Presentation on theme: "JMRI Part I - Just Do It Let’s Try Operations By John Stewart (with Craig Gardner) NMRA National Convention Cleveland, OH July, 2014 Start."— Presentation transcript:
1JMRI Part I - Just Do It Let’s Try Operations By John Stewart (with Craig Gardner) NMRA National Convention Cleveland, OH July, 2014Start Simply on a Small ScaleThe Morgan Valley RR in 4’ x 6’JMRI Software “Operations” Module
2Begin with the end in mind… Today’s Goal: Execute a Switchlist for the Morgan Valley RRBegin with the end in mind…Graphic: MR, June, 1962
3Build Train at OriginDo “work” at Interim locationsUn-build Train at Destination
4Introducing the Morgan Valley RR -- Keep it Simple to Start The layout
5There is more to the Morgan Valley than meets the eye! From: 48 Top Notch Track Plans, by Bob Hayden, Kalmbach Publishing, c. 1993
7What is Operations? Simply a way to: Make your railroad more fun Round and round gets boringEven “finished” gets boringHave a reason to “run trains”Invite friends to help run the RR
8What is Operations? ??? Desirable traits: Create somewhat un-predictable action“Automatic” car movements (after setup)Represents work “my” railroad needs to doNot too complex for meHave fun and learn while doingLearn and do in stages (?)???
9What is Operations? Two basic components to “operations” Moving cars Moving cars to “do work”Moving trains “to move the cars”Moving carsMore about “switching cars” at a placeThe end result of the railroad’s businessMoving trainsOne train is “easy” to moveMultiple trains gets more complicatedFor now, let’s keep these components separateThink about “switching cars” vs. “dispatching trains”Today’s focus is on “switching cars” – a fun place to start
10How/why do RR’s move cars? The Basic Work of the Railroad is Moving FreightHow/why do RR’s move cars?
12One Question, Many Answers… How do I do operations?
13How Do I Do Operations? Lots of ways to “operate” Keep it simple Consider a step-by-step approach (R. Schumacher)Slow trains downName every place on the RRGet railroad running wellFigure “work to be done” by your RRStart with “substitution switching”Timetable operationsTrain orders by DispatcherFreight car waybill systemSimplerTry JMRI SwitchlistsMore Complex
14What Do I Really Need? What Matters? What “really” matters? Big Layout?Timetable?Fast Clock?Waybills?Dispatcher?Size doesn’t matterLater, maybeNot time yetPaperwork intensiveWay later, maybeLawrenceburg & NicholasvilleDenver & Salt Lake
15What Do I Really Need?Like everything in this wonderful hobby – the choice is yoursIts your railroadOur experience is that you can do this in stepsGet operations working, then decide what appeals to youIf you find you want/need more complexity, then go for it
16Switchlist vs. Car Cards/Waybills SwitchlistsCar Cards/WaybillsThe actual work to be doneWhat the crew seesWhere “wheel meets steel”Less up front paperworkLess paper on the layoutPick ‘em up, set ‘em outSwitching carsEasier to implementCan always move “up” to waybills if you want to laterThe “process”What the RR doesShipperConsigneeBack officeCrewSwitching carsMore prototypical?
18What is JMRI? JMRI (Java Model RR Interface) A very robust and powerful softwareA “free” software, developed by dedicated hobbyists for hobbyists (Thank You!)JMRI has separate modules for different jobsToday’s focus is on “Operations” moduleNot about “dispatching”; does create trainsDevelops “switchlists” to move cars/do workMight lead you to waybills, timetables & dispatching
19JMRI can be complex – Keep it Simple Don’t get frustrated, go step by step…Create computer generated train mainifestsList of car pickups & setoutsCar locationsBefore switchingAfterDefine (for your RR)LocationsCars/Locomotives rosterTrains and their routesAnd more…
20Key Things to Do in JMRI Ops Build database of your RRSettingsLocationsRoutesCarsTrainsLocomotivesAnd more, if you need itAll these needed for any method you chooseThere is always “setup” – let computer do “work”
22Remember Basic Switching to Help You Setup JMRI Things to think about
23Things to Think About Running a railroad can be very complex Operations can reflect all of thisBut it doesn’t have toYou can have funRun a trainSwitch carsOne move at a time
24Train Direction for Switching Basic switching boils down to a few simple movesTrailing point movesGraphic: MR, Sep, 2006
25Train Direction for Switching Basic switching boils down to a few simple movesTrailing point movesFacing point movesRunaround movesGraphic: MR, Sep, 2006
26Not all Locations are the Same Types of locations
27Fundamental Stuff 4 types of locations in JMRI Other “locations” Spur tracksYard tracksInterchange tracksStaging tracksOther “locations”Might help route trainsSome locations have “no work”Store cars, “swap” loadsStore cars (only)Store cars for forwardingStore trains (only)
28Remember “Name Every Place” on the Railroad Set up Locations
29NB SB “Locations” Amhurst “Yard” Community Lumber 4L Jct. Passing SidingTwenty Five Jct.EvergreenDagget ElectricalEvergreen FurnitureIndyGetty OilIron WorksHegert WhslForman FoundryWm’s HardwareSBNB
30Work to be Done For Example: Getty Oil Sells petroleum products Cars needed? (Imagination)Tank: Bulk oil/fuelBox: Drums or casesFlat: Eqpt/RepairsGETTY OIL
31Repeat for each Location This is the “Work to be Done” for Your RailroadRepeat for each Location
32Cars Needed for Work to be Done Make a list of locationsAssume car types to serve each locationYards should serve all car typesSome locations are“Placeholders” for routingDon’t need carsThere is no “right” answerJust select some cars to startYou may fine tune/adjust later
36Fundamental Stuff Cars A database of the cars you need to serve your customersJMRI willAssign cars to trains“Load or unload” cars at industries“Remember” where cars are for next trainRailroadTypeRoad No.Length (scale ft w/o couplers)ColorL&NSW 1500 5009 41 foot Yellow GraySALBox 2512540’foot SilverNCStL 22291 Brown/wyellow stripe TexacoTank TCX 270 40'foot Silver BlackATSFFlat ATSF RedSOUHop Cov 90031GrayHop 82242 Black 82203Cab 911 40foot
49NB SB “Locations” Amhurst “Yard” Community Lumber 4L Jct. Passing SidingTwenty Five Jct.EvergreenDagget ElectricalEvergreen FurnitureIndyGetty OilIron WorksHegert WhslForman FoundryWm’s HardwareSBNB
50Putting it all together Let’s Move Some Freight!Putting it all together
51Fundamental Stuff Building Trains The program “builds” trains for you Program picks cars to serve the customers along the routeHow does it “know”?Least busy carLeast busy locationGenerally random selectionNever quite the same (unless…)There are situations when “random” is not goodYou may set various controls to get what you want
55Preview Switchlist Route for this train Train originates at Amhurst “yard”Switch Community LumberSome locations have no workSwap cars at Passing SidingNo Work at 25 Jct.Switch Evergreen industriesSwitch Indy (Getty)Pick up at Passing SidingTrain terminates at Amhurst “yard”
57Thanks for your attention and interest Questions?
58Thanks ToDesigning Model Railroad Operations (Realistic Operation by Phases) By Richard Schumacher,JMRI Software: Google “jmri operations”48 Top Notch Track Plans, by Bob Hayden, Kalmbach Publishing, c (and others)Those who have allowed “newbie” visitors to their operations sessions:Nicho Young, Nashville, TNGlenn Samuel, Mobile ALBill Barger, Northport, ALRex Heacock, Northport, ALNorm Stenzel, Suwanee, GAAllen Keller, Talbott, TNDave Houseman, Kodak, TNLos Angeles and Salt Lake RR Club, Nolensville, TN