Presentation on theme: "By: Alvin Lam Danny Yang Y-S Columbus Leo Last update May 5, 2013"— Presentation transcript:
1 By: Alvin Lam Danny Yang Y-S Columbus Leo Last update May 5, 2013 2013 TCSA Umpire ClinicBy:Alvin LamDanny YangY-S Columbus LeoLast update May 5, 2013
2 Basic Information See http://tcsasports.org for rules, news.. A team must have at least two (2) persons that passed the umpire test (i.e. are carded umpires)For each game, an umpiring team must have at least two (2) persons with at least one carded umpire. The Home Plate Umpire must be a carded umpireEach umpiring team are being scored (by both teams) for each game – Points determine Lords Cup Winner and will determine season seeding
3 Christian League TCSA is a Christian league: Christian spirit Softball Canada rules, and ASA bat rules. TCSA add-on rules over-ride. Full game consists of 7 inningsIn the event that a game is stopped due to hazardous weather (i.e. rain, lightening, etc), a complete game is considered to be 5 innings (41/2 if home team is winning)
4 Pre-Game Timing of Game Keep Track of Score 15 minute Grace Period Do not start another inning 15 min prior to start of next game if there is a game afterwardsKeep Track of ScoreCheck with scorekeeper of both teams after every ½ inning7-run mercy rule except for the last inning and extra innings
5 Beginning of Game Check: Bases, straps and spikes, pylon position; Hot Dot balls (at least one new)Home team responsible to supply full equipment*Home team to conduct post-game devotionProper Uniform (deduct points by opposing team)Mandatory Helmets for players 18 or under (identify on line up, and intro)Blood rule: no blood on body or uniform; must cover up or change
6 Beginning of Game Ump calls both teams together and explain rules Define Lines; Foul & Dead Ball Territories(Warning) Jewellery (caught when batters steps into batter’s box)Includes non-metal jewellery (e.g. rubber/string wristbands)(Warning) Swearing(Warning) Thrown Bat, helmetsNo Metal spike shoesetc…(i.e. dented or non-ASA bats, smoking, drinking)Intros by visiting team, then home team; opening prayer by home team; handshakes, start game..
7 Players & LineupsEach team needs minimum 8 players to start the game at least 3 of which are femalesno players can be added after the 1st inning and/or if team has already gone through batting lineup3:1 ratio – no more than 3 males can bat consecutively in the lineupBoth teams check lineup before game to avoid scenarios like the one belowif ratio is found to be upset during game, lineup must be corrected immediatelyDefensive team can have 8, 9 or 10 fielders8 fielders – 0 rover, at least 3 females9 fielders – 1 rover, at least 3 females10 fielders – 2 rovers, at least 4 females
8 Players & Lineups (continued) Ghost Girl ruleUsed to satisfy the 3:1 ratio when there is excess number of males onlyDesignated batting slots where girls rotateNo ghost guysInjured playerInjured player taken out of the line-up (cannot return this game) shall not result in penalty (No outs)Turn-at-bat is skippedIf it upsets the 3:1 ratio => Ghost Girl RuleIf less than minimum (8 players w/ at least 3 females), game is forfeited.
9 TSCA Diamond (lines) Lines Player’s line Pitcher’s line (min. 30’) Commitment lineSafe line150’ defence line, with a cone at each lineFixed pitching mount is 46’
11 150 feet Defence Line An arc 150 feet from home plate Rovers and outfielders cannot be positioned inside this line at the start of the playThey may only move into the infield after the pitched ball is hitIf violated: Obstruction will be called and a delay dead ball will be signalled; award one baseNo outfielder may make a direct throw for force out on the batter-runner at 1B, on initial play.
12 Player’s Line Imaginary line from 1B to 3B No fielder can cross the line until the pitched ball is hitIf violated: Obstruction will be called and a delay dead ball will be signalled
13 Commitment LineWhen a runner crosses this line (as soon as any part of the runner is on the ground and passes or touches the line) but does not reach the safe line, s/he is called out when an defensive player has the ball and is in contact with home plateRunner who have crossed the line may not return to third base (even to tag up on fly ball).Obstruction: Tagging of runners between commitment and safe line, or more than 2 fielders at home
14 Safe LineThis line is drawn from the front corner of the home plate closest to 3B. Perpendicular to 3B lineA runner scores as soon as any part of the runner is on the ground and it passes or touches the safe lineThe runner will be called out for touching home plateSliding is prohibited at home plate, and will be called interference if done (out)
15 Game Situation – In game Helmet: All batter/runners and on-deck, 18yr or under must wear a helmet; no helmet –> out;Foul Tips behind Home Plate (7.5)Foul tips caught behind home plate do not need to reach any height. Regardless of height, if a ball is hit back and the catcher makes a legal catch, the batter is out.LeadoffsRunners may not leave their bases until a pitched ball is hit (bat must make contact with ball)If caught, runner is OUT, play is dead and all runners return to last base and ball is re-pitched ONLY if batter has not made an attempt to hit the ballMultiple leadoffs, only one (first leadoff) runner is out
16 Infield FlyLess than 2 outs with runners at (1B & 2B ) or (1B, 2B & 3B)Must be a catchable ball with “ordinary” effortBatter is automatically out IF ball is fairIf foul, treat it like a foul ballLive ball, runners may advance at their own discretion (i.e. not dead ball)Ump yells “Infield fly ball if fair, batter is out”
17 1B and Safety Bag1B (White in fair territory, Orange in foul territory)On initial play to 1B:Fielder must touch whiteBatter-runner must touch orangeBatter-runners may touch any part of 1B when ball is hit to outfield.No tagging on B/R to 1BAfter initial play, only white in useNo more than 1 fielder for 1B; if more -> obstruction
18 Obstruction Defence Obstructs (DO) Fielders obstructing runners progressDelayed dead ball – play continuesUmpires will award the base(s), in umpire’s judgement that should be awarded to the runner had the runner not been obstructed, after the play is over/deadIf the obstructed runner is put out after passing the base he would have reached had there not been obstruction, the obstructed runner will be called OUTGive warning to fielder(s)
19 Interference Offence Interferes (OI) Batter or runners interferes with ball or fielderDead ball and runner is OUTIf the interference is to deliberately break up a double play, 2 OUTS will be awarded.Batter & all runner(s) return to the base last occupied at the time of the pitch.Ball is NOT re-pitched and a strike is counted
20 OverthrowsWhen the ball is in play and is overthrown out of play (beyond boundary lines) or is blocked, all runners will be awarded two bases (from the last touched base) and the award will be governed by the position of the runners when the ball left the fielder’s hand.Note: If the fielder loses possession of the ball, such as an attempted tag, and the ball enters the dead ball area, all runners are awarded one base.
21 OFHR Limit; 2+There is a limit of 2+, for Over the Fence Home Runs (OFHR). That is, each team can have two (2) more OFHR than the other team, at any time. If a team has 2 more OFHR than the other team, any other OFHR hit beyond the 2+ limit, will be considered a single.E.g. If team A hits 2 OFHR more than the other team, then any other OFHRs team A hits are all singles – until if team B hits a OFHR (team A becomes +1), team A can hit another OFHR for a HR.If team A has hit +2 OFHRs, team B can next hit 4 OFHRs (i.e. +2) before the next OFHR will be a single.If a fielder knocks a fly ball over the HR fence, it is a 4- base award, not counted toward the OFHR limit.
22 Courtesy Runners, for any base: Thrown batsone warning for both teams. Next thrown bat -> OUTBuntContact between bat and ball which does not involve a full swing. A STRIKE is calledChopped ballMotion of the bat determines if the ball is chopped, no the motion of the ball. STRIKE is calledCourtesy Runners, for any base:Allow 3/game, run once per game; M for M, F for F
23 Signals Safe Out Fair (point, no sound) Foul (yell) Time (including ball thrown to IF, to pitcher)Trapped Ball – no catch, also call outInfield FlyObstruction (no sound)Don’t pitch
24 Quick Summary (after warning) IncidentSituationResulting callObstruction (Defence)Delayed dead ballAward base(s) if necessary150 feet defence lineResult of play or 1 basePlayer’s LineSwearingWarning then ejectionNo helmet (18 or under)Dead ballOutInterference (Offence)LeadoffThrown batJewelleryBatter’s BoxBatted ball hits pitcherStrikeBuntChopped ballOverthrows into dead ball territoryInfield FlyLive ballBatter Out if fair
25 Positioning of Umpires (Refer to diagram in other file)Use clicker;If in doubt, never ask players; signal your umpiring partner(s) or call for a conferenceDo not over-call, ump who made call can reverseBe professional and respectfulAssume the ball will be dropped, wait then make the call