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FCOCP Level III Clinic. Level III – Football Canada Officials Certification Program (FCOCP) Purpose To improve the understanding of Umpire positions To.

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Presentation on theme: "FCOCP Level III Clinic. Level III – Football Canada Officials Certification Program (FCOCP) Purpose To improve the understanding of Umpire positions To."— Presentation transcript:

1 FCOCP Level III Clinic

2 Level III – Football Canada Officials Certification Program (FCOCP) Purpose To improve the understanding of Umpire positions To introduce the concept of 5 Official crew To prepare officials for assignment as Referee in minor and High School Leagues To prepare Officials for assignments to the Referee and Back Umpire positions To prepare officials for assignment to sideline positions in a 5 official system. To improve rule knowledge and understanding of game administration procedures Encourage further participation and progress in the FCOCP

3 Certification Requirements Participation at all clinic sessions Minimum of 80% on Level III Exam Pass practical evaluation of at the Referee, Umpire or Sideline positions PASSING MARK 80 %

4 MEETINGS LESSON 1

5 5 General Duties The Referee and Umpire will meet with the coaches 30 minutes prior to the start of the game. Meet with each coach for the same amount of time. Generally meet with visiting coach first. Meeting the Coaches

6 6

7 7 The Referee - - Introduce yourself and the Umpire - Allow the Umpire to request the coach sign the coach’s certification form A-Ask the coach to identify captains, punter, kicker and holder and any other players the officials should know about( eg. 3 rd down centre ) A-Ask if there are any concerns or special plays the officials should be aware of. -Advise the coach of any special pre game happening, field conditions etc. Meeting the Coaches

8 8 - Serve as the “eyes” and “ears” of the Referee after being introduced. - Request that the coach’s certification be signed. - Record the numbers of the captains, punter, kicker holder and any other player officials should know about - Listen to the coach’s concerns/plays and be able to relay this information to the rest of the officials. - Accompany the referee back to the timer’s bench to meet with the rest of the crew. Meeting the Coaches The Umpire

9 9 Game Card and Coaches Declaration Umpire gets the coach to sign the Coaches Declaration Umpire records captains place kicker holder and punter given by the coach If the team with the choice at the start of the game chooses to defer mark a D by first half DD The Umpire and All members of the crew should record time outs

10 10 MEETING THE CAPTAINS INTRODUCTION CAPTAINS OFFICIALS HEAD LINESMAN BACK JUDGE UMPIRE FIELD JUDGE SIDE JUDGE LINE JUDGE REFEREE STANDS WITH BACK TO PRESS BOX SO WHEN HE TURNS THE ANNOUNCER CAN SEE HIS SIGNALS FIRST CHOICE WILL THE TEAM WITH FIRST CHOICE TAKE IT NOW OR DEFER TO THE SECOND HALF Mechanics for Deferring 1)Stand beside the deferring Team 2) signal –incomplete pass

11 11 MEETING THE CAPTAINS OPTIONS TO THE TEAM MAKING THE CHOICE -Kick or Receive -Choice of End Mechanics for Identifying and Recording Choices Referee – Signal choice of the Team making the FIRST choice Umpire - record choices –deferred or not - selections made Referee comments to Captains Prior to choices- any questions/concerns - field conditions or information teams should know After choices - have a good game - get Teams out for the Kickoff start in _ minutes

12 12 Choice at the Start of the Game Referee will allow the visiting team first choice at start of the game To make choice in first half or defer their choice to the second half Can be decided by a coin toss. How else can the choice be decided? How high did he flip it?

13 13 Meeting the Captains Start of the Game Waiting for captains Captains greeting each otherSwitching sides after choice Umpire recording choices Introducing the crew and making the choices

14 14 MEETING THE CAPTAINS TO START SECOND HALF Umpire - Advise referee whose choice it is Referee - Ask the captain of the team who has a choice -Ask the other team for their choice. -Signal choice of the team that had the first selection

15 15 Pre Game Meeting with Officials After the Meeting with the Coaches - Go over numbers captains punter, kicker,holder -Review any special plays that the coaches have stated -Review any problems with numbering of players -Review how you will interact with other officials Done before Meetings with the Coaches -4man crew- review when you will give Free and Held signal and the response required. -Review how kicks from scrimmage will be covered -Review coverage when ball goes out of bounds -review the relay of the ball after it becomes dead

16 Umpire – Special Communication Factors LESSON 2 Reviewing the Umpire Position

17 Communication with the Referee During Penalty Options –Clock Stopped? –Get a Ball –Direct Captains to Referee –Know circumstances of play and foul –Stay by Referee –Remind Referee to give pre-signal –Know options’ assist Referee if he/she needs help –Mark off yardage and place ball –Confirm penalty application with Head Linesman –Remind Referee when time will start

18 18 Communication with the Referee TIME OUT NOTIME OUT The head coach or designated coach may call a time out from the sideline Players on the field may call time outs Time Outs Make sure the clock is stopped. Time the time out on your watch. See that the time out is charged against the proper team and recorded on the game card. Stand together with the crew. Notify the Referee when 50 seconds has elapsed. Remind Referee that time starts on the snap of the ball.

19 Communication with the Referee (4) Half Time –Timing of Half Time responsibility –Get game ball –Proceed to dressing room –Discuss problems –Note Team choice for second half –Proceed to field with 5 minutes left

20 Communication with Sideline Officials Indicate responsibility for deep/short pass coverage Take position when Players huddle Determine who is “HELD”? Who is “FREE”? –Usually “HELD” Official is on wide side of field –You may wish to hold short side Official on the LS because of formation that offence takes. When Referee blows ball ready, indicate who will be “HELD” by extending arm and pointing with open hand Check for his/her response signal (pointing to ground) and responses signal of other Official (salute) As offence breaks huddle, count defensive team and check for legality of offensive formation Prepare for next play

21 Developing Positive Player Relationships Will reduce disputes Enhance respect for Officials Show that you care Facilitate administration of game Use comments like  “let him/her up easily”  “watch your hands”  “keep your hand in”  “Blue, you’ve got two Players coming in”  “ball, please”, followed by “thank you”

22 Communication by the Umpire Lesson 3

23 23 Communicating with the Referee During Penalty options -Be sure that the clock is stopped -Obtain a ball from the Head Linesman/Line Judge /ball boy -Direct the captains to the Referee -Know as much as possible about the circumstances of the play and foul as you can( g. where was the exact PLS on left or right hash or centre of field -Stay by the Referee -Remind the Referee to give a pre signal -Know what the options should be, to assist the referee IF he needs help -Once an option has been chosen, mark off the distance and put the ball down -Confirm with the Head Linesman that the correct distance penalty has been assessed Remind the Referee when time will start on the next play

24 24 Developing Player Relationships Create a positive relationship with players Will reduce disputes Enhance respect for officials Make players aware that you care Facilitate administration of the game Use comments like: * “ Let him up easily”* “ Good work” * “ Watch your hands”* “ Blue, you’ve got two players coming in” * “ Keep your hands in” * “ Hard running” * “ Ball, please, followed by “thank you”

25 25 Half time COMMUNICATION WITH THE REFEREE - Note when the second quarter ended and the third quarter should start. - Get the game ball - Proceed to the dressing room. - Discuss problems - Check game card to see who has choice to start to start the second half.

26 26 Hurry Up Offense WITH BALL UNTIL REFEREE IS READY BALL AWARNESS CONTINUE NORMAL RESPONSIBILITIES BEFORE PLAY DURING PLAY BETWEEN PLAYS PLAYER MANAGEMENT AFTER PLAY

27 27 TIMING AND CLOCK AWARNESS KICKOFF-SIGNAL-TIME IN -TIME OUT DURING THE GAME -STOP CLOCK WHEN NESCESSARY -ASSIST REFEREE IN CONTROLLOING THE CLOCK -KEEP THE REFEREE INFORMED BE AWARE OF TIMING AND CLOCK CONTROL

28 28 COUNTING PLAYERS COUNT PLAYERS IN GROUPS 5 OFFICIAL CREW -COUNT OFFENSE, NOTE 5 INELIGIBLE LINEMEN IN A CONTINUOUS ROW AND AN ELIGIBLE NUMBER AT BOTH ENDS OF THE LINE 4 OFFICIAL CREW -COUNT THE DEFENCE WARNING RE: SUBSTITUTIONS “TOO MANY MEN”-SECOND COUNT KICKOFF –COUNT DEFENCE PUNTS- CHECK TEAM ALIGNMENT - 10 –12 YARDS BACK, TURN AS PLAYERS PASS YOU - 4 MAN CREW FAVOUR SHORT SIDE (COVER THAT SIDE) HURRY UP OFFENCE- COUNT WHILE GETTING READY

29 29 COMMUNICATION WITH SIDELINE OFFICIALS TAKE POSITION WHEN PLAYERS HUDDLE 4 MAN CREW DETERMINE FREE AND HELD - FREE OFFICIAL IS ON THE SHORT SIDE OF FIELD - MAY WANT TO HOLD FREE OFFICIAL ON LS BECAUSE OF FROMATION THAT THE OFFENCE TAKES - WHEN REFEREE BLOWS BALL READY, INDICATE WHO WILL IS FREE AND HELD BY EXTENDING ARM AND POINTING TO HELD OFFICIAL - CHECK FOR RESPONSE SIGNAL (HELD –POINTING TO GROUND; FREE OFFICIAL POINTING DOWN FIELD FIVE MAN CREW -SIGNAL DOWNS TO SIDELINE OFFICIALS -WORK WITH REFEREE CONTROLLING PUTTING BALL INTO PLAY

30 Positioning of the Umpire LESSON 4

31 31 Initial Positioning of the Umpire Umpire set up 5 to 8 yards behind L of S Generally behind the Linebackers

32 32 READING KEYS UTILIZE PRE GAME INFORMATION PRIOR TO PLAY -KEY PLAY FACTORS -SPECIAL FORMATIONS -SPECIAL SUBSTITUTIONS DURING THE PLAY NOTE PLAYER ACTION -GO WITH THE FLOW -WATCH PLAYER PATTERNS -LOOK THROUGH THE PLAY -NOTE DEFENSIVE FORMATIONS SHORT YARDAGE PLAYS -KICK OFFS -PUNTS -CONVERTS

33 33 UMPIRE SURVIVAL TACTICS AND MOVEMENTS - AGGRESSIVE FORWARD MOTION - STEP INTO POCKET OF PASS PLAY - STEP FORWARD ON PUNTS - PLAY AWARNESS -“SIDE – STEP AND TURN TACTICS” - REACT TO INSTINCTS - DON’T PILE ON - COMMUNICATION WITH PLAYERS - VARY INITIAL POSITIONING - UTILIZE PRE –GAME INFO - “LOW PROFILE” ON PASS PLAYS - LATERAL MOBILITY How could have the Umpire avoided this?

34 Umpire-Scrimmage Running Plays Watch Linemen for illegal procedure and 1 full second pause Split the line with the Referee Watch defensive line charge: holding, illegal use of hands, butt tactics etc. Then watch the game behind the L of S as defense penetrates, to cover behind the Referee. Look through the action to cover behind the Referee. Pick up ball carrier on short plays through the line When a man is coming at you step aside and forward and let the play pass you. Do not back up you may get caught between a ball carrier and a tackler. When a play has passed you,or gone around the end, drift with the play, continuing to watch the line play and the linemen as they proceed downfield watching for late block, roughness, etc. after the whistle. Do not be too anxious to spot the ball( you have two side men to help with that). Move to hash mark, or to point when a ball is dead to spot for the next play Take a position for next play-assist Referee re :timing if necessary

35 Pass Plays The umpire will: Watch the 5 interior linemen for illegal use of hands and for being down field illegally. As the pass defenders back up, MOVE FORWARD, to stay close to the play. DO NOT CROSS THE LINE OF SCRIMMAGE TURN on ALL passes to ASSIST coverage Concede the call to the Official who has the view facing the ball (eye contact) Look through to the other Officials to make sure they have seen the play- they may have seen something you didn’t (i.e. a trapped ball). Watch for ineligible Receivers attempting to catch the ball After a pass is complete or incomplete, keep Players under observation -box the play in. Spot the ball for the next down if no measurement is required. Do not be over anxious to signal an incomplete pass. Hold the signal until assured the ball has touched the ground

36 PASSING PLAY UMPIRE MOVEMENT U c Umpire first step (s) is forward toward L Of S Don’t cross the L of S Move with the Line QB Click for motion Following the pass turn and provide support for catch or not

37 37 Pass Plays Umpire turns on pass plays Provide support to back officials.Watch if the ball skips or is dropped. Do not worry about Pass Interference –must see the whole play Note stays near the hash to insure the boxing in of the play

38 38 Short Yardage Positioning Five Official Crew When it is third down and less than two yards and Team A is going for the first down: -The Umpire shall position himself outside the tackle on the wide side, and step up into the neutral zone as the ball is snapped. - The Umpire’s duty is to help the side line officials get the primary spot by boxing in the play and having a good side view of the forward progress

39 Short Yardage The first step should be forward p Side line official The Umpire will position himself behind the tackle on the wide side to keep the ball carrier between the Umpire and the side line official Click for motion

40 HL BU U What signal should the BU give the U? What is the U ‘s duty? Watch BU and U (R, HL, and LJ also move) Click (or press n) to start (to see again touch p and then click or touch n) Answer the two questions R COVERAGE ON KICKOFFS LJ

41 HL LJLJ R COVERAGE ON PUNTS 5 official crew U BUWhat does the Back Umpire pointing at HL (arrow) mean? What duties do the officials assume a)HL b)BU Click (or press n) to start motion Watch the officials and answer the questions

42 HL LJLJ R COVERAGE ON PUNTS 4 official crew U 1.a) The HL is the free or held official? b) Where does HL position prior to punt? c) What does the HL watch for when the receiver gets the ball? 3.a)The LJ is the free or held official? b) When does the LJ leave the LS? c) What does the LJ watch for? 2.a)What side does the Umpire favor? b) When and where does the U move? Read and answer questions. Click or press n to see movements

43 LESSON 5 MEASUREMENTS Umpire holds the front picket

44 44 Measurements ENSURE THE BALL IS NOT MOVED CONTROL FORWARD STICK CHECK CHAINS AND DOWNS BOX Measurements Umpire will get forward picket Back official holds back picket

45 45 Change at the End of a Quarter WHERE, WHAT, WHO READY TO CHANGE ENDS CHECK FOR CORRECT BALL PLACEMENT - POSITION - DOWN - DISTANCE ON BALL UNTILL REFEREE SIGNAL

46 Umpire – Penalty Administration LESSON 6

47 47 PENALTY APPLICATION OBTAIN BALL JOIN THE REFEREE INFO TO THE REFEREE BE PREPARED TO ASSIST REFEREE

48 48 Umpire indicating penalty application ENSURE PROPER PENALTY APPLICATION CARRY THE BALL – DISTANCE GIVEN BYREFEREE AVOID PACING OFF DISTANCE–IF LINES ARE AVAILABLE PROCEED TO POINT OF APPLICATION APPLY PENALTY YARDAGE CHECK DISTANCE WITH THE REFEREE AND HEAD LINESMAN

49 Administration of Penalties OBSERVE REFEREE’S SIGNALS BALL READY FOR PLAY ASSIST THE REFEREE WITH TIME (Hold/Go)

50 Points of Application of Penalties 1.Point of Last Scrimmage (PLS) 2.Point Ball Held (PBH) 3.Point of Foul (PF) 4.Point of Possession (PP) 5.Point Ball Dead (PBD) 6.Point of Pass (POP) 7.Point of Kick Off (PKO)

51 51 APPLICATION OF PENALTIES FIVE YARD PENALTY CROSS ONE LINE POINT OF APPLICATION Note distance to the next field line POINT OF PLACEMENT Note distance to the next field line 10 YARD PENALTY CROSS TWO LINES PONT OF APPLICATION POINT OF PLACEMENT 15 YARD PENALY CROSS THREE LINES POINT OF APPLICATION POINT OF PLACEMENT

52 Classifying Fouls ( See SUPPORT MATERIAL – Summary of Penalties or RULE BOOK) 1.5 Yards – Procedural Fouls 2.10 Yards – Unfair Advantage Fouls 3.15 Yards – Major Fouls 25 Yards + Disqualification – R.P. 4.Loss of Down 5.Special Circumstances –Illegal interference on loose ball –Unauthorized participation

53 53 BALL CONTROL COORDINATE WITH REFEREE WET DAY PROCEDURES TOWEL FOR WET DAYS

54 54 Ball Retrieval PROPER POSITIONING KNOWLEDGE - PLAY ORIGIN - PLAY COMPLETION - POINT OF NEXT DOWN USE OF “SHOVEL PASS”

55 55 The Referee Referee introducing crew

56 56 Referee – Responsibilities Leadership - BY EXAMPLE -TEAMWORK-BUILD THE CREW CONSISTENCY -POSITIVE ATTITUDE TO: - PLAYERS - CAPTAINS - COACHES - MINOR OFFICIALS - GAME OFFICIAL

57 Pre Game Meeting with Captains 1. Introduction of crew 2. Special conditions, ground rules 3. Coin toss or choice

58 Pre Game Meeting with Coaches 1. Introduction of Referee and Umpire 2. Problems, special plays 3.Numbering correct 4. Ground rules 5. Positioning after score 6. Obtain captains' numbers 7.Obtain numbers of kicker, holder, punter and other number as necessary

59 Pre Game Meeting with Timekeeper 1. Clock start and stop. 2. Correction of error 3.Concentrate on timing only (if scorer as well do recording when play not on)

60 Pre Game Meeting with Officials 1. Coin toss/choice. 2. Positioning and responsibilities (encourage each official to explain ) -don't tell them. 3. Major rule infractions 4. Game equipment a) ensure each official has carried out his duty. -game balls and tee -distance chains and downs box -checked for illegal equipment -inadequate playing equipment -special protective equipment such a casts, taping etc. -tinted visors( permission forms)

61 61 Referee - Responsibilities Development of Rapport Relationship with Captains - Courteous - Brief - Correct rulings - Clear options and explanations - Address as “Captain _____________” -Treat them as you would like to be treated

62 62 Referee – Responsibilities Relationship with Coaches - Courteous - Address as “ Coach _________” - Pre game opportunity - None during game (unless absolutely necessary)

63 63 Referee – Responsibilities Relationship with Players - Inform captain of potential problems -let captain take opportunity to control his team -Understanding -Calm -DO NOT TOLERATE ABUSE FROM PLAYERS,CAPTAINS OR COCHES BUT AVOID “RABBIT EARS”

64 64 Referee – Responsibilities Development of rapport - INTELELGENT RULE INFORCEMENT - DEFINITION OF A FOUL - ABSOLUTE INTEGRITY - SOUND HUMAN RELATIONSIP - WITH OFFICIALS - WITH PLAYERS - WITH COACHES - WITH FANS Comment boxes labeled RH#

65 65 Referee – Responsibilities Concern for the Athlete - PLAYER SAFETY - SPORTMANSHIP - CORRECT RULINGS AND PLAYER MOTIVATION - ANSWER RULES QUESTIONS - PREVENT NEED FOR DISQUALIFICATION - DISQUALIFY WHEN NECESSARY - PROTECT THE PLAYERS

66 66 Referee – Responsibilities Attitudes and Mannerisms PRE GAME BE POSITIVE TOWARD GAME KNOW TEAMS, COACHES, MANNERISM BE RESTED AND SHARP GAME DO NOT TRY TO ‘OVERSELL YOURSELF’ AVOID MISTAKES SUCH AS : - OVER ANTICIPATION - RUSHED SIGNALS - LAXITY IN RULE ENFORCEMENT - BEING OUT OF POSITION - OVER REACTION TO COMPLAINTS - SHOWING NERVOUSNESS

67 67 Referee – Responsibilities POST GAME REVIEW THE GAME WITH OTHER OFFICIALS REVIEW OWN PERFORMANCE SET HIGH OBJECTIVES TRY TO END ON A POSITIVE NOTE

68 68 Referee – Responsibilities CODE OF ETHICS RULES’ STUDY AND KNOWLEDGE ASSIGNMENTS BY COMPETENCY HONOUR COMMITMENTS DRESS AND APPEARANCE CONDUCT AND CHARACTER EXAMPLE PLAYERS ARE MOST IMPORTANT BUSINESSLIKE RESPONSIBILITY OF TEAM WORK IMPORTANCE OF GAME SAFETY AND WELFARE OF PLAYERS FAIR AND UNBIASED DESCISION BE FIRM,COURTEOUS,POSITIVE,DEIGNIFIED,FRIENDLY,CALM NO DRINKING PRIOR TO THE GAME NOPRIVILEDGED INFORMATION TRANSMITTED TO OPPONENTS

69 69 Referee - Responsibilities GAME MANAGEMENT AND CONTROL ESTABLISH INFLUENCE - THE POTENTIAL OF PRESENCE –BE IN POSITION - REACT IMMEDIATELY TO FOULS-EARLY IN GAME -THROUGHOUT THE GAME PREVENTATIVE OFFICIATING -HELP PLAYERS TO AVOID FOULS -AVOIDS POTENTIAL PROBLEMS: -TALK PLAYERS OUT OF IT -USE CAPTAINS -CONTROL PLAYER REMARKS TO OPPONENTS -AWARNESS OF UNSUSAL PLAYS -CLEAR,SHARP WHISTLE IMPARTIALLITY COOPERATIVE WITH COACHES PROTECTION OF PLAYER COUTESY AND RESPECT- 2 WAYS-COACHES,PLAYERS How would the Referee talk and act with the player

70 70 Referee - Responsibilities UTILIZING CAPTAINS - COMMUNICATIOR WITH OFFICIALS,THROUGH REFEREE - EXPLANATION - CHOICE OF OPTION - REQUEST FOR MEASURE- THE CAPTAIN AFFECTED BY DECISION OF THE REFERE -REFUSAL WHEN OBVIOUS -PREVENTIVE OFFICIATING - ENLIST AID OF CAPTAIN - PREVENT POTENTIAL -BUILD STATUS OF CAPTAIN

71 71 Referee - Responsibilities COMPOSURE UNDER STRESS CONTEST BECOMES EMOTIONAL MAY GET OUT OF CONTROL WHEN EMOTIONS HIGH CONTROL OWN EMOTIONS, SHOW POISE CONFIDENCE AND CALMNESS DO NOT TRANSMIT TENSION SLOW, DELIBERATE ACTION DECISIVE ACTION, SURENESS FIRM DECISIONS-NOT BELLIGERENT STRONG VOICE AND SHARP WHISTLE DO’S AND DON’TS

72 72 Referee – Responsibilities SITUATION AWARNESS AWARE OF: - WEATHER, FIELD CONDITIONS - GAME SITUATIONS-ONE SIDED SCORES, PERSONAL PLAYER CONFICTS - ABUSE OF RULES-SPIRIT AND INTENT, FAKE INJURY - PLAY SITUATIONS- TIME,DOWN, YARDAGE -TEAM TENDENCY- RUN,PASS -QUICK REACTION –BASED ON AWARNESS, ANTICIPATION EXPERIENCE: -DEVELOPS THE FUNDAMENTAL SKILLS ABOVE

73 73 Referee – Responsibilities UTILIZING OTHER OFFICIALS TEAM WORK COOPERATION - FAITH IN EACH OTHER - SENSITIVITY AND SUPPORT - COVER FOR EACH OTHER CONDITION AND APPEARANCE -TOP PHYSICAL SHAPE -TOP APPEARANCE -BE SHARP,FEEL SHARP,LOOK SHARP INTEGRITY- HONEST AND BUSINESSLIKE RELATIONSHIPS RELIABILITY – ALWAYS HONOUR ASSIGNMENTS UNIFORMITY – CONSISTENCY BY - ATTENDENCE AT CLINICS -PRE-GAME MEETING, AGREEMENT -NO SECOND GUSESSING OTHER’S CALLS

74 74 Referee MECHANICS AND POSITIONING - BE AT THE RIGHT PLACE AT THE RIGHT TIME - COVER OTHER OFFICIALS AS REQUIRED,BEHIND PLAY -CHECK ANY ERRORS QUIETLY AND PRIVATELY -KNOW DOWN AND YARDAGE -HUSTLE

75 75 Referee Positioning Initial referee

76 76 After counting the Kicking Team Check if the other Official are ready. Each official will raises his arm vertically in the air and holds it up until acknowledged by the Referee The kick off should not take place until both teams have twelve players on the field 76 Kickoff Positioning Once the Referee signals time in what does he watch for?

77 KICK OUT OF BOUNDS 1. Where should the Referee position himself when it appears the punt will go out of bounds 2. What signals will the down field official give the Referee? 3. If the ball goes Out of Bounds (OB), in the air, how does the Referee use the side official to locate the point where the ball went OB?

78 78 REFEREE GENERAL SEQUENCE OF COVERAGE 1.Timing 2.Numbering of Linemen 3.Procedure (split line with the Umpire). Take the right side. 4. Watch for the snap 5Watch movement of Q.B. (Drawing opponent offside) 5Protect Q.B. (late hit) 7.Determine if Q.B. is contained 8.Watch for deliberate grounding

79 79 REFEREE GENERAL SEQUENCE OF COVERAGE continued 9.Watch for deliberate throwing the ball out of bounds 10.Determine if Q.B. throws a lateral or forward pass 11.Contacting the kicker (has the ball been touched) 12.Follow Q.B. out of bounds (stay with the Q.B.) NOTE MOST DEMANDING POSITION ON THE FIELD MUST BE MENTALLY ALERT !!!!!!!!!!!

80 80 Referee Covering Quarterback Referee will take his staring position on the throwing arm of the quarter back in order to see the quarter back’s throwing arm Roll out with quarter back in order to provide protection but also to see the release of ball on an attempted pass. Rule on pass/or fumble when quarter back contacted by an opponent and the ball is released

81 81 Referee Contacting the Passer Should a defensive player have initiated his attempt to block a pass while the ball is still in possession of the Passer, he shall not be penalized for such contact unless, in the opinion of the Referee, it constituted Unnecessary Roughness or Rough Play.

82 82 Referee Positioning Punt POSITION AT START –PARALLEL WITH PUNTER STEP UP WITH PUNTER SO YOU CAN SEE CONTACT WITH KICKING FOOT BALL KICKED IN AIR TOWARDS OUT OF BOUNDS, MOVE BEHIND KICKER SO YOU CAN FOLLOW FLIGHT PATH OUT OF BOUNDS POINT TO OFFICIAL LOOKING TO MARK O.B. SPOT AND DIRECT.RAISE ARM WHEN THE OFFICIAL IS AT THE SPOT

83 83 Contacting the Kicker Contacting the Kicker while he is in the act of kicking from scrimmage is illegal, unless the contact is slight and incidental. Penalty-loss 10 yds P.L.S. (7-1) -if contact is Unnecessary Roughness, 1D and 15 yds (7-3)

84 84 Blocked Kick 2.What type of call could be made here? 3.When would there be no call? Team B breaking through and the kick is gone 1. What should the referee do?

85 Field Goal Where should the Referee position himself for a field goal: a)Inside the ten yard line b)Outside the ten yard line c)What are the duties of the referee in (a) and (b) d)Whose duty is it to support the Referee ? e)What does this support official watch for?

86 86 Referee – Responsibilities RULES - KNOW RULES THOROUHGLY - KNOW RULE INTENT - RULES INTELLIGENTLY ENFORCE - FOUL DEFINITION - JUDGEMENT - PHILOSPHY -KNOW CORRECT APPLICATION - OPTIONS - POINT OF APPLICATION - DISTANCE TO APPLY - DOWN -CONSISTENCY - IN CALLING FOULS - THROUGHOUT THE GAME

87 87 REFEREE ADMINISTRATION MEASUREMENTS REFEREE DECIDES MAY CONSULT AFFECTED CAPTAIN AWARNESS OF DISTANCE TO GAIN CLOSE-SIGNAL TIME OUT – MAKE CALL – CHECK WITH CAPTAINS - MAY DECLINE REQUEST, BUT MUST BE OBVIOUS MEASUREMENT PLEASE SORRY NO 3 rd DOWN

88 88 IF BALL OUT OF BOUNDS, MEASURE AT O.B. SPOT IF BALL DEAD INBOUNDS, MEASURE AT PBD IF BALL IS TO BE MOVED TO HASH MARK, MARK SPOT ON CHAIN FOR PLACEMENT REFEREE ADMINISTRATION MEASUREMENTS Referee holding the ball in place awaiting the stick. Measure where the ball went dead

89 89 Measurements Role of the Referee Your this much short GIVE DECISION, START PLAY WHEN HL IS READY

90 90 REFEREE –PENALTY OPTIONS 1.Follow the “Kiss” system 2.Remember- Play or Penalty 3.Dual Penalties- clean up other penalties, then apply U.R or R.P. calls. 4.Obvious options- inform the captain (s) rather than ask. 5.Keep game moving 6.If unsure, ask other officials 7.Assist captains rather than demand quick decisions. 8.Umpire should stay close, to act as a “safety “valve. 9.Call both captains together rather than repeat on dual foul situations. 10.On dual penalty situations, offer option (s) to first non offending team.

91 91 REFEREE ADMINISTRATION SIGNALS 1. Be Sure of the information provided to you. 2. Find an open spot on the field ( Position clearly visible to both sides of field). 3. Know the sequence of announcing the infraction. 4. Be comfortable. 5. Display deliberate movement. 6. Do not hurry (your in charge). 7. Do not turn back to check on anything once you have started into your routine 8. Do not over signal 9.Display good composure 10. Develop your own style PRACTICE YOUR SIGNALS : - CRISP -CLEAR

92 92 REFEREE ADMINISTRATION CHANGE AT QUARTER TIME - DOWN AND YARDAGE - BALL POSITION - AFTER PLACEMENT -POSITION -DOWN -YARDAGE - SIGNAL PLAY TO START

93 93 REFEREE ADMINISTRATION SPECIAL SITUATIONS HURRY UP OFFENSE -CO ORDINATE WITH UMPIRE -CONTROL START OF PLAY CONTROL OF CLOCK -STARTING THE CLOCK -STOPPING THE CLOCK -3 MINUTE PERIOD -NO AUTHORITY TO CHANGE TIMING REGULATIONS TIME COUNT -20 SECOND COUNT - METHOD OF COUNTING - CONSIDERATION BEFORE STARTING -

94 94 REFEREE ADMINISTRATION TIME COUNT -20 SECOND COUNT - METHOD OF COUNTING CONSIDERATION BEFORE STARTING PREVENTIVE OFFICIATING Player being sent in with plays –explain to the coach in pre game as to when you will whistle the time count in. Will wait for messenger if he is in the process of coming when ball is ready for play Will not wait if the messenger is engaged in a conversation with the coach Messenger player

95 95 REFEREE ADMINISTRATION HALFTIME GET BALL GO DIRECTLY TO DRESSING ROOM REVIEW FIRST HALF MAKE ADJUSTMENTS 3 MINUTE WARNING RECHECK WHISTLE, FLAG, GAME BALL, TEE CHECK GAME CARD MEET CAPTAINS

96 96 REFEREE ADMINISTRATION Post Game - Conduct a review of key plays or areas of concerns -Have all members of the crew contribute -Negative concerns with individual officials should be discussed in private -Fill in any information on game sheet that the league may require eg: names of officials, disqualifications other concerns visors etc.

97 97 The Back Umpire

98 98 PRE GAME DUTIES BACK UMPIRE - PREGAME MEETING - CHECK GAME BALLS - KICKING TEE/GAME TOWELS -FIELD CHECK -MARKINGS -OBSTRUCTIONS -HAZARDS -PLAYER’S FOOTWEAR.CASTS ETC. -REVIEW WITH REFEREE -PROCEED TO FIELD WITH CREW

99 99 CORDINATION OF CREW BACK UMPIRE -KICK OFF –WITH UMPIRE SIGNAL COVERING – BALL & RECEIVER BLOCKING - PLAYS FROM SCRIMMAGE EARLY POSITIONING INDICATE FREE SIDE AND HELD SIDE - CLEAR AND DECISIVE POSITIONING BY THE B.U. WILL REMOVE DOUBT FOR THE CREW

100 100 UMBRELLA CONCEPT BACK UMPIRE KEYS -POSITIONING FOR OVERALL VIEW -AVOID GETTING “TRAPPED” -BOX IN THE PLAY PREVENTATIVE OFFICIATING LOOK - OFF THE BALL - THROUGH THE PLAY MAKE PRESCENCE KNOWN - DURING THE PLAY - AFTER BALL IS DEAD

101 101 KICK OFF BACK UMPIRE -TAKE UP INITIAL POSITION -CARRY OUT FIELD CHECK(END ZONE, RECEIVERS, PLAYER COUNT) - COORDINATE COVERAGE WITH UMPIRE - SIGNAL REFEREE -POSITIVE SIGNAL FOR RETURN COVERAGE (BALL CARRIER- BLOCKING) -SIGNAL TIME IN -AWARNESS OF DIFFERENT PLAY SITUATIONS -MECHANICS OF PENALTY APPLICATION -POINT OF POSSESSION -POINT BALL HELD (AT TIME OF FOUL)

102 102 SCRIMMAGE BACK UMPIRE A)RUNNING PLAY -TAKE UP INITIAL POSITION -NOTE DOWN, NUMBER, DISTANCE TO BE GAINED, FIELD POSITION -SIGNAL FREE AND HELD POSITION TO SIDE OFFICIALS - PLAYER COUNT -CHECK AND BE AWARE OF NUMBERS OF PASS RECEIVERS -CHECK INTERFERENCE -UMBRELLA COVERAGE

103 103 SCRIMMAGE BACK UMPIRE B.PASSING PLAYS -TAKE UP INITIAL POSITION -READ PLAY FOR PASS SITUATIONS -SIGNAL FREE AND HELD SIDE OFFICIALS -PLAYER COUNT -CHECK AND BE AWARE OF ELIGIBLE PASS RECEIVERS -CHECK INTERFERENCE (LEGAL AND ILLEGAL) - PASS COVERAGE AND SIGNALS -LOOK THROUGH THE PLAY (UMBRELLA COVERAGE)

104 104 SCRIMMAGE BACK UMPIRE C)SHORT YARDAGE (3 RD D : B 2 OR 1 YD LINE, GOAL LINE PLAYS) -SPECIAL INITIAL POSITIONING -SIGNAL FREE AND HELD -COUNT PLAYERS -ASSIST UMPIRE WITH LINE COVERAGE -ASSIST WITH PLUNGE PLAYS -BE PREPARED FOR A PASS -EXTRA COVERAGE NEAR GOAL LINE (5YARD LINE TO 2 YARD LINE) -B.U. DESIGNATES GOAL LINE POSITIONING A) SCORE MADE B) NO SCORE MADE C) INFRACTION ON PLAY

105 105 SCRIMMAGE BACK UMPIRE D.PUNT AND RETURN KICK - SPECIAL DOWNFIELD POSITIONING -BRING FREE (SHORT SIDE OFFICIAL ) DOWNFIELD -POSITIVE SIGNAL FOR : receiver, restraining zone, interference -POINT BALL HELD 105 No Yards?

106 SCRIMMAGE BACK UMPIRE PUNT AND RETURN KICK -SWITCHING COVERAGE (GIVE AND TAKE) -PLAY SITUATION AWARENESS -LOOK THROUGH PLAY (UMBRELLACOVERAGE) -SPECIAL DUTIES RETURN KICK -PENALTY APPLICATION MECHANICS -POINT OF POSSESSION

107 107 FIELD GOAL ATTEMPT BACK UMPIRE A)OUTSIDE THE 10 YARD LINE - POSITION IN THE END ZONE WITH FREE OFFICIAL - COORDINATE COVERAGE WITH FREE OFFICIAL - WHISTLE AND SIGNAL - WHEN FIELD GOAL IS NOT GOOD –SPECIAL COVERAGE -SIGNAL B) 10 YARD LINE IN - INITIAL POSITIONING IN “END ZONE” - COORDINATE FREE AND HELD OFFICIALS - WHEN FIELD GOAL IS NOT GOOD –”KICK COVERAGE’(BE CONSCIOUS OF GOAL LINE AND DEAD BALL LINE) C) CONVERTS - INITIAL POSITIONING - COORDINATE FREE AND HELD OFFICIALS - ASSIST UMPIRE WITH “LINE” PLAY - BE ALERT FOR 2- POINT ATTEMPTS

108 108 MEASUREMENTS BACK UMPIRE -DO NOT MOVE THE BALL IF POSSIBILITY OF MEASUREMENT -WATCH REFEREE FOR SIGNAL FOR TIME OUT FOR MEASUREMENT -TAKE CLIP AND CHAIN-ENSURE CHAIN IS PARALLEL TO SIDELINE (COORDINATE WITH UMPIRE) -PLACE CHAIN ON BACK OF BACK LINE -IF REQUIRED, TAKE CLIP AND CHAIN TO HASH MARK FOR BALL PLACEMENT BY THE REFEREE

109 109 MEASUREMENTS BACK UMPIRE Back Umpire goes to back line for placement of clip

110 110 Back Umpire Positioning and Mechanics POINTS TO REMEMBER A)BEFORE THE PLAY -KNOW THE “DOWN” AND DISTANCE -BE PLAY AND SITUATION CONSCIOUS B. POSITIONING -KNOW YOUR POSITION -KNOW OTHERS’ POSITION AND RESPONSIBILITIES -AVOID GETTING TRAPPED. “CAUGHT UP” IN PLAY -UMBRELLA COVERAGE -BOX THE PLAY IN -WHEN NOT COVERING THE BALL CARRIER,LOOK OFF THE BALL FOR INFRACTIONS. LOOK THROUGHT THE PLAY FOR OTHER ACTION BETWEEN PLAYS -ASSIST IN RELAYING THE BALL -ASSIST IN COMMUNICATION TO THE BENCHES -TAKE CLIP AND CHANGE ON MEASUREMENTS Umpire signals down to side officials

111 111 Team Work Back Umpire 1.WITH SIDE LINE OFFICIALS A) GENERAL –5 OFFICIAL CREW - TAKE YOUR POSITION - SIGNAL Held OFFICIAL - CHECK RESPONSE SIGNAL FROM HL & LJ B) FORWARD PASS -POSITION -LOOK THROUGH THE PLAY -OTHER OFFICIAL MAY BE SCREENED - APPROPRIATE ACTION IF HE IS SCREENED -CONCEDE CALL TO OFFICIAL FACING THE RECEIVER -EYE CONTACT

112 112 Pass Interference Once a pass is in the air, neither the receiver nor the defender can interfere with each other’s attempt to catch it What penalties can be applied to Team B? What penalty is applied to Team A?

113 113 PASS INTERFERENCE When either team is guilty of illegal interference on a forward pass. By Team A -- 1,2,3,4,D – L15 DR By Team B – Behind the L.S. – 1D PLS Across the L.S. 1D at point of Foul, if less than 15 yards from PLS 1D plus 15 PLS, if PF is more than 15 from PLS

114 114 Pass Interference 1. Exam the photo,why is this a classic example of illegal pass interference? 2. What is the penalty if the interference was caused by Team B is A)7 yards across the Line of scrimmage B)Twenty five yards down field C)In the Team B end zone with the ball and Team A 2 nd and i) B 17 yard line ii) B 23 yard line D) On a potential team A receiver 5 yards in the A back field 3.What if Team A was charged with illegal pass interference. What is the penalty for this Team A foul?

115 115 Team Work Back Umpire WITH SIDE OFFICIAL C. SCRIMMAGE KICK -POSITION –5 X 8 - FREE OFFICIAL BACK WITH BACK UMPIRE -SIGNAL IMMEDIATELY AFTER KICK -BACK UMPIRE –RECEIVER AND RESTRAINING ZONE RESPONSIBILITY -BE PREPARED TO SWITCH COVERAGE D. FIELD GOALS OUTSIDE THE 10 YARD LINE: -POSITION; IN END ZONE WITH FREE OFFICIAL -COORDINATE DUTIES WITH FREE OFFICIAL -WHISTLE AND SIGNAL -COVERAGE, IF UNSUCESSFUL INSIDE THE 10 YARD LINE; -POSITION; IN END ZONE-CLOSER TO GOAL LINE -SIGNAL HELD OFFICIAL -COVERAGE AS FOR SCRIMAMGE KICK

116 HL LJLJ R COVERAGE ON PUNTS 5 official crew U BUWhat does the Back Umpire pointing at HL (arrow) mean? What duties do the officials assume a)HL b)BU Click (or press n) to start motion Watch the officials and answer the questions

117 117 Team Work Back Umpire BALL CARRIER COVERAGE A) GENERAL COVER BALL CARRIER IN YOUR ZONE ALL PLAYS WHISTLE PLAY DEAD SEE THE BALL B) AFTER THE WHISTLE ALERT FOR DEAD BALL INFRACTIONS OFF THE BALL ON INFRACTIONS, IF THE FLAG IS BY THE SIDELINE OFFICIAL,TAKE DEAD BALL SPOT OF THE SIDELINE OFFICIAL TO ALLOW HIM TO REPORT TO THE REFEREE What is the official indicating with all his new found officiating friends

118 118 Team Work Back Umpire BALL CARRIER COVERAGE C) IN AND OUT OF BOUNDS ON PLAYS WHICH GO DEAD NEAR THE SIDE LINE OR OUT OF BOUNDS IF OTHER OFFICIAL HAS THE BALLCARRIER: CHECK OFF-BALL INFRACTION BEFORE WHISTLE FOLLOW ACTION OUT OF BOUNDS AFTER WHISTLE CHECK DEAD BALL INFRACTIONS DEFUSE AND CONTROL COMMENTS; “OKAY GUYS,WHISTLE’S GONE’” ETC. IF YOU HAVE THE BALL CARRIER WHISTLE PLAY DEAD SIGNAL TIME OUT IF BALL DEAD OUT OF BOUNDS MARK THE SPOT WATCH THE ACTION

119 119 Team Work Back Umpire CONTROL OF BALL BOYS USE THEM OR LOSE THEM CHANGE BALL EVERY PLAY POSITION: SCRIMAMGE PLAYS -+10 FROM LS SCRIMAMGE KICKS AHEAD OF RECEIVERS RETRIEVE OLD BALL TOWELS:WET WEATHER BALL TO BACK UMPIRE,UNLESS DEEP PASS PLAY CONVERT AND FIELD GOALS BALL HANDLING AND MOVEMENT QUICK RELAY TO NEST LS SHORT UNDERHAND PASSESS TRIANGLE FORMATION

120 120 Team Work Back Umpire READING KEYS A.PRIOR TO THE GAME SPECIAL PLAYS,ETC. FROM MEETING WITH COACHES B. PRIOR TO THE PLAY BE AWARE OF : TIME DOWN AND DISTANCE FIELD POSITION SCORE TEAM TENDENCIES UNUSUAL FORMATIONS SUBSTITUTIONS

121 121 Team Work Back Umpire READING KEYS C. DURING THE PLAY KEY ON OFFENSIVE LINE MEN QUARTRERBACK ACTION 3 RD AND SHORT; TEAM A ALIGNMENT ON KICK OFFS SHORT KICK OFF POSSIBILITY

122 122 Team Work Back Umpire TIMING AND CLOCK AWARNESS KNOW TIMING RULE SIGNAL TIME IN ON KICKOFF SIGNAL TIME OUT - BALL OUT OF BOUNDS - INCOMPLETE PASS - PENALTY ON THE PLAY, AFTER BALL DEAD - PLAYER INJURY. AFTER BALL DEAD - EVERY PLAY AFTER 3 MINUTE WARNING IF YOU FACE THE FIELD CLOCK; - ADVISE REFEREE IF TIME ERRS - ADVISE REFEREE ON APPROACH OF 3 MINUTE WARNING ADVISE TEAM COACHES OF 3 MINUTE WARNING

123 123 Official’s Signals GROUPED INTO RELATED CATEGORIES 5 YARDS-PROCEDURAL FOULS 10 YARDS- UNFAIR ADVANTAGE FOULS 15 YARDS-MAJOR FOULS 25 YARDS- ROUGH PLAY -DISQUALIFICATION POINT OF FOUL SPECIAL CIRCUMSTANCES

124 124 Officials' Signals DOWNS First Second Third Arms at right angles.

125 125 Touch Down Field Goal Convert 6 points 3 points 1 or 2 points Safety Touch Rouge 2 points1 point SCORES

126 126 GAME ADMINISTRATION START CLOCK STOP CLOCK PENALTY DECLINED INCOMPLETE PASS NO MOUTH GUARD WARNING MEASUREMENT

127 127 5 YARD FOULS PROCEDURAL FOULS ILLEGAL PROCEDURE OFFSIDE ILLEGAL EQUIPMENT Time count prior to 3min No yards (bounce back)

128 YARD FOULS UNFAIR ADVANTAGE FOULS HOLDING ILLEGAL SUBSTITUTION ILLEGAL BLOCK OBJECTIONABLE CONDUCT TIME COUNT AFTER 3MIN 3 RD D BLOCK BELOW THE WAIST CONTACTING THE KICKER INELLEGIBLE RECEIVER ILLEGAL CONTACT ILLEGAL FORWARD TRIPPING DOWNFIELD ON A RECEIVER PASS CROSSING ONE FOOT OVER THE OTHER

129 YARD FOULS MAJOR FOULS UNNECESSARY ILLEGAL PASS BLOCKING FROM UR + SPEARING ROUGHNESS INTERFERENCE THE REAR UR + PILING ON UR+ FACE MASK UR + CRACKBACK

130 YARD FOULS DISQUALIFICATION

131 131 POINT OF FOUL FOULS PASS INTERFERENCEINTENTIONALOFFSIDE LESS THAN 15 YARDSGROUNDINGPASS

132 132 Loss of Down Fouls Offside Pass Time Count 1 st and 2 nd Down last 3 minutes of a half Intentional Grounding Team A penalty on own 1 yard line Applicable penalty signal

133 133 Special Circumstance Fouls Illegal interference on a loose ball Unauthorized participation Comment boxes labeled RH#

134 134 No Distance Penalty No mouth Guard Warning at one time was one hand behind the head signal removed from rule book Improper Registration Player (s) sent off until properly registered with the scorer Restraining Zone Foul-short kick falling )into a group of players No signal as play whistled dead no foul has occurred

135 POSITIONING CHARTS 5 OFFICIAL CREW Also 3 and 4 official crews Open support material file Role of mechanics and positioning reviewed in next two slides

136 136 Positioning and Mechanics Mechanics refers to the routine procedure surrounding what the official does. The two primary areas of mechanics are signaling and positioning. When more than one official is involve “Teamwork” becomes a third areas of mechanics, wherein additional signaling and positioning responsibilities are necessary. The mechanics of positioning, signaling and teamwork are all of the essential importance to a professional performance. Good positioning, is necessary if you are to see what you are supposed to see. Sharp, unhesitating and un-hurried signals are necessary to communicate your decisions and to build the confidence of everyone regarding your officiating ability Commonly recognized teamwork procedures are necessary to ensure to the greatest extent that (a) every conceivable action is covered and ruled upon and (b) disagreement is eliminated or minimized When proper mechanics are performed precisely, the game progresses without confusion of unnecessary delay. Good mechanics are not too difficult to develop if correct habits are established early in the officiating career.

137 137 Positioning and Mechanics continued Difficulty does occur when the new official unsuspectingly forms bad habits. Mechanics, good or bad, are habitual actions. It is much easier to learn the correct habit first than to unlearn an incorrect habit later. Like the playing rules, mechanics have evolved from the efforts of many people over many years and therefore, they should command the respect and acceptance of new officials. The first two obligations of a new official are to: a) learn the playing rules b) develop correct habit of mechanics AN OFFICIAL WHO IS IN THE RIGHT PLACE AT THE RIGHT TIME, AT LEAST LOOKS EFFICIENT

138 138 Goal Line Coverage What is the official watching ?

139 139 What’s the Call AB 1. What foul is shown? 2. a) Are both A and B fouls? b) Explain your answer

140 140 What’s the call? Same or different fouls? What is (ARE) THE PENALTY APPLICATIONS ?

141 141 What’s the Call? Offensive player blocking on a punt return with the ball a)at the Team A Twenty five yard line b)In the Team A end zone, with block in the end zone and ball dead in the end zone c) Same play as (b), but the the block is at the Team A 10 yard line. d)Same play as ( c ) but Team A returner gets the ball out to the Team A 2 yard line.

142 Point of Last Scrimmage (PLS) The majority of penalties are applied from this point. The PLS is the point of application used for penalties occurring Prior to the 1 st down distance being gained

143 Point Ball Held (PBH) This is the point where the ball is held at the time of the foul It is the point of application for penalties that occur after distance gained and/or after a change of possession

144 Point of Foul (PF) This is the point where the foul occurred It is the point of application on loose ball fouls affecting the possession It is the point of application for pass interference less than 15 yards from the line of scrimmage

145 Point where the Ball is Dead (PBD) This point is used on dead ball fouls, in some UR and RP situations, and for Objectionable Conduct

146 Point of Possession (PP) This is the point where possession is gained It is the point of application for fouls occurring while the ball is in flight

147 Point of Pass (POP) This is the point from which the pass is thrown and is the point of application for offside passes, and deliberate grounding of a forward pass

148 Point of Kick Off (PKO) This is the point of application for fouls occurring on a kick off, offside on the kick off, kick off out of bounds, etc.


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