Presentation on theme: "A Brief History of Gaming"— Presentation transcript:
1A Brief History of Gaming Tic-Tac-Toe ’52 – first CRTTennis-for-two ’58 – pong on o-scopeSpace War ’61 – 1st widely dist.Atari’s Pong ’72 – 1st popular arcadeWump , Adventure ’72 – 1st text adventuresDeath Race ’76 – 1st controversialAtari 2600 ’77 – 1st cartridge consoleZork ’77 – 1st commercially successful text adventureSpace Wars ’78 – 1st vector arcadeSpace Invaders ‘78 – 1st high scoreMUD ’79 – 1st multi-user adventurePac-Man ’80 – most popular arcade
2A Brief History of Gaming CRASH of ’83!Nintendo ’85 – revived industryGame Boy ‘89 – 1st popular handheldDoom ’93, DKC ’94 – 1st popular 3D FPSPlaystation, Nintento 64, Sega – battle of formatEverQuest, Lineage – successful MMORPGPlayStation 2 ‘00– 1st DVD, dynamic 3DNokia N-Gage ‘03 – 1st multi-function handheldThe Elder Scrolls IV: Oblivion ‘06 – today’s State of the Art
3Nintendo Timeline 1889 – Playing cards 1960s – Light gun arcades 1970s – Oddysey distributorColor TV Game 61981 – Donkey Kong arcade1983 – Famicom (Family Computer)1985 American release of NES1991 – SNESNintendo 64 – 1st 3DNintendo Gamecube2006 – Nintendo Revolutionannual autumn open houses, which are held to show the public how safe the work going on there is, are bored with the displays of simple photographs and static equipment.His idea is to use a small analog computer in the lab to graph and display the trajectory of a moving ball on an oscilloscope
4Nintendo Milestones Longest running console manufacturer The NES introduced three very important concepts to the video game system industry:Using a pad controller instead of a joystickCreating authentic reproductions of arcade video games for the home systemUsing the hardware as a loss leader by aggressively pricing it, then making a profit on the games themselvesConsole lockout “Seal of Quality”Cartridge in N641994 Donkey Kong Country - scanned 3D model spritesannual autumn open houses, which are held to show the public how safe the work going on there is, are bored with the displays of simple photographs and static equipment.His idea is to use a small analog computer in the lab to graph and display the trajectory of a moving ball on an oscilloscope
5Sega Timeline 1940 – Standard Games formed in Hawaii 1951 – Moves to Tokyo, becomes SErvice Games (SEGA) – coin op games1965 – Merges with Rosen EnterprisesRosen leads sale to Gulf & Western1984 – Sega Enterprises Ltd. formed in Japan.1990 – Sega Genesis (16bit)1994 – Sega Channel1994 – Sega Saturn1999 – Sega Dreamcast (128bit)2001 – Multi-platform developmentannual autumn open houses, which are held to show the public how safe the work going on there is, are bored with the displays of simple photographs and static equipment.His idea is to use a small analog computer in the lab to graph and display the trajectory of a moving ball on an oscilloscope
6Sega Milestones Sonic the Hedgehog (1991) Virtua Fighter (non-violence policy)ChuChu Rocket (2000) – 1st online consoleannual autumn open houses, which are held to show the public how safe the work going on there is, are bored with the displays of simple photographs and static equipment.His idea is to use a small analog computer in the lab to graph and display the trajectory of a moving ball on an oscilloscope
7Sony Timeline 1946 – Tokyo Tsuchin Kogyo formed Repairing electrical equipment1954 – licenses transistor, makes radio,Changes name to Sony (sonus)1975 – Betamax VCR1979 – Walkman1982 – CD player1988 – 1992 Nintendo CD-ROM drives1995 – Playstation ($300M investment)2000 – Playstation 22006 – Playstation 3annual autumn open houses, which are held to show the public how safe the work going on there is, are bored with the displays of simple photographs and static equipment.His idea is to use a small analog computer in the lab to graph and display the trajectory of a moving ball on an oscilloscope
8Microsoft TimelinePaul Allen and Bill Gates develop a BASIC Interpreter for Altair 8800.1976 – Microsoft formed1981 – IBM PC released w/ Microsoft DOS1985 – Microsoft Windows1990s- Collaborates w/Sega on Dreamcast WinCE1990s – Home and Entertainment Group formedAge of Empires series, Combat Flight Simulator, Crimson Skies, Metal Gear Solid, etc.1999 – Xbox planned2001 – Xbox US release2002 – Xbox Live$1.2 billion in losses through 2/20052005 – Xbox 360The Micro Instrumentation and Telemetry Systems (MITS) develop Altair 8800, the first personal computer. It is on the cover of "Popular Electronics" along with a lenghty article. The article catches Paul Allen and Bill Gates' eyes, and they develop a BASIC Interpreter for Altair.
9Trivia Part 1The Sega Dreamcast was the first console to implement online play over a phone line, calling the system Sega Net.The Microsoft Xbox is the first system to completely support HDTV.The Magnavox Odyssey (1972) contained 40 transistors and no microprocessor. The Pentium 4 microprocessor contains 42M transistorsThe PlayStation 2 is the first system to have graphics capability better than that of the leading-edge PC at the time of its release.The Nintendo N64 was first time that computer graphics workstation manufacturer Silicon Graphics Inc. (SGI) developed game hardware.While the original Atari Football game was first created in 1973, it wasn't released until It was delayed because the game couldn't scroll the screen -- players couldn't move beyond the area shown on the monitor. When the game was finally released, it became the first game to utilize scrolling.The Atari Pong console was the No. 1 selling item for the 1975 holiday season.The first console to have games available in the form of add-on cartridges was the Fairchild Channel F console (1976).
10Trivia Part 2The PlayStation 2 is the first video game system to use DVDs.The Nintendo GameCube's 1.5G disc holds 190X more than N64.On the market 1991 till 2004, the SNK NeoGeo AES has tied the Atari 2600 ( ) as the longest supported gaming console in history.The Sega Genesis featured a version of the same Motorola processor that powered the original Apple Macintosh computer.Mattel's Intellivison system, introduced in 1980, featured an add-on called "PlayCable," which delivered games by cable TV.Nintendo's Game Boy is the most successful game system ever, with more than 100 million units sold worldwide.In the 1980s, a service called Gameline allowed users to download games to the Atari 2600 over regular phone lines. It was not a success, but did form part of the foundation for AOL.The first color portable video game system was the Atari Lynx, introduced in 1989 and priced at $149.Introduced in 1993, the 3DO was the first video game system to be based entirely on CD technology.The Sony PlayStation was originally intended as a CD add-on to the Super Nintendo. When licensing problems and other issues arose, Sony decided to develop the PlayStation as a machine of its own.
116th Generation Consoles Sony PlayStation 2Processor 128-bit "Emotion Engine" 300 MHz3.2 GB per second bus"Graphics Synthesizer"150 MHz, 4 MB VRAM75 million polys per secondAudio: SPU2 (+CPU), 48 channels, 2 MB memoryRAM: 32 MB RDRAMProprietary 4.7-GB DVD and original PlayStation CDsDrive bay (for hard disk or network inteface)Controller: Two controller ports, "Dual Shock 2" analog controllerOther features:Two 8MB memory card slotsOptical digital outputTwo USB ports, 1 FirewireSupport for audio CDs and DVD-VideoNintendo GameCubeProcessor: "Gekko" IBM Power PC 485 MHz2.6 GB per second bus"Flipper" ATI graphics chip162 MHz, 1 MB embedded texture cache 3 MB SRAM12 million polys per secondAudio: Special 16-bit digital signal processor, 64 channelsRAM: 40 MBProprietary 1.5-GB optical discController: Four controller ports, Wavebird wireless controllerHandle for carryingTwo slots for 4-MB Digicard Flash memory cards or a 64-MB SD-Digicard adapterHigh-speed parallel portTwo high-speed serial portsAnalog and digital audio-video outputsMicrosoft XboxProcessor: Modified Intel Pentium III 733 MHz6.4 GB per second busCustom nVidia 3-D graphics250 MHz125 million polys per secCustom 3-D audio processorRAM: 64 MB UMAProprietary 4.7-GB DVD10/100-Mbps Ethernet, 56K modem (optional)Controller: Four game controller ports8-GB built-in hard drive5X DVD drive with movie playback8-MB removable memory cardExpansion port
127th Generation Consoles Sony PlayStation 3Processor: 3.2 GHz PPC w/ 7 SPEs codenamed "Cell“ 218 GFLOPS, 18 billion dot products per secondMemory: 256MB 3.2GHz, 256MB 700 MHzGPU: RSX 550 MHz NVIDIA (based on G70 architecture), 1.8 TFLOPS (theoretical), 74.8 billion shader operations per second, 33 billion dot products per second, 255GFLOPs 32bit programmable shaders, Distinct Pixel & Vertex Shaders, SM3.0Audio: 5.1 DigitalControllers: Seven wireless devices over Bluetooth 2.0, Six USB 2.0 ports, Three Ethernet portsMedia: At least 2x (9 MB/s or 72 Mbit/s) Blu-ray Disc DVD, CD-ROM Detachable HDD, Memory Stick standard/Duo, SD standard/mini CompactFlash (Type I, II)Storage: Detachable 2.5” 60 GB hard drive with LinuxOnline Service: PlayStation Network PlatformNintendo RevolutionProcessor: Codenamed “Broadway” (IBM)Memory: 1T-SRAM by MoSysGPU: Codenamed “Hollywood” (ATI)Audio: unknownControllers: Four wireless, devices over Bluetooth, Two USB 2.0 ports, Four GameCube Controller ports, Two GameCube Memory card portsMedia: Propreitary CAV 12 cm Revolution optical disk, 8 cm GameCube optical disk, DVD, CD-ROM, SD/MMC cardStorage: 512MB built in Flash MemoryOnline Service: Nintendo Wi-Fi Connection, includes Virtual ConsoleMicrosoft Xbox 360Processor: 3.2 GHz PPC Tri-Core codenamed "Xenon" 115 GFLOPS 9.6 billion dot products per secondMemory: 512MB 700MHz shared between CPU & GPU, 10MB Embedded eDRAMGPU: 500 MHz ATI, 1.0, 48 billion shader operations per second, 24 billion dot products per second, 240GFLOPs 32bit programmable shaders, Unified Shaders, SM MB eDRAM (internal bandwidth of 256GB/s)Controllers: Four Wireless devices over 2.4 GHz RF, 3 USB 2.0 Ports, 1 Ethernet PortMedia: 12x (8.2–16.5 MB/s or 65.6–132 Mbit/s) DVD CD-ROMStorage: Optional Detachable HDD, USB Mass Storage DevicesOnline Service: Xbox Live