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Copyright  2001 Seeing Machines Pty Limited Visual Human-Machine Interaction ALEX ZELINSKY Chief Executive Officer Seeing Machines Pty Limited.

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Presentation on theme: "Copyright  2001 Seeing Machines Pty Limited Visual Human-Machine Interaction ALEX ZELINSKY Chief Executive Officer Seeing Machines Pty Limited."— Presentation transcript:

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2 Copyright  2001 Seeing Machines Pty Limited Visual Human-Machine Interaction ALEX ZELINSKY Chief Executive Officer Seeing Machines Pty Limited

3 Copyright  2001 Seeing Machines Pty Limited Presentation Outline Motivation Company Vision Technology –Deployment Example –Products faceLAB Where we are Today

4 Copyright  2001 Seeing Machines Pty Limited Our Vision Seeing Machines will create smart vision-based interface systems that change the way people live and work with machines. Natural, easy, safe and efficient interaction will open up new applications in leisure and business, specifically for entertainment, communications, and transportation.

5 Copyright  2001 Seeing Machines Pty Limited Automotive Safety Our technology has been successfully deployed in a Volvo S80 Motor Car and a Volvo FH12 Truck

6 Copyright  2001 Seeing Machines Pty Limited Technology Demonstration

7 Copyright  2001 Seeing Machines Pty Limited Human Performance Measurement Commercialise the prototype. Ergonomic design, character animation, marketing, psychological testing. Standard off the shelf PC technology. Shipping product within 6 weeks. Product faceLAB was unveiled at ACM1 tradeshow 10 March 2001 in San Jose, USA. –Reported in News Scientist (23 March 200] and New York Times [12 April 2001]

8 Copyright  2001 Seeing Machines Pty Limited Future Product Scenario Use Digital CMOS cameras, active iris and fixed focal length lens. Use Multimedia processor –Sold in PlayStation II ($900) and Palm Pilot ($500) IEEE1394 Firewire interface to cameras CANBUS, 1939/1587 + serial external interface A finished product to be made within 2 years for less than $US500.

9 Copyright  2001 Seeing Machines Pty Limited Interactive Multi-Media A new computer peripheral. Human-machine interface, computer games, digital media interfaces, household appliances. Mass production version flowing from trucking and automotive systems. Long term development of 2+ years.

10 Copyright  2001 Seeing Machines Pty Limited Where we are Today July 2000 –Company launched with patent protection of the technology. December 2000 –Hired first of 12 employees –Leasing Office Space in Innovations Building in Australia January 2001 –Completed first round of investment $1M –Seeing Machines market value is $10M. March 2001 –Release of First Product at ACM1 –Sales orders for 10 systems over $25OK confirmed April 2001 –International Distributorship network Setup underway –Japan, Europe and USA

11 Copyright  2001 Seeing Machines Pty Limited faceLAB 60Hz Real-time Stereo Vision 3D head and eye gaze measurement +/- 1mm & 2 deg Passive & non-intrusive Insensitive to fluctations in lighting Night-Day operation capability High Speed Recovery Handles occlusions, eyeglasses & spectacles Turn-key system $US25K Delivery in 6 weeks of order.


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