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Unix GUI Guntis Barzdins Girts Folkmanis. Semestrvidus aptauja.

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Presentation on theme: "Unix GUI Guntis Barzdins Girts Folkmanis. Semestrvidus aptauja."— Presentation transcript:

1 Unix GUI Guntis Barzdins Girts Folkmanis

2 Semestrvidus aptauja

3 Exceptions: MacOS X uses a proprietary Aqua windowing system (more efficient than X11), mobile phone interfaces

4 Classic X11 [Guntis-Computer:/usr/X11R6/bin] guntis% ls X luit xbiff xlsclients Xmark makedepend xcalc xlsfonts Xnest makeg xclipboard xmag Xprt makepsres xclock xman Xquartz makestrs xcmsdb xmessage Xvfb mergelib xconsole xmh appres mkcfm xcursor-config xmkmf atobm mkdirhier xcutsel xmodmap bdftopcf mkfontdir xditview xon bdftruncate mkfontscale xdm xprop beforelight mkhtmlindex xdpyinfo xrandr bitmap oclock xedit xrdb bmtoa proxymngr xev xrefresh ccmakedep pswrap xeyes xset cleanlinks quartz-wm xfd xsetmode cxpm resize xfindproxy xsetpointer dpsexec revpath xfontsel xsetroot dpsinfo rman xfs xsm dumpkeymap rstart xfsinfo xstdcmap editres rstartd xft-config xterm fc-cache sessreg xfwp xtrapchar fc-list setxkbmap xgamma xtrapin fontconfig-config showfont xgc xtrapinfo freetype-config showrgb xhost xtrapout fslsfonts smproxy xinit xtrapproto fstobdf startx xkbbell xtrapreset gccmakedep sxpm xkbcomp xtrapstats glxgears texteroids xkbevd xvidtune glxinfo twm xkbprint xvinfo iceauth ucs2any xkbvleds xwd ico uxterm xkbwatch xwininfo imake viewres xkill xwud lbxproxy x11perf xload listres x11perfcomp xlogo lndir xauth xlsatoms [Guntis-Computer:/usr/X11R6/bin] guntis% man xwud

5 Topics  X Windows  X Protocol  Classic X apps  Starting X apps  Window managers  Desktop environments  Desktop applications

6 X Window  The X Window system was developed as part of Project Athena at MIT. In 1987, X Version 11 is released. X is now controlled and maintained by the Open Group.  The X Windows System, also referred to as ‘X’ or “X11”, is the standard graphical engine for Unix and Linux.  It is largely OS and hardware independent, it is network-transparent, and it supports many different desktops.

7 The Graphic User Interface in X  X Window uses a bit-mapped display where each pixel can be manipulated individually.  The entire display is known as the root window, and individual applications are displayed as windows on this root window.  X is started with the startx or xinit commands.  X can also be invoked during system startup

8 X Protocol The X Protocol provides a client-server architecture at the application level: The X client is the processing part of the application and often runs on a remote machine. The X server is the display and interaction system.

9 X Protocol cont’d The X Protocol is also divided into device dependent and device independent layers.

10 X Server Design  Device Dependent Layer  It is this layer that is responsible for localizing the X server to the native environment, be it MS Windows or Solaris.  This layer swaps bytes of data from machines with differing byte ordering. Byte ordering (MSB and LSB) is noted in each X request.  This layer hides the architectural differences in hardware and operating systems.  Maintains device driver dependencies for keyboard, mouse and video.

11 Networked Windowing  X Window designed to allow apps to run on remote machines  Uses client-server model X Server std system software Client app software Network User

12 X architecture The client-server nature of the X Protocol allows a single X server to support many clients (applications) on several hosts.

13 Client-Server Window System Application 1Application 2Application n Client Application Programs Virtual display 1 Virtual display n Resource allocator Device driver Window 2 Window n Window 1 MouseKeyboard (After Fig 10.2, Dix, Finlay, Abowd and Beale) Virtual display 2 Server Devices Device-independent abstraction level Translates abstraction into reality: one per terminal type Could be Window Manager

14 X Protocol messages Requests – client sends requests to the server (e.g. create window) Replies – server response to client requests Events – server forwards events (such as mouse clicks or keyboard entry) to the client Errors – server reports errors to the client


16 X Server The X server therefore:  displays drawing requests on the screen.  replies to information requests.  reports an error in a request.  Manages the keyboard, mouse and display device.  Multiplexes keyboard and mouse input onto the network (or via local IPC) to the respective X clients. (X events)  creates, maps and destroys windows.  writes and draws in windows

17 X Client  sends requests to the server.  receives events from server.  receives errors from the server

18 Protocol Messages Requests  X clients make requests to the X server for a certain action to take place. i.e.: Create Window  To enhance performance, the X client normally does not expect nor wait for a response. The request is typically left to the reliable network layer to deliver.

19 Protocol Messages Replies  The X server will respond to certain X client requests that require a reply. As noted, not all requests require a reply.

20 Protocol Messages Events  The X server will forward to the X client an event that the application is expecting. This could include keyboard or mouse input. To minimize network traffic, only expected events are sent to X clients.  X events are 32 bytes

21 Protocol Messages Errors  The X server will report errors in requests to the X client. Errors are like an event but are handled differently.  X errors are the same size as events to simplify their handling. They are sent to the error handling routine of the X client.

22 X Windows Protocol Overview X Windows is the predominate windowing system on UNIX computers, developed by the X Consortium, lead by M.I.T. An X server manages the display on the workstation. Clients can connect to server via TCP/IP and perform graphics operations. This makes X Windows much more network capable than Microsoft Windows, for example, which can only be accessed via a local API. X Windows operates over TCP, typically using server port numbers starting with The X server for a system's first display listens on port 6000; if the system has a second display, its server listens on port 6001; a third display would listen on 6002; etc. The protocol used over this reliable stream connection is essentially request/reply, and it's reputation is as a fat protocol that consumes a lot of bandwidth. Lightweight X (LWX), introduced in X11R6, attempts to reduces X's bandwidth needs to the point where it can be run over dialup modem connections. The X Protocol, documented in a postscript file, defines dozens of messages that can be exchanged between a client and a server. They can generally be classified into four categories: Requests, Replies, Events, and Errors. Typical requests include Draw PolyLine, Draw Text, Create Window, Fill. Replies are matched to particular Requests. Events are asynchronous occurances such as keystrokes and mouse clicks. Errors are matched to particular Requests. If a window is partially or fully obscured by another, overlapping window, the server has two options available to it. The server can allocate additional memory, called backing store, to record to contents of the obscured window. This is purely optional, however. The server can simply ignore the obscured part of the window. Later, when that part of the window becomes visible again, the server sends an Expose event to the client, which must then redraw the affected area. The client, therefore, must be prepared to redraw any part of its windows at any time. Applications do not need to access the X Windows protocol directly. X Windows supports several APIs. The most basic of these is Xlib, which interfaces fairly directly to the underlying network protocol. Most X client applications are linked against Xlib, which allows them to operate on either a local or remote X server, simply by adjusting either an environment variable or a command-line argument. Widgets layer on top of Xlib and provide X Windows with an object-oriented programming model. A widget is an X window capable of handling most of its own protocol interaction. The most popular widget sets are Athena Widgets (aw) and Motif. X Window's security model is all-or-nothing. Either an application can perform any operation on an X desktop, or it can perform none. There is no concept of limiting an application to a single top-level window, for example. Although there is power in this model, such as allowing the window manager to be a normal X client, there are also serious security implications. A hostile X client could connect to an X server and arrange to capture any screen image, or even to capture keystrokes as a password is being typing in one of the windows. For this reasons, X servers are typically fairly restrictive about which clients they will accept connections from. Two major security models are available. Host- based security (traditionally controlled by the xhost program), permits or denies connections based on their source IP addresses. Authentication (traditionally controlled by the xauth program), requires the connecting program to possess a secret password, typically stored in a UNIX file and subject to standard UNIX access controls. Kerberos-based authentication is also available.

23 Starting X Windows On a local PC or workstation, you can usually start the X server with the “xinit” (“startx”) command or it may be started automatically by “xdm” (graphical login display). Configuration stored in /etc/XF86Config Usually edited with utility /usr/X11R6/bin/xf86config or /usr/X11R6/bin/xf86cfg

24 xf86cfg

25 Configuring X Windows  mouseconfig  Command used to configure a mouse for use by X Windows  xconfigurator  A program that is used to configure video adapter card and monitor information for use by X Windows  redhat-config-xfree86 used in recent Red Hat & in Fedora

26 Configuring X Windows  Fedora and X Windows configuration  Fedora has greatly improved video & monitor detection  Not included in Fedora (Red Hat only):  SuperProbe  Xf86config  Xconfigurator

27 Starting X applications To launch an X client from a remote host for display on the local X server, you need to set two things: 1) Permission for the remote host to display X clients on the local machine. xhost +remotehost 2) The target display for the remote application. setenv DISPLAY=server:display [hostname]:displaynumber[.screennumber] not needed, if same host “0” in most casesdefaults to “0”

28 /etc/X11/xinit/xinitrc (xinit) or /home/g/.xsession (xdm) #!/bin/sh # $Id: xinitrc,v /02/27 19:03:30 jharper Exp $ xrdb -load $HOME/.Xresources xsetroot -solid gray & xclock -g 50x bw 0 & xterm & # start the window manager exec twm #!/bin/sh # $Id: xinitrc,v /02/27 19:03:30 jharper Exp $ xrdb -load $HOME/.Xresources xsetroot -solid gray & xclock -g 50x bw 0 & xterm & # start the window manager exec twm last line: replaces shell-script with window manager, will terminate all background processes on exit loads resources: default fonts, colours, window sizes xinit executes this script

29 GUI History  In 1962, Douglas Engelbart invented the first “mouse,” which he called an “X-Y Position Indicator.”  It was a little gizmo housed in a wooden box on wheels that moved around the desktop and took the cursor with it on the display. Source: US Patent Office

30 GUI History  In 1963 a grad student at MIT, Ivan Sutherland, submitted as his thesis a program called “Sketchpad.” This was the first GUI (Graphical User Interface) long before the term was coined."

31 GUI History  In the 1970s, at Xerox’s PARC facility, Alan Keys created an object-oriented graphical programming language called “Smalltalk.” Smalltalk featured a graphical user interface (GUI) that looked suspiciously similar to later iterations from both Apple and Microsoft.

32 GUI History  1981, Xerox attempted to market the “Star.” It introduced the idea of what you see is what you get (WYSIWYG).  Commercial failure  cost ($15,000);  IBM had just announced a less expensive machine  limited functionality  e.g., no spreadsheet  closed architecture,  3rd party vendors could not add applications  perceived as slow  but really fast!  slavish adherence to direct manipulation

33 Apple gets a GUI  In 1983, the Apple Lisa was first GUI offering. Apple II, 1980 Lisa

34 Apple gets a GUI  In 1984, Macintosh was the first computer with a GUI marketed to the masses.  “old ideas” but well done!  Commercial success because:  aggressive pricing ($2500)  did not need to trail blaze  learned from mistakes of Lisa and corrected them; ideas now “mature”  market now ready for them  developer’s toolkit encouraged 3rd party non-Apple software  interface guidelines encouraged consistency between applications  domination in desktop publishing because of affordable laser printer and excellent graphics  Full Microsoft Office suite (Apple was the dominant player at this time.)

35 Microsoft Gets a GUI  Microsoft introduced Windows 1.0 in 1985  Tiled Windows, no overlapping  Windows 2.03 in 1987  Overlapping windows  Windows 3.0 in 1990  Features Program Manager

36 Unix Gets a GUI  The X Windows System was introduced in the mid-1980s to provide graphical support for unix operating systems.  The implementation was a client-server approach, where an X window system server ran on the displaying machine, and the client programs communicated with it using a network protocol.  X provides only a communication mechanism, not policy. At least three major user interface look & feel styles are widely used on X - MIT's own Athena style, Sun and AT&T's OpenLook, and OSF's Motif (supported primarily by HP and IBM).

37 Shells  Unix and DOS operating systems circa 1980s support text-based user interfaces via a program called a shell. These shells insert another layer between the user and the operating system. Typical text shells under unix are csh and ksh. The typical text shell under microsoft is It is still emulated today by cmd.exe.  Original unix and Microsoft GUI support was also implemented as shells. The dominant unix GUI library became an open library called X11 supported by the foundation. Microsoft introduced Windows 1.0 as a shell that ran on a layer above MS- DOS.  The original Apple GUI is embedded into its operating system kernel. Windows migrated to embedding GUI support beginning with Windows NT.

38 Windows Timeline  It took roughly 15 years to consolidate its shell-based GUI architecture offerings with its embedded GUI architecture offerings.

39 Window managers One can use X11 without a window manager.  Typically, one writes a session script which starts an "xterm" at a "-geometry" location. One then starts other X11 clients by giving their "-geometry" explicitly, because there is no window manager The window manager is a special X client that controls the placement and movement of applications, provides title bars and control buttons, menus and taskbars. Some support virtual desktops and very fancy graphics.  When a window manager is running, some of interaction between the X server and its clients is redirected through the window manager. Classic window managers include:  TWM  MWM - Motif Window Manager Nowadays, KDE (kwm) and GNOME (sawfish) are two widely used window managers in Linux.

40 The Tab Window Manager (TWM)

41 xterm The most important X application is, rather ironically, the terminal program xterm. Old school xterm:

42 xterm: The Main Client  You can invoke all UNIX commands and X programs form the UNIX command line available in an xterm window.  xterm can also be used with a scrollbar ( -sb ), and the number of lines saved can be specified ( -sl ).  You can position and specify the size and position of a window (- geometry) and its foreground and background color (-fg and -bg).  You can start a program as an icon (-icon) and provide a name (- name) or title (-title).

43 Some classic X apps xclock – pretty self-explanatory

44 Some classic X apps xeyes – ok, this is really the most important

45 xnest

46 XFree86 “In short, XFree86 is an open source X11-based desktop infrastructure.” – Foundation – sucessor of XFree86 Used in most Linux distributions

47 Window managers, Widget toolkits, Desktop environments, Desktop applications

48 X and the GUI  X itself provides the back end needed for a GUI. It doesn’t, however, provide an interface itself.  Window management functions – e.g. moving or resizing windows – are performed by a window manager, which is itself an X client. These range from the spartan (twm) to the complex and graphically intensive (Enlightenment).  There are various different toolkits for creating graphical applications, providing libraries of widgets such as buttons etc. These range from the old and ugly (Motif) to the new and shiny (GTK+, Qt)  No two users can be assumed to have the same window manager and different applications can use different toolkits (or even write their own). Therefore, there’s a lack of consistency about the average X desktop – this makes things ugly and can be hard to use.

49 Why not only a basic X11 environment?  Most X11 applications have important shortcomings:  Application Interoperability is too hard  User Interface is inconsistent and of unequal quality  Modern desktop environment brings the "glue"  Drag & Drop, Session Management, etc...  Consistent "look and feel"  Unified Help System  Easy dialog based desktop configuration  Common application development framework (-> MFC)  Compound document framework (-> OLE)  New exciting possibilities:  Hundreds of new applications (including Office)  Powerful application development environment



52 Linux GUI Components Desktop Environment Window Manager X Windows Graphical Programs (X clients) Video Adapter Card Hardware

53 Motif Window manager and Widgets

54 KDE  KDE is the traditional desktop environment used on Linux systems  K Windows Manager (kwm)  The window manager that works under the KDE Desktop Environment  Qt toolkit  Software toolkit used with the KDE Desktop environment

55 Linux Developement  Qt Class Library  C++  Cross Platform  Qt/Windows  Qt/X11 (Linux, Solaris, HPUX, AIX, etc)  Qt/Mac  GPL – Free for non-commercial apps  Qt was used to build KDE  from Trolltech in Norway 



58 Gnome  GNOME Desktop Environment  Default desktop environment in Red Hat Linux  Typically uses the Sawfish Window Manager and the GTK+ toolkit for the C programming language  The GTK+ toolkit was originally developed for the GNU Image Manipulation Program (GIMP)  Ported also to MS Win, MacOS X planned

59 Bluecurve  Bluecurve  Both a visual theme and a set of modifications to the KDE and GNOME environments  Gives both a common “look & feel”  Smooths out inconsistent behaviors between the different WMs

60 The KDE Desktop Environment

61 The Bluecurve + KDE in Fedora

62 The GNOME Desktop Environment

63 The Bluecurve + GNOME in Fedora

64 KDE and Gnome architectures

65 What is a desktop?  It is the top of a desk  It is a pc cabinet for the desktop  It is the graphical user interface (GUI) on a pc  It is the graphical enviroment for the average user on a pc

66 KDE and GNOME  K Desktop Environment  KDE is a "complete desktop environment that try to make linux accessible to everybody"  At present KDE 3.5  GNU Network Object Model Environment  AIM: "GNOME Intends to build a complete, user- friendly desktop, similar to CDE or KDE, but based entirely on free software"  At present GNOME 2.14

67 KDE

68 KDE


70 Render Extension - Shadows

71 Render Extension - Translucency

72 Render Extension – anti-alias font

73 SuperKaramba - dynamic background info

74 More GUI on Linux  X Window server  Window Managers  KDE  GNOME  WindowMaker  FVWM  Enlightenment  IceWM  CorelLinux

75 WindowMaker


77 Enlightment

78 IceWM

79 Corel Linux

80 Office suites for Linux  WordPerfect Office  ApplixWare  StarOffice  GNOME Office  KOffice

81 StarOffice / OpenOffice / LibreOffice  SUN Microsystems  Writer  Calc  Impress  Draw  Base  Danish in june  Free, not Open Source

82 KOffice  KDE project  KWord  KSpread  Kpresenter  Killustrator  KChart  Open Source


84 GNOME Office  GNOME project  AbiWord  Gnumeric  GIMP  Dia  GNOME-DB  Open Source

85 Other desktop applications  GIMP  Image editor á la Adobe Photoshop  Free and open  Thousands of plug-ins  Mozilla  Webbrowser (Firefox)  Mailclient (Thunderbird)

86 Office Suites

87 Using X windows remotely on a MS-Windows machine.  You need to get a program called an “Xserver”. Exceed works well and is free for academic use. Cygwin is another option.  You must allow X-forwarding through your ssh client. Putty is good for this.





92 X server security configuration xhost xhost simply allows you to specify which machines are, or aren't allowed to connect to the X server, this is a very simplistic security mechanism and is not really suitable in any modern environment, however used in conjunction with other mechanisms it can help. The command is quite simple: 'xhost' adds, 'xhost -' removes from the list, you must also specify 'xhost -' to turn on the access control list, or else everyone is let in by default. mkxauth mkxauth is definitely a step up from xhost. mkxauth helps create ~/.Xauthority files, and merge them, which are used to specify hostnames and the related magic cookies (basically a token used to gain access). These cookies can then be used to gain access to a remote X host (you essentially have a copy of the cookie on each end) and are transferred either plain text (insecure) or DES encrypted (quite secure). Using this method you can be relatively safe and secure. Xauthority files can also be used in conjunction with Kerberos, removing the necessity to copy Xauthority files around and keep them in synchronization. Hosts authenticate to each other through a central Kerberos key server(s) in an encrypted fashion, this method is most appropriate for large installations/etc. mkxauth has an excellent man page 'man mkxauth' and more generalized details are available in the Xsecurity man page (not sure how common this name page is) 'man Xsecurity'. SSH tunnel SSH or OpenSSH can be used to create a tunnel between hosts (or more specifically between two X servers), thus encrypting the channel, providing authentication, and generally making things safer. The following web page explains it

93 Mac OS X

94 Mac OS X Architecture Apple’s Boiled Sweets diagram

95 The Smartphone Platform  With the iPhone being the first to the marketplace it sets the configuration of the Smartphone Platform  3G/4G connectivity  WiFi connectivity  Bluetooth connectivity  accelerometer w/compass  ambient light sensor  proximity sensor  GPS  gyroscope

96 What is iOS  Apple’s mobile OS for phones (iPhone), tablets (iPad), handhelds (iPod),  based on BSD Unix  Application programming done in Objective C  Supports Bluetooth, Wi-Fi, and 3G and 4G networking

97 Apple iOS

98 What is Android  Android is an open source operating system, created by Google specifically for use on mobile devices (cell phones and tablets)  Linux based (2.6 kernel)  Can be programmed in C/C++ but most app development is done in Java (Java access to C Libraries via JNI (Java Native Interface))  Supports Bluetooth, Wi-Fi, and 3G and 4G networking

99 The Android Software Stack

100 Main GUI parts Status Bar Home Screen App Screen Favourites Tray Navigation bar (Android 3.0+)

101 Commonly Used Packages  User interface controls and widgets  User interface layout  Secure networking and web browsing  Structured storage and relational databases (SQLite RDBMS)  2D and 3D Graphics SGL and OpenGL  Audio and visual media support  Access to optional hardware (GPS)

102 Security Semantic

103 Android Application Development Eclipse IDE Android SDK Android Emulato r Android Mobile Device

104 iOS Application Development XCODE IDE iOS SDK iOS Simulat or iOS Mobile Device

105 Android development Android Manifest Resourc e XML Java Source Generat ed Class Java Compile r Android Libraries.dex File Dalvik VM

106 iOS development Objectiv e C Source.xib fileObjective C Compiler Foundation Framework Cocoa Libraries.Simulato r or Device Interface Builder Xcode

107 Sams Teach Yourself Android™Application Development in 24 Hours ( ) Copyright ©2010 Lauren Darcey and Shane Conder FIGURE 5.6 Simplified Android platform architecture from a security perspective.

108 UI With GUI Builder

109 Android Basics • Open source OS • Uses Linux kernel • Optimized for limited-resource environment • Apps typically written in Java • Apps run on the Dalvik Virtual Machine • Not a JVM, but works similarly from developer’s point of view • Usually one app per DVM • Each DVM runs under Linux as a separate user • App permissions set at install time • Possible to use C or C++ compiled to machine code, but still runs on VM.

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