256 KB—— Intel 80486PC19898 KB—— PentiumPC19938 KB/8 KB256 to 512 KB— PowerPC 601PC KB—— PowerPC 620PC KB/32 KB—— PowerPC G4PC/server KB/32 KB256 KB to 1 MB2 MB IBM S/390 G4Mainframe KB256 KB2 MB IBM S/390 G6Mainframe KB8 MB— Pentium 4PC/server20008 KB/8 KB256 KB— IBM SP High-end server/ supercomputer KB/32 KB8 MB— CRAY MTA b Supercomputer20008 KB2 MB— ItaniumPC/server KB/16 KB96 KB4 MB SGI Origin 2001High-end server KB/32 KB4 MB— Itanium 2PC/server KB256 KB6 MB IBM POWER5High-end server KB1.9 MB36 MB CRAY XD-1Supercomputer KB/64 KB1MB—

21 Mapping Function Cache of 64kByte Cache block of 4 bytes —i.e. cache is 16k (2 14 ) lines of 4 bytes 16MBytes main memory 24 bit address —(2 24 =16M)

22 Direct Mapping Each block of main memory maps to only one cache line —i.e. if a block is in cache, it must be in one specific place Address is in two parts Least Significant w bits identify unique word Most Significant s bits specify one memory block The MSBs are split into a cache line field r and a tag of s-r (most significant)

23 Direct Mapping Address Structure Tag s-rLine or Slot rWord w bit address 2 bit word identifier (4 byte block) 22 bit block identifier —8 bit tag (=22-14) —14 bit slot or line No two blocks in the same line have the same Tag field Check contents of cache by finding line and checking Tag

24 Direct Mapping Cache Organization

25 Direct Mapping Example

26 Direct Mapping pros & cons Simple Inexpensive Fixed location for given block —If a program accesses 2 blocks that map to the same line repeatedly, cache misses are very high

27 Associative Mapping A main memory block can load into any line of cache Memory address is interpreted as tag and word Tag uniquely identifies block of memory Every line’s tag is examined for a match Cache searching gets expensive

28 Fully Associative Cache Organization

29 Associative Mapping Example

30 Pentium 4 Cache – no on chip cache – 8k using 16 byte lines and four way set associative organization Pentium (all versions) – two on chip L1 caches —Data & instructions Pentium III – L3 cache added off chip Pentium 4 —L1 caches –8k bytes –64 byte lines –four way set associative —L2 cache –Feeding both L1 caches –256k –128 byte lines –8 way set associative —L3 cache on chip

31 Pentium 4 Block Diagram

32 Pentium 4 Core Processor Fetch/Decode Unit —Fetches instructions from L2 cache —Decode into micro-ops —Store micro-ops in L1 cache Out of order execution logic —Schedules micro-ops —Based on data dependence and resources —May speculatively execute Execution units —Execute micro-ops —Data from L1 cache —Results in registers Memory subsystem —L2 cache and systems bus

33 Internal Memory

34 Semiconductor Memory Types

35 Semiconductor Memory RAM —Misnamed as all semiconductor memory is random access —Read/Write —Volatile —Temporary storage —Static or dynamic

36 Memory Cell Operation

37 Dynamic RAM Bits stored as charge in capacitors Charges leak Need refreshing even when powered Simpler construction Smaller per bit Less expensive Need refresh circuits Slower Main memory Essentially analogue —Level of charge determines value

38 Dynamic RAM Structure

39 DRAM Operation Address line active when bit read or written —Transistor switch closed (current flows) Write —Voltage to bit line –High for 1 low for 0 —Then signal address line –Transfers charge to capacitor Read —Address line selected –transistor turns on —Charge from capacitor fed via bit line to sense amplifier –Compares with reference value to determine 0 or 1 —Capacitor charge must be restored

40 Static RAM Bits stored as on/off switches No charges to leak No refreshing needed when powered More complex construction Larger per bit More expensive Does not need refresh circuits Faster Cache Digital —Uses flip-flops

41 Stating RAM Structure

42 Static RAM Operation Transistor arrangement gives stable logic state State 1 —C 1 high, C 2 low —T 1 T 4 off, T 2 T 3 on State 0 —C 2 high, C 1 low —T 2 T 3 off, T 1 T 4 on Address line transistors T 5 T 6 is switch Write – apply value to B & compliment to B Read – value is on line B

43 SRAM v DRAM Both volatile —Power needed to preserve data Dynamic cell —Simpler to build, smaller —More dense —Less expensive —Needs refresh —Larger memory units Static —Faster —Cache

44 Read Only Memory (ROM) Permanent storage —Nonvolatile Microprogramming (see later) Library subroutines Systems programs (BIOS) Function tables

45 Types of ROM Written during manufacture —Very expensive for small runs Programmable (once) —PROM —Needs special equipment to program Read “mostly” —Erasable Programmable (EPROM) –Erased by UV —Electrically Erasable (EEPROM) –Takes much longer to write than read —Flash memory –Erase whole memory electrically

46 Organisation in detail A 16Mbit chip can be organised as 1M of 16 bit words A bit per chip system has 16 lots of 1Mbit chip with bit 1 of each word in chip 1 and so on A 16Mbit chip can be organised as a 2048 x 2048 x 4bit array —Reduces number of address pins –Multiplex row address and column address –11 pins to address (2 11 =2048) –Adding one more pin doubles range of values so x4 capacity

47 Typical 16 Mb DRAM (4M x 4)

48 Packaging

49 256kByte Module Organisation

50 1MByte Module Organisation

51 Advanced DRAM Organization Basic DRAM same since first RAM chips Enhanced DRAM —Contains small SRAM as well —SRAM holds last line read (c.f. Cache!) Cache DRAM —Larger SRAM component —Use as cache or serial buffer

52 Synchronous DRAM (SDRAM) Access is synchronized with an external clock Address is presented to RAM RAM finds data (CPU waits in conventional DRAM) Since SDRAM moves data in time with system clock, CPU knows when data will be ready CPU does not have to wait, it can do something else Burst mode allows SDRAM to set up stream of data and fire it out in block DDR-SDRAM sends data twice per clock cycle (leading & trailing edge)

53 SDRAM

54 DDR SDRAM SDRAM can only send data once per clock Double-data-rate SDRAM can send data twice per clock cycle —Rising edge and falling edge

55 External Memory

56 Types of External Memory Magnetic Disk —RAID —Removable Optical —CD-ROM —CD-Recordable (CD-R) —CD-R/W —DVD Magnetic Tape

57 Magnetic Disk Disk substrate coated with magnetizable material (iron oxide…rust) Substrate used to be aluminium Now glass —Improved surface uniformity –Increases reliability —Reduction in surface defects –Reduced read/write errors —Lower flight heights (See later) —Better stiffness —Better shock/damage resistance

58 Read and Write Mechanisms Recording & retrieval via conductive coil called a head May be single read/write head or separate ones During read/write, head is stationary, platter rotates Write —Current through coil produces magnetic field —Pulses sent to head —Magnetic pattern recorded on surface below Read (contemporary) —Separate read head, close to write head —Partially shielded magneto resistive (MR) sensor —Electrical resistance depends on direction of magnetic field —High frequency operation –Higher storage density and speed

59 Inductive Write MR Read

60 Data Organization and Formatting Concentric rings or tracks —Gaps between tracks —Reduce gap to increase capacity —Same number of bits per track (variable packing density) —Constant angular velocity Tracks divided into sectors Minimum block size is one sector May have more than one sector per block

61 Disk Data Layout

62 Disk Velocity Bit near centre of rotating disk passes fixed point slower than bit on outside of disk Increase spacing between bits in different tracks Rotate disk at constant angular velocity (CAV) —Gives pie shaped sectors and concentric tracks —Individual tracks and sectors addressable —Move head to given track and wait for given sector —Waste of space on outer tracks –Lower data density Can use zones to increase capacity —Each zone has fixed bits per track —More complex circuitry

63 Disk Layout Methods Diagram

64 Winchester Disk Format Seagate ST506

65 Characteristics Fixed (rare) or movable head Removable or fixed Single or double (usually) sided Single or multiple platter Head mechanism —Contact (Floppy) —Fixed gap —Flying (Winchester)

66 Multiple Platter One head per side Heads are joined and aligned Aligned tracks on each platter form cylinders Data is striped by cylinder —reduces head movement —Increases speed (transfer rate)

67 Multiple Platters

68 Speed Seek time —Moving head to correct track (Rotational) latency —Waiting for data to rotate under head Access time = Seek + Latency Transfer rate

69 Timing of Disk I/O Transfer

70 RAID Redundant Array of Independent Disks Redundant Array of Inexpensive Disks 6 levels in common use Not a hierarchy Set of physical disks viewed as single logical drive by O/S Data distributed across physical drives Can use redundant capacity to store parity information

71 RAID 0 No redundancy Data striped across all disks Round Robin striping Increase speed —Multiple data requests probably not on same disk —Disks seek in parallel —A set of data is likely to be striped across multiple disks

72 RAID 1 Mirrored Disks Data is striped across disks 2 copies of each stripe on separate disks Read from either Write to both Recovery is simple —Swap faulty disk & re-mirror —No down time Expensive

73 RAID 2 Disks are synchronized Very small stripes —Often single byte/word Error correction calculated across corresponding bits on disks Multiple parity disks store Hamming code error correction in corresponding positions Lots of redundancy —Expensive —Not used

74 RAID 3 Similar to RAID 2 Only one redundant disk, no matter how large the array Simple parity bit for each set of corresponding bits Data on failed drive can be reconstructed from surviving data and parity info Very high transfer rates

75 RAID 4 Each disk operates independently Good for high I/O request rate Large stripes Bit by bit parity calculated across stripes on each disk Parity stored on parity disk

76 RAID 5 Like RAID 4 Parity striped across all disks Round robin allocation for parity stripe Avoids RAID 4 bottleneck at parity disk Commonly used in network servers N.B. DOES NOT MEAN 5 DISKS!!!!!

77 RAID 6 Two parity calculations Stored in separate blocks on different disks User requirement of N disks needs N+2 High data availability —Three disks need to fail for data loss —Significant write penalty

78 RAID 0, 1, 2

79 RAID 3 & 4

80 RAID 5 & 6

81 Data Mapping For RAID 0

82 Optical Storage CD-ROM Originally for audio 650Mbytes giving over 70 minutes audio Polycarbonate coated with highly reflective coat, usually aluminium Data stored as pits Read by reflecting laser Constant packing density Constant linear velocity

83 CD Operation

84 CD-ROM Drive Speeds Audio is single speed —Constant linier velocity —1.2 ms -1 —Track (spiral) is 5.27km long —Gives 4391 seconds = 73.2 minutes Other speeds are quoted as multiples e.g. 24x Quoted figure is maximum drive can achieve

85 CD-ROM Format Mode 0=blank data field Mode 1=2048 byte data+error correction Mode 2=2336 byte data

86 DVD - what’s in a name? Digital Video Disk —Used to indicate a player for movies –Only plays video disks Digital Versatile Disk —Used to indicate a computer drive –Will read computer disks and play video disks

87 DVD - technology Multi-layer Very high capacity (4.7G per layer) Full length movie on single disk —Using MPEG compression Movies carry regional coding Players only play correct region films

88 CD and DVD

89 Magnetic Tape Serial access Slow Very cheap Backup and archive


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