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Integration Projects 2 27/5/2010. Concept Gameplay Taakverdeling Demo.

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Presentation on theme: "Integration Projects 2 27/5/2010. Concept Gameplay Taakverdeling Demo."— Presentation transcript:

1 Integration Projects 2 27/5/2010

2 Concept Gameplay Taakverdeling Demo

3 Arcade  Strategy 4 spelers Party-game Tower defense meets Advance Wars 2D / Isometrisch perspectief

4 Commander Army Management & Control

5 4 Phases Set-Up Tactic Battle Overview

6 Set-Up Phase Plaatsen Turrets Waves opvullen Tijd

7 Tactic Phase Target Priority Richting

8 Battle Phase Activeren turrets Vrijlaten waves Abilities Special ammo (armor piercing ++) Play dead Supplies (restore ammo) Discipline (firerate ++) Richting

9 Overview Phase Cash Kills Refund Fortress Damage TimeBonus

10 Siegfried Croes Xbox 360 Controller Splitscreen Interface (art) Art Armies

11 Sander Ruys Art Battlefield Avatars Co-Art Armies Level Design

12 Jyrki Coertjens Gameplay Armies Implementation Battlesystem Interface (code)

13 Sander Vanstaen Lead programmer Phases Pathfinder Level editor Game-flow

14 DEMO

15 Bedankt voor uw aandacht


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