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Hashem Aayed Sean Boocock Michael Hsu Aadarsh Patel.

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Presentation on theme: "Hashem Aayed Sean Boocock Michael Hsu Aadarsh Patel."— Presentation transcript:

1 Hashem Aayed Sean Boocock Michael Hsu Aadarsh Patel

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9 Root Attack AttackGroundAttackAir GroundAttack MechAttackAirAttack = Sequence = Behavior Sequence with decorator that adds logic for: Should we attack? If so, what is the appropriate target? Sequence with decorator that adds logic for: Should we attack? If so, what is the appropriate target? Individual units powered by state machines in addition to the behavior controlling the “army”

10 Root Build BuildUnits BuildBuildings BuildMarines = Sequence = Behavior Sequence with decorator that adds logic for: Should we build units now or are we saving up for something? If so, what is appropriate for our opponent? Sequence with decorator that adds logic for: Should we build units now or are we saving up for something? If so, what is appropriate for our opponent? BuildInfantry BuildMech BuildAir BuildProductionBuildResearch BuildFirebatsBuildMedics BuildVultures… Sequences with decorator that adds logic for: Should we build buildings now or are we expanding? Sequences with decorator that adds logic for: Should we build buildings now or are we expanding? BuildBarracks BuildFactory …

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