Presentation on theme: " Definition: derives from the greek words: kinesis (movement) + graphein (to record) describes all the decision-making processes taken during the recording."— Presentation transcript:
Definition: derives from the greek words: kinesis (movement) + graphein (to record) describes all the decision-making processes taken during the recording and processing of the film image
1. Point of view shots (objective, subjective role of viewer) 2. Establishing Shot 3. Reaction Shot 4. Distance Shots (Close-up, extreme close-up, medium close-up, medium shot, medium long shot, long shot, extreme long shot) 5. Angle (high angle shot, low angle shot, straight on shot)
a) objective shot Here, the camera seems to be uninvolved, meaning that the concentration lies on the action without drawing attention to the camera. b) subjective shot Here, the viewer is put into the position of the character. The camera lens becomes the eye of the viewer and hence, he becomes participant of the action. http://www.youtube.com/watch?v=_V13WKjU3_ I http://www.youtube.com/watch?v=_V13WKjU3_ I
introduces the viewer to the setting of a scene (New York City, Los Angeles, The Alps, Field, House etc.) Often done by showing a famous landmark like the skyline of New York City, Golden Gate Bridge etc.
The name already explains the shot’s meaning: It shows the character’s reaction to a dramatic situation. This is mostly done by a medium shot or a close-up.
Close-ups show details of a character, place by zooming in on the situation. Close up: shows only the face, hands etc. of a character Medium close up: Frames the body from the chest upwards Extreme close up: zooms in on eg. the eyes of a character Medium Shot: frames the body from the waiste upwards Medium Long Shot: frames the body from knees upwards Long Shot: shows characters with surroundings Extreme Long Shot: characters barely visible, shows large settings (landscapes, entire cities etc.)
High angle shot: shows a scene from above Low angle shot: shows a scene from below, looking up at the character Straight-on shot: camera is on the same level as the character/object http://www.youtube.com/watch?v=8V1uE1- wTPs