I loved this game when i was at school. It was our treat for being the best behaved in class. That witch scarred me, I'm 18 and I was still shittin it when the witch came on!
199020002010199520052015 Content Communication Applications E-Commerce Entertainment Collaboration BBS Web 1.0Web 2.0Web 3.0? 9.6K14.4K56K64K128K1Mb6Mb?Bandwidth Internet Age HDD Storage 1GB2GB4GB10GB50GB300GB1TB? 2TB 24Mb
Global Trends Mobile Learning Mobile devices with good computing capability Cloud Computing Apps over the internet… One-to-One Computing Every learner has access to a device Ubiquitous Learning Learning opportunities ‘anytime, anywhere’ Gaming Gaming experience to attract interest & attention Personalised Learning Tailor teaching for gaps & learning styles Redefinition of learning spaces No ’30 desks in rows of 5’ Teacher generated content Self generated and shared Smart Portfolio Assessment E-Portfolio & formative assessment Teacher managers/mentors Change in teacher role to facilitator/director
Research and Indicators
Byron Review Provide children’s workforce with skills and knowledgeDeliver esafety through the curriculumReach children and families through extended schoolsEnsure OfSTED holds the system to account
Ofsted – The safe use of new technologies Active approach to e-safety Pupil knowledge and understanding Shared responsibility for e-safety Training – all staff / all Governors Well planned & coordinated curriculum Policies adapted to circumstances Do not have “lock-down” filtering Pupils take responsibility for own safety Active approach to e-safety Pupil knowledge and understanding Shared responsibility for e-safety Training – all staff / all Governors Well planned & coordinated curriculum Policies adapted to circumstances Do not have “lock-down” filtering Pupils take responsibility for own safety Pupils in the schools that had ‘managed’ systems had better knowledge and understanding of how to stay safe than those in schools with ‘locked down’ systems. Pupils were more vulnerable overall when schools used locked down systems because they were not given enough opportunities to learn how to assess and manage risk for themselves.
SWGfL 360 Survey Policy and filtering are seen as strengths Staff Training consistently the weakest Primary’s consistently weaker than secondary’s Urban and semi urban schools have stronger e safety education for children and young people
Which collaborative technologies? Profile focusedContent focused White label Mobile platforms Gaming networks Micro /presence blogging
How are young people using collaborative technology?
What can they help us do? Engage young people where they already are Be found Teach young people in settings that are familiar to them Meet changing global expectations Spread opportunities for engagement
How do we begin to change? Teach new media literacy that involves critical thinking Make it relevant to youth through youth agency Empower youth to protect themselves rather than being seen as potential victims Promote ethic of good online citizenship Factor in adolescent brain development and have a granular approach safety education Bridge the gap between formal and informal learning
How do we begin to change? Rather than locking down the internet, support its most enriching uses Empower parents. Encourage engagement. Widen the participation of more professionals beyond the technical. Don’t exaggerate or use fear tactics. Tell it like it is
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Table Discussions Bridge the gap between formal and informal learning Rather than locking down the internet, support its most enriching uses Teach new media literacy that involves critical thinking Identify and discuss barriers to progress...