Presentation on theme: "Learning Innovation Research Group Learning in Immersive Virtual Worlds National Workshop Professor Maggi Savin-Baden."— Presentation transcript:
Learning Innovation Research Group Learning in Immersive Virtual Worlds National Workshop Professor Maggi Savin-Baden
Learning Innovation Research Group The focus of the day: To share knowledge and develop collaborative working groups that will create sustainable post workshop outputs. To learn together Welcome
Aims 1.To increase skills/knowledge of participants across the HE sector 2.To bring new blood into the community - further CETLs and international partners 3.To encourage new interest and capacity in the field of research in immersive worlds 4.To create new communities of interest
What are the long term gains? Why bother to stay in touch and work as a community of interest? 1)Sustainability 2)Leading change in HE 3)Supporting and guiding change 4)Offering guidance beyond media headlines 5)Evidence required for future design and teaching
What we hope to achieve together: 1. Case studies exemplified through machinima 2. Road map of effective scenarios which emerge from the workshop 3.Guidelines for the sector 4.Resources and demonstrators (guides, machinima, podcasts) 5.Six discipline-based case studies
CURLIEW (Coventry University Research into Learning in Immersive Educational Worlds) Leverhulme funded project To examine staff and students’ conceptions of and decisions about the way in which they teach and learn at the socio-political boundaries of reality. 1.Students’ experiences of learning in immersive worlds. 2. Pedagogical design. 3. Learner identity.
In Summary We are standing on the threshold of new learning realities Let’s work together to make a difference
Your consent to our cookies if you continue to use this website.