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Instructions for using this template. Remember this is Jeopardy, so where I have written Answer this is the prompt the students will see, and where I have.

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Presentation on theme: "Instructions for using this template. Remember this is Jeopardy, so where I have written Answer this is the prompt the students will see, and where I have."— Presentation transcript:

1 Instructions for using this template. Remember this is Jeopardy, so where I have written Answer this is the prompt the students will see, and where I have Question should be the students response. To enter your questions and answers, click once on the text on the slide, then highlight and just type over whats there to replace it. If you hit Delete or Backspace, it sometimes makes the text box disappear. When clicking on the slide to move to the next appropriate slide, be sure you see the hand, not the arrow. (If you put your cursor over a text box, it will be an arrow and WILL NOT take you to the right location.)

2 Choose a category. You will be given the answer. You must give the correct question. Click to begin.

3 Click here for Final Jeopardy

4 Addition Can I Afford This? Money Riddles 10 Point 20 Points 30 Points 40 Points 50 Points 10 Point 20 Points 30 Points 40 Points 50 Points 30 Points 40 Points 50 Points Subtraction Count the Change

5 How much money is this:

6 $0.10

7 How much money is this:

8 $0.25

9 How much money is this:

10 $0.35

11 How much money is this:

12 $0.40

13 How much money is this:

14 $0.55

15 + =

16 $0.20

17 + =

18 $0.35

19 + =

20 $0.30

21 + =

22 $0.50

23 + + =

24 $0.40

25 - =

26 $0.00

27 - =

28 $0.20

29 - =

30 $0.05

31 - =

32 $0.05

33 - - =

34 $0.00

35 I would like to buy: I have this much money: Can I afford this?

36 Yes! You have $0.15

37 I would like to buy: I have this much money: Can I afford this?

38 Yes! You have $0.45

39 I would like to buy: I have this much money: Can I afford this?

40 Yes! You have $0.50, that is more than enough.

41 I would like to buy: I have this much money: Can I afford these?

42 No! I only have $0.25, I would need $0.50 to buy both items.

43 I would like to buy: I have this much money: Can I afford these?

44 Yes! I have $0.30, that is more than enough for both items.

45 I am to the right of the coin worth $0.05. What am I?

46 A dime!

47 I am to the right of the coin worth $0.05. I am not a dime. What am I?

48 A quarter!

49 I am not a nickel. I am not showing tails. What am I?

50 A quarter!

51 I am to the right of the coin worth $0.25. I am not showing heads. What am I?

52 A nickel!

53 I am above a coin of the same value. I have rough edges. What am I?

54 A quarter!

55 Make your wager

56 What resources and standards were used in this presentation??

57 Jeopardy 25 question template from: Clip art and math riddles from: Fun with Money: A Problem-Solving Activity Book by Carol A. Thornton and Judith K. Wells, published in 1991 by Learning Resources. ISTE National Educational Technology Standards and Performance Indicators for Students: 2dCommunication and Collaboration. Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students: contribute to project teams to produce original works or solve problems. Placing students on teams to solve these jeopardy problems would ensure this standard is met. 5aDigital Citizenship. Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Students: Exhibit a positive attitude toward using technology that supports collaboration, learning and productivity. Students doing group work to solve these problems will be collaborating in a productive way using technology. Hopefully it will be fun, so they will exhibit positive attitudes! 6a, 6d–Technology Operations and Concepts. Students demonstrate a sound understanding of technology concepts, systems and operations. Students: understand and use technology systems. Students: transfer current knowledge to learning of new technologies. Students will use prior math knowledge and use it to learn how to play this jeopardy gamea new technology. They will understand how to use this technology system.


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