Presentation on theme: "Multiple Pressing Defenses Mark Harming Chamberlain High School Girls Basketball."— Presentation transcript:
Multiple Pressing Defenses Mark Harming Chamberlain High School Girls Basketball
General Overview Zone Press (box) Zone Press (diamond) Full-court Man to Man (jump and run) ½ Court Zone Trap –2-2-1 –1-3-1
Personal History First year McLaughlin Second Year - add Box press 3 rd Year - Wessington add Diamond Byron Hand – Half court trap Troy Wanner- DRSM – FC Man to Man Currently we use all four types
Reasons for multiple presses 1.Keep your opponent guessing 2.Dictate to them 3.Different presses are successful against different teams 4.Helpful in late game situations 5.Additional benefit – since you run them all, you practice against them all, and will help you in running your press break.
2-2-1 Zone Press Advantages 1.Easiest to learn 2.Least risk 3.Don’t need to be super fast or athletic Disadvantages 1.The middle is wide open 2.You do need 2 quick guards 3.Don’t always get a trap 4.Not real aggressive
2-2-1 Zone Press Teaching Points 1.Make them inbounds to the corner 2.Force the ball to dribble to the sideline…overplay and do NOT allow them to dribble middle 3.Halfcourt defender on ballside will come forward and trap. 4.Opposite side will rotate to that spot, and take first pass ahead 5.Opposite Guard Takes away anything to the middle. 6.#5 plays the safety man –don’t get beat deep! x 1
Zone Press Advantages 1.Aggressive – affects team mindset 2.Should always get a trap 3.Puts pressure on them to make something happen Disadvantages 1.Vulnerable – if beaten 2.You need the right personnel 3.Need a good “safety”
Zone Press Teaching Points 1.Pressure the inbounds 2.#4 must trap the ball on entry 3.#3 (halfcourt) takes away first pass ahead 4.Off-ball Guard takes first pass to the middle 5.#5 Plays Safety Position x
Full Court Man (Jump and Run) Advantages 1.Never know where the trap is coming from 2.Very versatile – Can play many ways 3.Intimidating Disadvantages 1.You need to have the talent to run this well 2.Vulnerable – if beaten 3.Can be broken by a great ball handler 4.Hardest to learn and teach
Full Court Man (Jump and Run) Teaching Points 1.Pressure the inbounds, but don’t give up the “homerun” 2.“On-Ball” -make them put it on the floor, either direction. 3.All players- must watch ball, and if ballhandler comes within 3 strides of them….leave their man and trap. 4.Other players must rotate, and cover and recover…. Communication is key! 5.If the ball is ahead of you… Sprint!
½ Court Trap (1-3-1) Advantages 1.Good for a “change of pace” 2.Can get some easy turnovers 3.Don’t need too much team speed Disadvantages 1.Tough to trap a good ball-handler 2.Leaves open quick shot from the baseline 3.Tough to rebound out of
½ Court Trap (1-3-1) Teaching Points 1.Point (#1) Force the ball to a side. 2.Wings (#3 & #4) Will trap on ballside, opposite will take first pass to the middle. 3.Interceptor (#2) will take first pass ahead 4.#5 will play safety x x x x x
Using Multiple Presses Year to Year different teams will have different strengths…stronger in one press than another You can still use them all, just change up which one(s) you use the most It becomes easier to teach, and for them to learn if you use them all each year
Practicing Multiple Presses We introduce at least 2 before the first game (usually the and another) Over Christmas Break, we add the third one. By the second half of the season, we have added the fourth one. District and Region opponents…will usually see only one or two in our games with them.
We work on a different pressing or press- breaking skill daily. “Pressing Defense” Drill –10 minute drill –The varsity will defend the jv. –I make a lay-up and call out a defense –The Varsity must set up that defense, if they get a steal, they try and score…if they score I may call a different defense –Basically, they have no idea what defense will be run next, every time it goes through the hoop. –We will rotate players in and out…but it will stay Varsity vs JV the whole time
Switching during a game Out of a timeout, running the half-court trap just one time Late in the game, need a foul or a steal, run the , or the jump and run. Switch from one press to another while shooting a free throw (tell your “halfcourt” player) Run a different type of press each quarter.
Final Thoughts Not every team can be pressed. But the threat of it, will cost them some practice time, and the more they have to prepare for the better for your team. If your team has learned all of these, you can pull one out late in a game, and surprise an opponent.