Presentation on theme: "Officials Training 2013. Agenda Day 1 Lacrosse in IL Uniform Pregame Playing Field & Equipment Rule 3 Timing & Awareness Rule 4 Play of the Game Day 2."— Presentation transcript:
Agenda Day 1 Lacrosse in IL Uniform Pregame Playing Field & Equipment Rule 3 Timing & Awareness Rule 4 Play of the Game Day 2 Fouls, FDSW, Play-On Personal Fouls Technical Fouls Day 3 Penalty Enforcement Mechanics Conflict Resolution US Lacrosse Rules Exam Day 4 (Optional) Test Review Open discussion Videos Practicals Stick Checks Face-offs Goalie Interference Flag Throwing Whistle Blowing Reporting
3 Lacrosse in Illinois Oldest sport in North America, played by Native American Tribes 1881 Harvard vs. Princeton 1904 Olympic sport 1927 The fastest game on two feet 1971 NCAA Championship ~85 Schools & Co-ops in Illinois Class A & B Associations GLLOA, RVOA Assignors Illinois Lax, RVOA
6 The Game Objective: Get the ball across the goal-line via shot or kick. 10 players 3 defense, 3 middies, 3 attack, 1 goalie Varsity – 12 minute quarters Underclass 10 minute quarters The field 110 x 60 yards Goal 6 ft x 6 ft
7 The Rules Rule Book & Case Book combined Rule 1 - The Game, Field, and Equipment Rule 2 - Game Personnel Rule 3 - Time Factors Rule 4 - Play of the game Rule 5 - Personal and Ejection Fouls Rule 6 - Technical Fouls Penalty Enforcement
8 Terms Player Actions: clearing, riding, clamping, raking, cutter, shot, touch, gilman Loose ball, possession Players: attack, middie, long pole, goalie, In-home Field: box, endline, hole, crease, table, X, Goal Line Extended (GLE) Fouls Personal: more severe (e.g. Slash, Cross-check, Trip) Technical: less severe (e.g. Hold, Push, Offsides, Interference) Releasable, Non-Releasable (aka Locked or Full-Time) (More at e-lacrosse.com)
9 Rules 1 and 2 The Game Field & Equipment Game Personnel
13 Zones of the Field DEFENSIVE ZONE ZONE 3 ZONE 4 C
14 Required Equipment NO Hockey Helmets NO Tinted Eyeshields Helmet with face mask Mouth Guard Shoulder pads Arm/elbow pads Gloves Lacrosse stick Shoes Rib Pads are Suggested BUT Optional
15 Goalie Stick Throat Guard Chest Protector Goalies are NOT required to wear shoulder pads or arm pads 40 to 72 Additional Equipment Required for Goalies
16 Overall length: 40 to 42 (short) or 52 to 72 (long) 40 to 72 (Goalie) Max 4 long poles permitted on the field at one time Minimum of 6.5 at the widest part of the head. Minimum of 10 long to throat The Crosse
18 Equipment Equipment Inspection Each team, four times per game or by coach request Stick checks must be done at midfield Dont inspect Goalie Player Loses Equipment Illegal to play without all equipment Stop play if in scrimmage area, immediately if Goalie
20 Timing 12 minute quarters (10 for underclass) 2 minutes between periods (use your timer) Last 2 minutes - Team ahead keeps it in Running clock with 12 goal differential in 2nd half Only stops for time-outs or injuries Normal clock if gets under 12 Timeouts 2 Timeouts per half, 2 minutes long (use your timer) Coaches remain in coaching area When calling team is ready, RFP in 20 seconds (use your timer) Officials timeout
21 Overtime Overview Played at all levels 4 minute sudden victory overtime Teams get 1 time-out per overtime period. Unexpired penalties carry over to overtime. If still tied - continue with 2 minute intermission & change ends. Procedures Get captains as soon as time expires. Coin Flip Explain they will play 4 minute periods until a goal is scored. Toss coin (visitors call)... winner selects choice of goal to defend. AP carries over from game Start 2 minute timer, set game clock to 4 minutes Face-off Unless the period ended with an uneven number of players and a team had possession. Same rule as any other quarter end.
22 Injuries Stop play when appropriate: error on the side of caution Use the trainer or call 911 Dont touch or move the player Dont try to rush the player off the field Concussed or Unconscious players Tell the Coach to take a look at him Note number and game time of players with concussion-like symptoms or behaviors. Must leave the game and not return until cleared by an appropriate health-care professional. Report unconscious players and major injuries to the assigning authority after the game
23 Lightning Stop the contest at the first sign of lightning, thunder, or detection system. Clear the field. Record all info related to the game. Wait 30 minutes after the last thunder or lighting. Keep resetting the clock. Resume from point of stoppage. There are no rules stating the game is complete or official after a certain point.
25 Coin Toss Mechanics Ten minutes before game time bring the captains out. Do not use your whistle. Home team faces the table and visiting team faces away. Introduce the officials Ask the visiting captain for the call, repeat the call, toss the coin, and catch it (do not flip onto back of hand). Ask the winning captain his choice: Goal or Alternating Possession (AP) Position captains & signal to benches
26 Pre-Game Line-Up Mechanics Call the teams onto the field. Do not use your whistle. Teams should be 5 yards apart, left shoulder facing the goal they will defend. Check that goalie is on end closest to the goal he will be guarding and that the In-home is on the field and at the opposite end. Offer a short talk and have goalies cross. The In-home must be on the field at the start of the game.
28 Face-off Mechanics – Pre Whistle Make sure the box and clock is right, know if a penalty can expire during faceoff, count the players. Visually check that face-off players have: Hands around the shaft. All fingers touching the ground. Gloves not touching the head of the stick. Sticks parallel to center line. Heads of sticks vertical. Ball centered. Body to left of crosse. Everything out of the cylinder. Strings not touching the ball. Sticks and gloves up to but not touching the 4-inch-wide center line. Down, (quick adjustment if necessary), Set, (variable pause), Whistle
29 Face-off Mechanics – Post Whistle Face-off Official Watch for movement, pinning, kicking, withholding Ends when possession or ball crosses restraining line (Verbal play) Wind & verbal Possession – Blue. All players are released. If violation, signal, verbally award ball, point & quickly restart at Center X Wing official Secondary check of face-off crosses Watch for wing line violation No contact until within 5 yards of ball Watch for restraining line violation Yell Possession Color! and wind arm when either team gains possession.
30 Face-off Mechanics Players are released from the restraining line on: Possession, The ball going out of bounds, The ball crossing the restraining line, (say Play!) A whistle stopping play for a time-serving foul, or A whistle restarting play after a non-time serving foul.
34 Man-Down Face-offs Before the Face-off Make sure penalty box is right Count the field If penalty could expire during face-off, tell table & coaches player can return when: Penalty expires AND possession is called Communicate number of hot player Must stay onsides
35 Man-Down Face-offs Occur in Six Situations Period ends with an uneven penalty situation and no possession Theres a Non-Releasable penalty being served The team that is a man-down scores a goal Goal is scored with a flag down personal foul Both teams are serving and the goal releases one penalty Dead-ball simultaneous fouls with face-off pending
36 Man-Down Face-Offs F W XOXOXOXOXOXO OXOXOOXOXO X O O X O X X O X Hot player Team X is man down W moves up close to midfield to help with the offside call
38 Positioning Settled Situations - Lead Has his goal as his primary responsibility. Try not to move off the goal line extended (GLE) unless: there is a contested play near the end line or must move to get a better angle on the play. Move in and out with ball. Be as close to the crease as possible without interfering with play. Do not allow players to get behind you. Has end line responsibility on all shots (chase shots to the end line!). Return to GLE before whistling ball into play.
39 Positioning Settled Situations - Trail Watch for offsides. Watch action in his area. Report fouls to the table. Help with crease violations. Has most restarts. Watches the shooter & passer for a late hit. Always know shooters number.
41 ADAD L T T L Lead and Trail Positions Contested Loose Ball Near the End Line
42 L T Previous Lead is new Trail, and previous Trail is new Lead Lead and Trail Positions Positions on a Clear from the GLE
43 Scoring Goal Loose ball passes completely across goalline Shot or kick Goal Disallowed Period ends before ball crosses goalline Illegal crosse Offense player illegally in crease Attack player jumps or dives into crease Penalty by team on offense Head comes off crosse Contact with goalie, goal, or netting before ball crosses goalline
44 Goal Scored Mechanics – Lead Official Sounds whistle Runs to the near pipe, turns to face action in front of the goal, and gives the goal signal. Retrieves the ball from the goal (dont allow goalie tantrums!). Tosses the ball to trail official. Jogs to and takes a position at the end of the wing line. Write the number of the scorer on the scorecard.
45 Goal Scored Mechanics – Trail Official Watches the shooter for a late hit Waits for the goal signal by the Lead (dont sound your whistle unless the Lead has missed the goal). Watches the crease for fouls. Moves toward the high crease so the players know youre there. Moves in and watch action in front of the crease. Tells the Lead the jersey number of the scorer. Secures the ball from his partner and jogs to the center of the field. Steps over midfield and turns around to face the end of the field where the goal was just scored. Places the ball on the ground and straddles it while he writes the number of the player scoring the goal on his scorecard. Watches wing official for ready. Conducts face-off duties.
47 Substitution Regular Ball out of bounds on sideline (horn), after goal, penalty, timeout Special Through the substitution box Player must be off before player comes on Player coming off has the right of way No intentional delay