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Csikszentmihalyis FLOW is Good Business the ultimate leadership simulation game and blended learning solution.

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Presentation on theme: "Csikszentmihalyis FLOW is Good Business the ultimate leadership simulation game and blended learning solution."— Presentation transcript:

1 Csikszentmihalyis FLOW is Good Business the ultimate leadership simulation game and blended learning solution

2 2

3 3 Who is playing? (1.)

4 4 You are the key to success – Computer games have to be the most Empowering activities around. Mistakes are necessary on the path to success – Trial and error. Things are connected – Games are complex and intertwined systems. How to learn Computer literacy – People who spend time playing with computers become very comfortable with computers. What we can learn from Computer Games Clark Aldrich

5 5 Developing the 21 st -Century Leader Major business challenges driving the need for effective 21st-century leadership Attracting talent Changing buying patterns Changing methods of distribution Controlling healthcare costs Corporate social responsibility Cost pressures Current competitors Diversity in the workforce Driving sales growth Employee productivity Enabling business growth Environmental responsibility Ethical leadership Expanding into new markets Gaining access to capital Insufficient number of leaders Improving customer satisfaction Insufficient talent overall Integrating new technologies Lack of trust among leaders and employees New competitors Operational excellence Regulatory environment Retaining talent Succeeding with mergers and acquisitionsTechnology challenges Virtual workplace structures Source: Achieveglobal A multi-level analysis of global trends in leadership challenges and practices 2010

6 FLOW is Good Business Leadership Csíkszentmihál yi Online simulation Skill development Blended Learning Serious gaming Innovation California Creativity Interactive learning Sonoma Valley Personal feedback Multimedia Being in the zone Balance between challenges and skills Increased performance Positive psychology Making of meaning Strategic thinking Motivating others Clear goals Leading change Leading teams Entrepreneurship Enhancing self esteem Competences ©2012 ALEAS Simulations, Inc. California

7 Why FLIGBY®? Learning by Doing – For anyone who understands that being fully engaged is a key ingredient of the future of business, games are the definitive model. People learn better when they don't know they are learning. Flow Makes Your Business Stronger – Flow is one of the most crucial conditions for good leadership and sustainable business today. When Flow is achieved by its stakeholders, company will generate more profit. FLIGBY Saves You Money – 120-days complex leadership development experience just for $200 with great blended learning possibilities. ©2013 ALEAS Simulations, Inc. California

8 8 Narrative Context – The Turul Winery Good Games have Good Backstories The player takes on the role of the General Manager of the well-established and well- known Turul Winery, in California and faces the challenging task of having to achieve a state of harmony and co-operation in a team significantly weakened by internal conflicts. Will it be possible to win the international "Spirit of Wine Award" as a direct result of leadership skills and efforts? Check out Turuls website ( ©2013 ALEAS Simulations, Inc. California

9 9 FLIGBYs Screen Structure (Main User Interface) Magic FLIGBY Button Full Screen Button Control Panel Next Button Flow Gauge Button FLIGBY Media Library Subtitle Field Virtual Time in the Story Link to Turul Winerys external website Flow Trophies ©2013 ALEAS Simulations, Inc. California

10 10 FLIGBYs Screen Structure (Flow Gauge - 1) The PROFITABILIT Y INDEX shows how a player's decision impacts Turul Winery's revenue gener ating ability. Flow Status / Personal Profile Switch FLOW Meter of the Winery Quick Links to Personal Profiles Changes in the Flow State "Flow Meter" is the CORPORATE ATMOSPHER E METER of the Turul Winery which shows the average mood inside the organization. Profitability Index of the Winery ©2013 ALEAS Simulations, Inc. California

11 11 Flow is one of the most crucial conditions for good leadership and sustainable business. When Flow is achieved by the stakeholders (employees, managers, customers), the company generates more profit. Flow and Business (1.) Flow is the mental state of operation in which a person in an activity is fully immersed in a feeling of energized focus, full involvement, and success in the process of the activity. Flow is characterized by intense concentration, loss of self-awareness, a feeling of being perfectly challenged and a sense that "time is flying. Flow is an intrinsically rewarding experience and it can also help one achieve a goal or improve skills. Anyone can experience Flow in many different regards, such as play, creativity and work. To experience Flow, one needs to have the relevant level of challenges for their particular skillset.

12 12 Flow and Business (2.) Flow is one of the most crucial conditions of good leadership and sustainable business. The Flow is Good Business simulation teaches managers how to become leaders who effectively create an environment in which Flow can flourish. Flow-based organization promotes employee engagement and positive attitudes in the workplace. Done well, it helps to reduce costs, employee complaints and makes the company a place that people enjoy being a part of. Good Business Good Leadership Flow state of the companys stakeholders (employees, managers, costumers…) generates more profit.

13 13 Leadership Skills Tested by FLIGBY® The extensive research which was part of the development of FLIGBY®, partly on the basis of the Professor Csikszentmihalyis book titled Good Business, identified the leadership skills contributing to create and maintain the Flow-state. These 29 skills were named FLIGBY Leadership Skillset. The course and the decision points of the game were built up to test these leadership skills. 1. Active Listening 2. Analyzing Skill 3. Assertive- ness 4. Balancing Skill 5. Building Engage- ment 6. Business- oriented Thinking 7. Commu- nication Skill 8. Conflict- mana- gement 9. Delegating 10. Diploma- tic Skills 11. Emotional Intelli- gence 12. Empower- ment 13. Enterpre- nuership 14. Execution Skills 15. Feedback Skill 16. Future- focused Thinking 17. Information Gathering 18. Intuitive Thinking 19. Involvement 20. Motivati- onal Skills 21. Organi- zing Skills 22. Prioriza- tion Skill 23. Quick Decision- making 24. Realizing Personal Strenghts 25. Social System Thinking 26. Social Responsi- bility 27. Strategic Thinking 28. Teamwork Mana-gement 29. Time Manage- ment Skills

14 14 The Basic Components of FLIGBY® FLIGBY Game Engine (Rules and Feedback System) FLIGBY Interactive User Interface (Story Videos, Decision Points, Media Library) FLIGBY Data Base (Storage of End-users Data) FLIGBY Leadership Skills Engine (Evaluation System) FLIGBY Reporting Module User Interface (Report Generation) System elements used during the gameplay by the End- user FLIGBY® Online Simulation FLIGBY® Online Reporting Module System elements used during the evaluation by the Solution Provider The FLIGBY online system has been developed to be suitable for the summarization and evaluation of the users results on individual and on group level beside the game itself. Directs the story and operates the evaluation according to users decisions FLIGBY is hosted through the Amazon Cloud Services The comparison of the decision alternatives chosen by the user and the leadership skill values belonging to them.

15 15 Reporting - What the Player Cannot See This part of FLIGBY®s feedback system is for professional use : Several Leadership Skills are tested at the same time at the Strategic Decision Points of the game. If the player makes a right decision the system raises the values of the skills belonging to that certain decision point on the players assessment sheet. This means that the relative strength of the certain skills in the players leadership styles can be concluded from the decisions they make. The strategic decision points test several relevant leadership skills at the same time. The game tests each skill on the basis of several decisions. This multiple testing ensures the reliability of the feedback.

16 16 Contacts For more information, please contact our FLIGBY BLS® management! Zsadany ZAD Vecsey Managing Director Mail: ALEAS Simulations, Inc., California Wilshire Blvd, Los Angeles, CA

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