Presentation is loading. Please wait.

Presentation is loading. Please wait.

SArt NTNU The wall Letizia Jaccheri. New media art and interactive art installations The use of digital technology in contemporary art is often.

Similar presentations


Presentation on theme: "SArt NTNU The wall Letizia Jaccheri. New media art and interactive art installations The use of digital technology in contemporary art is often."— Presentation transcript:

1 SArt project @ NTNU The wall Letizia Jaccheri

2 New media art and interactive art installations The use of digital technology in contemporary art is often referred to as new media art. Since the early 90s within the new media art realm there is a growing production of interactive art installations. These artworks are generally complex and they are heavily dependent on software for controlling the whole system. The production of the software often requires the involvement of programmers and software engineers.

3 Sonic Onyx Artist: Samir M’kadmi Location: Blussvoll skole, Trondheim, Norway

4 Flyndre Artists: Øyvind Brandtsegg and Nils Aas Location: Straumen Inderøy, Norway

5 Flyndre Artists: ? Location: IT-building NTNU Trondheim

6 software system Business goals: -more money -more efficient Software system input output

7 An art installation as a software system Software system input output Artistic goals: -reflection -emotion

8 Software is used in Interactive Installation Art for: 1) for controlling the numerous sensors that are capturing environmental parameters; 2) for incorporating the captured parameters into music/light that is played by the sculpture; 3) for maintaining an archive of the music generated in the past; 4) for presenting online of the artwork, the artist, the music archive and the software itself; 5) etc.

9 Algorithms Beauty? J. Schmidhuber. Low-Complexity Art. Leonardo, Journal of the International Society for the Arts, Sciences, and Technology, 30(2):97-103, MIT Press, 1997. http://www.idsia.ch/~juergen/locoart/locoart.html http://www.idsia.ch/~juergen/locoart/locoart.html  Complexity?

10 Learn to program with Art size(200, 200); background(127); noStroke(); for(int i=0; i { "@context": "http://schema.org", "@type": "ImageObject", "contentUrl": "http://images.slideplayer.com/8/2118040/slides/slide_10.jpg", "name": "Learn to program with Art size(200, 200); background(127); noStroke(); for(int i=0; i

11 Learn to program with Art void setup() { size(200, 200); background(51); noStroke(); smooth(); noLoop(); } void draw() { draw_target(68, 34, 200, 10); draw_target(152, 16, 100, 3); draw_target(100, 144, 80, 5); } void draw_target(int xloc, int yloc, int size, int num) { float grayvalues = 255/num; float steps = size/num; for(int i=0; i { "@context": "http://schema.org", "@type": "ImageObject", "contentUrl": "http://images.slideplayer.com/8/2118040/slides/slide_11.jpg", "name": "Learn to program with Art void setup() { size(200, 200); background(51); noStroke(); smooth(); noLoop(); } void draw() { draw_target(68, 34, 200, 10); draw_target(152, 16, 100, 3); draw_target(100, 144, 80, 5); } void draw_target(int xloc, int yloc, int size, int num) { float grayvalues = 255/num; float steps = size/num; for(int i=0; i

12 SArt SArt – Software Engineering (SE) and Art Currently involved in three software-intensive Art projects

13 SArt team http://prosjekt.idi.ntnu.no/sart/ Salah Letizia Anna

14 Why SE and Art? (1) New – Other interdisciplinary fields (e.g. health, automotive) have been addressed in SE research, we focus on Art Relevant – Contemporary Art is often highly software dependent (e.g. new media art, interactive art installations, performative art, etc.) – Emerging industries (e.g. Entertainment - game industry, music, web) often bring artists and software developers together

15 Why SE and Art? (2) Useful – In Education – raising awareness, increasing the tolerance, etc. – Foster Innovation and Creativity – Artists tend to use newest technologies in innovative ways Rigor – Use existing SE theories and methods, including empirical studies – Identify particularities of the domain -> tailor the existing SE theories, methods and tools to the specific needs of Art

16 Software Engineering and Art possibilities at NTNU TDT69 Artistic software: processes and products EiT Experts in team villages – 2008, 2006 – Art and Software – 2005 – Kunst og teknologi tør du? – 2004 – IT og Kunst Project works and Master thesis

17 the wall

18 ? – inspire reflection about IT with focus on openness, copyrights, and authorship. – I want to learn something new and work with people at a deeper level, have fun – and at the same time I am afraid of what I do not know and of ruining good relationships.

19 This presentation: structure Sart project The existing IDI wall http://mediawiki.idi.ntnu.no/wiki/sart – Past and future The new wall, we should find a working name – why? – where? – what? – how? – who?

20 The IDI wall http://mediawiki.idi.ntnu.no/wiki/sart 7. mai – ntnu videre kl. 18 NKUL 19-20 juni – http://ez.no/no/company/ez_conference_awards lecture about openess and the wall http://ez.no/no/company/ez_conference_awards June/Autumn Itovasjon and competition

21 The IDI wall lesson learnt and challeges openness/copyrights/authorship Openess for learning, motivation, energy, cooperation about hardware (Elprint, CPU Atmel), network (IP), software (Java and Flash), copyrights and licences (BSD is the most free licence), local and global issues, estetic, working group, etc. Openess generates caos and frustration – Software: Java and Flash and Open source repository – Hardware: reconstruct the history – Cables – Roles: do we have an artist? – Who is the leader? Self confidence exercise, high creativity but also paralysis since I depend on the good will and interest of people

22 about motivation

23 about cooperation

24 about challenges: Flash animation

25

26 the new wall: why? Make the town of trondheim (its inhabitants and vistors) reflect about IT with focus on openness, copyrights, and authorship – Both the wall itself and its content Names: – Trondheimsvegg – Trondheimsblogg – Myspace/facebook/playlist – ?

27 what? Reconstruct the wall in wireless Trondheim architect/artist (shape, size) hardware engineer (hw) buy or make software engineer reuse the idea of having one public IP and total openness for getting and sending info the wall behaves like a browser, it accepts sound, picture, video, and text Technical issues, concurrency of access, time sharing the wall records the story of what has been sent like a blog users can see the content on the wall and hear sounds through IP enabled devices like mobile phones users can see the content of the wall and hear sound on their computers through a browser requirements, architectures, testing, maintenance, tools, open source software,

28 how? add music, exploit wireless town + move the exiting one somewhere into town Rebuild a similar one with IDI resources buy a similar one, see the one at Trondheimstorget buy LCD screen(s)

29 who? Artist – Espen Gangvik teks? – Samir M'kadmi (Ulrika-Wallin Johansen 30th April) Architect? – knut.e.larsen@ntnu.no? knut.e.larsen@ntnu.no – Åsmund G. Software programmer – Hallvard Trætteberg IDI – soundscape Hardware – group IDI? – Soundscape – Midgaard – Buy LCD or other sponsors

30 where? inside – museum/school – airport/train station – shopping mal – organization like StatoilHydro or IT company outside – Torget – …

31 To conclude We have a prototype at IDI which costed circa 200KNOK but a lot ot work was done by students and researchers. Hardware was donated by for example Atmel. We estimate 1 MNOK if professional services have to be bought. It will live its life at IDI. Effort required Shall I start the new wall project? Why? If yes, which are the next steps?


Download ppt "SArt NTNU The wall Letizia Jaccheri. New media art and interactive art installations The use of digital technology in contemporary art is often."

Similar presentations


Ads by Google