LEGO SERIOUS PLAY is an innovative, experiential process designed to enhance innovation and business performance. Based on research that shows that this kind of hands-on, minds- on learning produces a deeper, more meaningful understanding of the world and its possibilities. LEGO SERIOUS PLAY deepens the reflection process and supports an effective dialogue – for everyone in the organization.
Robert Denhardt, In the Shadow of Organization, 1981 Work will become a reflection of one’s commitment to certain actions, and since pleasure comes from meaningful work, work in fact becomes pleasurable. Work will become play! (…) Activities which are playful work for some will be workful for others. And as work and play finally lead toward one another, the distinction between work and play may be blurred. (Denhardt, 1981: 125-126)
Pat Kane, The Play Ethic, 2004 The play ethic can be a possible bridge between results driven management and meaning-driven employees in the modern enterprise or organization. My deepest faith … is that the angels will make work for idle hands in the players’ republic, not the devils.
Kenmerken van spel Roger Caillois, Man, Play and Games, 1958 1. Vrij 2. Afgezonderd 3. Onzeker 4. Onproductief 5. Gereguleerd 6. Schijn (7. Amoreel)
Brian Sutton-Smith, The Ambiguity of Play, 1997 [Play is] a waste of time (the view of educational “conservatives”) or a form of children’s work (the belief of educational “progressives”). The one view is that play is not usefully adaptive, the other is that it is.