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JMRI Part I - Just Do It Let’s Try Operations By John Stewart (with Craig Gardner) NMRA National Convention Cleveland, OH July, 2014 Start Simply on a.

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Presentation on theme: "JMRI Part I - Just Do It Let’s Try Operations By John Stewart (with Craig Gardner) NMRA National Convention Cleveland, OH July, 2014 Start Simply on a."— Presentation transcript:

1 JMRI Part I - Just Do It Let’s Try Operations By John Stewart (with Craig Gardner) NMRA National Convention Cleveland, OH July, 2014 Start Simply on a Small Scale The Morgan Valley RR in 4’ x 6’ JMRI Software “Operations” Module

2 BEGIN WITH THE END IN MIND… Today’s Goal: Execute a Switchlist for the Morgan Valley RR Graphic: MR, June, 1962

3 Build Train at Origin Do “work” at Interim locations Un-build Train at Destination

4 THE LAYOUT Introducing the Morgan Valley RR -- Keep it Simple to Start

5 From: 48 Top Notch Track Plans, by Bob Hayden, Kalmbach Publishing, c There is more to the Morgan Valley than meets the eye!

6 WHAT IS OPERATIONS? Keep it Simple to Start

7 What is Operations? Simply a way to: – Make your railroad more fun – Round and round gets boring – Even “finished” gets boring – Have a reason to “run trains” – Invite friends to help run the RR

8 What is Operations? Desirable traits: – Create somewhat un-predictable action – “Automatic” car movements (after setup) – Represents work “my” railroad needs to do – Not too complex for me – Have fun and learn while doing – Learn and do in stages (?) ???

9 What is Operations? Two basic components to “operations” – Moving cars to “do work” – Moving trains “to move the cars” Moving cars – More about “switching cars” at a place – The end result of the railroad’s business Moving trains – One train is “easy” to move – Multiple trains gets more complicated For now, let’s keep these components separate Think about “switching cars” vs. “dispatching trains” Today’s focus is on “switching cars” – a fun place to start

10 HOW/WHY DO RR’S MOVE CARS? The Basic Work of the Railroad is Moving Freight

11 Graphic: MR, July, 1961; Nov. 1975

12 HOW DO I DO OPERATIONS? One Question, Many Answers…

13 How Do I Do Operations? Lots of ways to “operate” Keep it simple Consider a step-by-step approach (R. Schumacher) 1.Slow trains down 2.Name every place on the RR 3.Get railroad running well 4.Figure “work to be done” by your RR 5.Start with “substitution switching” 6.Timetable operations 7.Train orders by Dispatcher 8.Freight car waybill system Try JMRI Switchlists Simpler More Complex

14 What Do I Really Need? What Matters? Big Layout? Timetable? Fast Clock? Waybills? Dispatcher? What “really” matters? Size doesn’t matter Later, maybe Not time yet Paperwork intensive Way later, maybe Lawrenceburg & Nicholasville Denver & Salt Lake

15 What Do I Really Need? Like everything in this wonderful hobby – the choice is yours Its your railroad Our experience is that you can do this in steps Get operations working, then decide what appeals to you If you find you want/need more complexity, then go for it

16 Switchlist vs. Car Cards/Waybills Switchlists The actual work to be done What the crew sees – Where “wheel meets steel” – Less up front paperwork – Less paper on the layout – Pick ‘em up, set ‘em out – Switching cars Easier to implement Can always move “up” to waybills if you want to later Car Cards/Waybills The “process” What the RR does – Shipper – Consignee – Back office – Crew – Switching cars More prototypical?

17 WHAT IS JMRI? Letting Your Computer Do the Work

18 What is JMRI? JMRI (Java Model RR Interface) A very robust and powerful software A “free” software, developed by dedicated hobbyists for hobbyists (Thank You!) JMRI has separate modules for different jobs Today’s focus is on “Operations” module – Not about “dispatching”; does create trains – Develops “switchlists” to move cars/do work – Might lead you to waybills, timetables & dispatching

19 JMRI can be complex – Keep it Simple Don’t get frustrated, go step by step… Create computer generated train mainifests List of car pickups & setouts Car locations – Before switching – After Define (for your RR) – Locations – Cars/Locomotives roster – Trains and their routes – And more…

20 Key Things to Do in JMRI Ops Build database of your RR – Settings – Locations – Routes – Cars – Trains – Locomotives – And more, if you need it All these needed for any method you choose There is always “setup” – let computer do “work”

21 JMRI Settings

22 THINGS TO THINK ABOUT Remember Basic Switching to Help You Setup JMRI

23 Things to Think About Running a railroad can be very complex Operations can reflect all of this But it doesn’t have to You can have fun Run a train Switch cars One move at a time

24 Train Direction for Switching Basic switching boils down to a few simple moves – Trailing point moves Graphic: MR, Sep, 2006

25 Train Direction for Switching Graphic: MR, Sep, 2006 Basic switching boils down to a few simple moves – Trailing point moves – Facing point moves – Runaround moves

26 TYPES OF LOCATIONS Not all Locations are the Same

27 Fundamental Stuff 4 types of locations in JMRI – Spur tracks – Yard tracks – Interchange tracks – Staging tracks Other “locations” – Might help route trains – Some locations have “no work” Store cars, “swap” loads Store cars (only) Store cars for forwarding Store trains (only)

28 SET UP LOCATIONS Remember “Name Every Place” on the Railroad

29 “Locations” – Amhurst “Yard” – Community Lumber – 4L Jct. – Passing Siding – Twenty Five Jct. – Evergreen Dagget Electrical Evergreen Furniture – Indy Getty Oil Iron Works Hegert Whsl – Forman Foundry – Wm’s Hardware NB SB

30 Work to be Done For Example: Getty Oil Sells petroleum products Cars needed? (Imagination) – Tank: Bulk oil/fuel – Box: Drums or cases – Flat: Eqpt/Repairs GETTY OIL

31 REPEAT FOR EACH LOCATION This is the “Work to be Done” for Your Railroad

32 Cars Needed for Work to be Done Make a list of locations Assume car types to serve each location Yards should serve all car types Some locations are – “Placeholders” for routing – Don’t need cars There is no “right” answer – Just select some cars to start – You may fine tune/adjust later

33 Locations

34

35

36 Fundamental Stuff Cars – A database of the cars you need to serve your customers – JMRI will Assign cars to trains “Load or unload” cars at industries “Remember” where cars are for next train RailroadTypeRoad No.Length (scale ft w/o couplers) Color L&NSW foot Yellow Gray SALBox ’foot Silver NCStLBox ’foot Brown/wyellow stripe TexacoTank TCX 'foot Silver Black ATSFFlat ATSF 'foot Red SOUHop Cov 'footGray L&NHop 'foot Black L&NHop 'foot Black L&NCab foot Red

37 Cars

38

39 Fundamental Stuff Route – Where does this train go to do it’s job? – Simply a sequence of “locations” you select Think about train “direction” Think about switching moves to be made NB SB

40 Routes

41 Fundamental Stuff Trains – Create Trains to do the work you have identified – You set the route for this train Places you need to go Direction of train may simplify switching

42 Trains

43

44 Fundamental Stuff Locomotives – Optional, believe it or not – Keep it simple to start

45 Locomotives

46

47 Fundamental Stuff More, much more – Special loads – Sequence of cars – Sequence of loads – Directional switching – Train selection – Local switching – Grades, train weight – Locomotive capacity – Staging

48 THE LAYOUT Applying What We Have So Far…

49 “Locations” – Amhurst “Yard” – Community Lumber – 4L Jct. – Passing Siding – Twenty Five Jct. – Evergreen Dagget Electrical Evergreen Furniture – Indy Getty Oil Iron Works Hegert Whsl – Forman Foundry – Wm’s Hardware NB SB

50 PUTTING IT ALL TOGETHER Let’s Move Some Freight!

51 Fundamental Stuff Building Trains – The program “builds” trains for you – Program picks cars to serve the customers along the route – How does it “know”? Least busy car Least busy location Generally random selection – Never quite the same (unless…) There are situations when “random” is not good You may set various controls to get what you want

52 Trains

53 Build a Train

54 Remember the Route for this Train

55 Preview Switchlist Train originates at Amhurst “yard” Some locations have no work Swap cars at Passing Siding No Work at 25 Jct. Switch Evergreen industries Switch Indy (Getty) Pick up at Passing Siding Train terminates at Amhurst “yard” Route for this train Switch Community Lumber

56 Let’s Get to Work, William!

57 QUESTIONS? Thanks for your attention and interest

58 Thanks To Designing Model Railroad Operations (Realistic Operation by Phases) By Richard Schumacher, JMRI Software: Google “jmri operations” 48 Top Notch Track Plans, by Bob Hayden, Kalmbach Publishing, c (and others) Those who have allowed “newbie” visitors to their operations sessions: – Nicho Young, Nashville, TN – Glenn Samuel, Mobile AL – Bill Barger, Northport, AL – Rex Heacock, Northport, AL – Norm Stenzel, Suwanee, GA – Allen Keller, Talbott, TN – Dave Houseman, Kodak, TN – Los Angeles and Salt Lake RR Club, Nolensville, TN

59 Download presentation: Go to Model RR’g page Download presentation: Go to Model RR’g page


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