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McGill University School of Computer Science Ph.D. Candidate in the Modelling, Simulation and Design Lab Eugene Syriani

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OVERVIEW Motivation Language Semantic Domain Constructs Applications Modelling “everything” Examples ¿What’s next? Scaleability 2

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MOTIVATION Model Transformation Controlled Graph Rewriting 3

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SEMANTIC DOMAIN The Discrete Event System Specification [1] (DEVS) formalism Highly compositional simulation framework DEVS: – Blocks – Ports – Events Semantics: Parallel composition of blocks 4 [1] Zeigler B.P., Multifacetted Modelling and Discrete Event Simulation/ Academic Press, London (1984)

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DEVS META-MODEL 5

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S t (s) (s,0) s s'' s' Y t tyty y1y1 (s) int (s) X x1x1 txtx t txtx (s,e) ext ((s,e),x) (s 0,0) s0s0 0 ATOMIC DEVS

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COUPLED DEVS 7 C1 A1 A2 C2

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MoTiF MAPPED ONTO DEVS [2] Blocks – Atomic: encapsulate a graph rewriting rule – Coupled: encapsulate a set of rules, scoping Events – Inport: receive the host graph – Outport(s): send the transformed graph 8 [2] Syriani E. and Vangheluwe H.: Programmed Graph Rewriting with DEVS. AGTIVE 2007, LNCS (2008)

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MOTIF META-MODEL 9

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LANGUAGE CONSTRUCTS AtomicRule (ARule): transformation rule application ForAllRule (FRule): apply rule on all matches (parallel independent) StarRule (SRule): apply rule as long as possible TransactionalRule (XRule): control backtracking enabled Selector: At most 1 rule is applied Synchronizer: synchronize (merge) “threads” of rule applications CoupledRule (CRule): parallel composition of inner models 10

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EXAMPLES (1) 11

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EXAMPLES (2) (Selection Pattern) Back-tracking 12

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EXAMPLES (3) Synchronization Pattern 13

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WORKFLOW 14

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MODEL THE TRANSFORMATION SYSTEM [3] 15 APPLICATIONS: [3] Syriani E. and Vangheluwe H.: Programmed Graph Rewriting with Time for Simulation-based Design. ICMT 2007, LNCS 5063, pp (2008)

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MODELLING & SIMULATION-BASED DESIGN [3] 16 APPLICATIONS: Finding the optimal game speed [3] Syriani E. and Vangheluwe H.: Programmed Graph Rewriting with Time for Simulation-based Design. ICMT 2007, LNCS 5063, pp (2008)

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REAL-TIME TRANSFORMATIONS (GAMES) 17 APPLICATIONS:

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ANTWORLD SIMULATION CASE STUDY [4] 18 APPLICATIONS: [4] Eugene Syriani and Hans Vangheluwe. Using MoTif for the AntWorld Simulation Tool Contest. In: Arend Rensik and Pieter Van Ghorp (eds.) Workshop on Graph-Based Tools (GraBaTS 2008). Best Live Solution (GUI). Leicester (2008).

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CD 2 RDBMS CASE STUDY 19 APPLICATIONS:

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ESSENTIAL PRIMITIVE PROPERTIES 20

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WHAT’S NEXT: SCALEABILITY Higher-order transformations 21

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WHAT’S NEXT: SCALEABILITY Declarative bi-directional transformations 22

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WHAT’S NEXT: SCALEABILITY Efficiency 23 Matching Implementation Distributed

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REFERENCES Upcoming SoSym article Eugene Syriani and Hans Vangheluwe. Using MoTif for the AntWorld Simulation Tool Contest. In: Arend Rensik and Pieter Van Ghorp (eds.) Workshop on Graph-Based Tools (GraBaTS 2008). Best Live Solution (GUI). Leicester (2008). Eugene Syriani and Hans Vangheluwe. Programmed Graph Rewriting with Time for Simulation-Based Design. In Alfonso Pierantonio, Antonio Vallecillo, Jean Bézivin, Jeff Gray (eds.): ICMT LNCS, vol. 5063, pp Springer-Verlag, Zürich (2008). Eugene Syriani. Programmed Graph Rewriting: MoTif, Presentation for COMP 763: Modelling and Simulation Based Design (2008). Eugene Syriani and Hans Vangheluwe: Programmed Graph Rewriting with DEVS. In A. Schürr, M. Nagl, and A. Zündorf (Eds.): AGTIVE LNCS, vol.5088, pp Springer-Verlag, Kassel (2008). 24

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