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What kind of citizen will you become?

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Presentation on theme: "What kind of citizen will you become?"— Presentation transcript:

1 What kind of citizen will you become?
What Is? The Civic Mirror What kind of citizen will you become?

2 THE CIVIC MIRROR STARTS WITH A
Civic Mirror Overview THE CIVIC MIRROR STARTS WITH A

3 Civic Mirror Overview Who become citizens that live in a country that looks like this 

4 Civic Mirror Overview Who become citizens that live in a country that looks like this  But we’ll come back to this map shortly.

5 Civic Mirror’s Goals The Civic Mirror’s real goals:
To teach you how our government, civic system, and economy work by experiencing them for yourself. To teach you about life, the “real-world,” and important “life-lessons,” and To have lots of fun!

6 INTRODUCTIONS Civic Mirror Overview
The game goals, however, are to earn STATUS POINTS

7 Each student becomes a citizen who must provide for a
Civic Mirror Overview Each student becomes a citizen who must provide for a

8 Civic Mirror Overview

9 Civic Mirror Overview

10 Civic Mirror Overview But … Because there are not enough goods and services to go around, conflict arises as citizens compete to provide for their families.

11 Civic Mirror Overview OK … so you might be thinking… How does this work? How do students live in a country? How do they get what they need? Does each student have his/her own country, does everyone share one?

12 Civic Mirror Overview Every Civic Mirror country is a 36-Hex Map!
There exists both an economy & a natural environment. You and your classmates will live in this ONE country.

13 Civic Mirror Overview All Hexes fall into 1 of 3 categories:

14 Civic Mirror Overview Which means everyone’s actions will affect everyone else! sadfasdfasfasdfasdfas

15 Civic Mirror Overview Your country hex map will be like a “civic mirror.” As things happen in your simulated nation, your hex map will evolve to reflect you and your classmates’ struggles, debates, and individual ups and downs. It will become a reference point to help you relate to and understand what goes on in the real world.

16 CIVIC MIRROR IN 6 RULES Your family of seven needs food and shelter to survive, and they want a bunch of other things Hexes provide what your family needs and wants, and you and your fellow citizens own them

17 CIVIC MIRROR IN 6 RULES Hexes must be powered with an energy unit (E/I unit) before they can produce/provide anything You obtain E/I units by buying or trading for them with the owner of the E/I hex

18 CIVIC MIRROR IN 6 RULES 5. Once you have an E/I unit, you can power your hex and sell or trade its wares to your fellow citizens. 6. There is no teacher or god to tell you how to do the above, so you must self-govern the whole scenario using a simulated version of your real country’s political, economic, and civic system.

19 Each of you will be given a political, economic, and/or ideological
Civic Mirror Overview And Don’t Forget ! Each of you will be given a political, economic, and/or ideological Hidden Agenda.

20 Civic Mirror Overview The whole scenario is going to demand you institute Law and Order. Immediately you will be asking questions like… “Can he do that to me?” “Would I get in trouble if …?” “Why doesn’t somebody stop her? Or at least say something!?” “Would I score points if taxes were raised?”

21 Civic Mirror Overview Now that we understand how the scenario works, let’s learn how it sets up classroom events that simulate the U.S. and/or Canadian system of government, law, and economics. The Civic Mirror is played in rounds, called “Years.” And every country starts in the Year 2000. Every Year is made up of 4 in-class events, called “Seasons.” And instructors decide how many “Seasons” are played.

22 The Civic Mirror Events
PRE-GAME EVENTS (occur once) GAME EVENTS (can repeat as often as instructor wants)

23 Season 1 in the U.S. Module

24 Simulated U.S. Govt. Event
Season 1 in the U.S. Module Simulated U.S. Govt. Event WINTER

25 Season 1 in the Canadian Module
Civic Mirror Overview Season 1 in the Canadian Module

26 Simulated House of Commons
Civic Mirror Overview Season 1 in the Canadian Module Simulated House of Commons WINTER

27 Season 2 in All Modules

28 Season 3 in All Modules

29 Season 3 in All Modules Town Hall Set Up

30 Season 4 in All Modules

31 Season 4 in All Modules National Court Set-Up FALL

32 YEAR-END CALCULATIONS

33 HIDDEN AGENDA APPLICATIONS

34 STATUS POINTS AWARDED

35 YEAR-END PERFORMANCE EVALUATIONS

36 REFLECTION & CONNECTION
And then you’ll be given opportunities to reflect on and “connect” what you’ve learned and experienced in The Civic Mirror to important issues and events from the real world!

37 TO GET STARTED VISIT civicmirror.com


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