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Programming Basics using Real-life examples. Activities Recipe Assembly instructions for a toy Map out the plan at amusement park A busy day schedule.

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Presentation on theme: "Programming Basics using Real-life examples. Activities Recipe Assembly instructions for a toy Map out the plan at amusement park A busy day schedule."— Presentation transcript:

1 Programming Basics using Real-life examples

2 Activities Recipe Assembly instructions for a toy Map out the plan at amusement park A busy day schedule What is the common idea for all these activities?

3 Programming problem: Using sequence structure Compute the weighted score based on individual assignments’ scores. Let us say there are only 3 assignments & 2 exams, each with max score of 100. Respective weights are (10%, 10%, 10%, 35% and 35%) Sample input & output: Input: Output: 96.5%

4 Pseudocode Prompt & get the score for assignment1 Prompt & get the score for assignment2 Prompt & get the score for assignment3 Prompt & get the score for exam1 Prompt & get the score for exam2 weightedScore = (assignment1 + assignment2 + assignment3) * (exam1 + exam2) *.35 output weightedScore

5 Activities Drive car or take DART bus? Party or study? Fly or drive? What is the common idea for all these activities?

6 Programming problem: using decision structure Get hourly pay rate & # of hours, compute the weekly pay, but do not pay for hours beyond 50. Sample inputs: Input: Pay Rate Input: Hours Output 15030Rs Rs. 7500

7 Pseudocode Prompt & get hourly pay rate & # of hours IF hours <= 50 pay = hours * payRate; ELSE pay = 50 * payRate; ENDIF output pay

8 C code Prompt & get hourly pay rate & # of hours if (hours <= 50) pay = hours * payRate; else pay = 50 * payRate; output pay

9 Programming problem: using decision structure V2: Get hourly pay rate & # of hours, compute the weekly pay, but do not pay for >50 hours. Also, pay 1.5 times regular pay for overtime hours (that is, # of hours beyond regular 40 hours). First 40 hours: payRate Next 10 hours: payRate * 1.5 Beyond 50 hours: 0

10 pseudocode IF hours <= 40 pay = payRate * hours; ELSE IF hours <= 50 pay = payRate * 40 + payRate * 1.5 * (hours – 40); ELSE pay = payRate * 40 + payRate * 1.5 * 10;

11 pseudocode #2 overHours = hours – 40; IF hours <= 40 pay = payRate * hours; ELSE IF hours <= 50 pay = payRate * 40 + payRate * 1.5 * overHours; ELSE pay = payRate * 40 + payRate * 1.5 * 10;

12 pseudocode #3 hours = (hours > 50 ? 50 : hours); IF hours <= 40 pay = payRate * hours; ELSE pay = payRate * 40 + payRate * 1.5 * (hours – 40);

13 pseudocode #4 hours = (hours > 50 ? 50 : hours); IF hours <= 40 pay = payRate * hours; ELSE basePay = payRate * 40; overPay = payRate * 1.5 * (hours – 40); pay = basePay + overPay;

14 Activities Bring in tons of purchased items from car to house Load up uhaul truck when cleaning up apartment Eat cookies from a box Taking an exam that has several questions What is the common idea for all these activities?

15 Programming problem: Using repetition structure Compute the average score for the whole class.

16 Are we ready to code it?

17 Guessing game Guess a number between 1 and 100 in your mind. Write a program so that the computer will ask you a series of questions and determine that number based on your answers. Repeat the following steps as many times as needed: Computer asks, “Is it NN?” User responds with

18

19 Range – 2 variables: low = 1 and high = 100 compute mid = (low + high) / 2 Ask the user: Is it mid? Get user response adjust low or high based on response repeat as needed Pseudocode

20 Detailed pseudocode Initialize range – 2 variables: low = 1 and high = 100 do { compute mid = (low + high) / 2 Ask the user: Is it mid? Get user response if (response == ‘<‘) high = mid-1; else if (response == ‘>’) low = mid+1; while (response != ‘=‘);

21 Are we ready to code it?

22 Google for “Java random number generation”

23 Guessing game V2 – Role reversal Let the computer guess a number between 1 and 100. Write a program so that the computer will answer a series of your questions and you will determine the number based on computer’s responses.

24 Pseudocode Generate a random number between 0 and 100: assign rand() % 101 to a variable. then enter the loop – get a guess from the user – output, or = repeat until user enters =

25 Are we ready to code it? How to make the computer guess a number?

26 Summary All programs have only 3 control structures: Sequence, decision & repetition Problem description  High level idea  Detailed Pseudocode  Implement in specific language  Executable program

27 C++ strings Similar functionality to hangman game Write a method to return # of tries to guess all the letters in a given word. Sample run: Guess the letters in *******: s letters in s******:

28 Pseudocode for guessWord() bool guessed[100];  initialize to false using loop int exposedCount = 0; int len = word.length(); for(int i = 0; i < len ; i++) guessed[i] = false; do { for(int i = 0; i < len ; i++) cout << (guessed[i] ? word[i] : “*”); include code for getting next guess from the user and updating guessed[] array and exposedCount. } while (exposedCount < len);


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