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Design by Craft, Visualization, and Math / Science.

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Presentation on theme: "Design by Craft, Visualization, and Math / Science."— Presentation transcript:

1 Design by Craft, Visualization, and Math / Science

2 Table of contents Design Design by craft Design by visualization Design by math/science Reflection

3 Design How would you describe the word “design”? Did you describe it as a noun or verb; as something created or as a process? How many types of designers or designs can you list?

4 Design 1.To create or execute in an artistic or highly skilled manner 2.An iterative decision-making process that produces plans by which resources are converted into products or systems that meet human needs and wants or solve problems 3.A plan or drawing produced to show the look and function or working drawings of something before it is built or made ©iStockphoto.com

5 Design by craft After many generations of evolution, the end product becomes a totally integrated response to the problem. Example – Yurts ©iStockphoto.com Stable Aerodynamic Traditional Yurt Images courtesy of Pacific Yurts, Inc. Cottage Grove, OR

6 Design by craft After many generations of evolution, the end product becomes a totally integrated response to the problem. Example – Yurts Modern Yurts Images courtesy of Pacific Yurts, Inc. Cottage Grove, OR

7 Design by visualization If the designer is not serving as the builder, then the plans and ideas must be communicated Often accomplished through drawings What are some advantages and disadvantages of separating duties of the designer from those of the builder? iStockphoto.com

8 Design by math/science Craft-designed products generally are time- tested and evolve slowly Design by drawing increases the speed of change and innovation of new designs What are advantages of utilizing science and math principles as part of the design? What are some science and math principles related to the images shown?

9 Reflection Consider some of the designs you have completed in other courses –Were those designs craft-based? –Did you rely on drawings? To what extent? –Did you utilize science/math concepts? –Based on these questions, how might you have improved your design?

10 Table of contents Design Design by craft Design by visualization Design by math/science Reflection

11 Image Resources Microsoft, Inc. (n.d.). Clip art. Retrieved November 1, 2009, from iStockphoto. Retrieved November 1, 2009, from Pacific Yurts Inc. (2009). What is a yurt? Retrieved November 1, 2009, from Pacific Yurts Inc. (2009). Exploded view. Retrieved November 1, 2009, from


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