Presentation on theme: "Yr 12 Imedia - Initial Planning 1.Choose brief 2.Explain why you have chosen this brief 3.Initial ideas – Graphics; Sounds; Characters; Gameplay 4.Initial."— Presentation transcript:
Yr 12 Imedia - Initial Planning 1.Choose brief 2.Explain why you have chosen this brief 3.Initial ideas – Graphics; Sounds; Characters; Gameplay 4.Initial Research – Moodboard 5.Think of 3 similar games – tell me Strengths and Weaknesses 6.Tell me what you can learn from each of these games
Yr 12 Imedia - Initial Planning 1.Tell me who your Target Audience are, and how you know this 2.Identify 3 games produced for the same Target Audience. Explain how they make their game suitable for this audience (Graphics/Sounds/Gameplay etc.) 3.What will you do to make your game suitable for the target audience you have identified?
Yr 12 Imedia - Initial Planning Look closely at the sections on your chosen brief called Vision Statement and The set of values which guide the clients work. Make a list of the key words in these sections – and next to each word write an explanation of what this means for your project, and ideas on how you will achieve this. What current game do you think would most closely match these requirements? In what ways would it already match them, and in what ways would it need to be changed to more closely meet the needs of the brief. How will your game meet the needs of the brief better than the existing game you have discussed?
Yr 12 Imedia – Initial Planning CHARACTER Produce a moodboard specific to your characters (collection of images that may help guide your work on characters). Sketch 3 ideas for each character you must design. Evaluate these sketches – which is best – why? – what features of your sketch will you take into further development – what features will you change/improve as you develop ideas further?
What makes a good Sketch? Detail Proportion Light/Shade 3D Time Keeping main characteristics