Presentation on theme: "Xtreme South Football League 5 Man Mechanics"— Presentation transcript:
1Xtreme South Football League 5 Man Mechanics Edited by David SmithDirector of OfficialsJanuary 2012
2XSFL Mechanics – 5 man Coin Toss Breaking the Star Before Kickoff After KickoffBasic Scrimmage PositionPrior to the SnapRunning Plays
3XSFL Mechanics 5 man (cont’d) Passing PlaysScrimmage KicksSK’s - Field Goals & Try AttemptsSK’s – Field Goals & Try FakesGoal Line – Inside 10 yard lineMeasurements
4Coin Toss Referee / Umpire PRESS BOX Position on the 45 yard lines on press box side.R on the right hand side facing mid field.When LJ and BJ have captains ready, Jog out to middle of field togetherLJG GG GRUIt is not necessary to wait for KICKER to be ready. Some can take an inordinate amount of time. Make your decision based on your tempo and not the kicking team.HBJ
5Coin Toss Referee BJ / LJ PRESS BOX Will motion for Captains to come outBJ / LJHave captains aligned with speaking captain on end next to Referee Escort Captains to the top of the numbersRelease captains on to R / UThen move over to the 50 at top of the numbersPRESS BOXLJG GG GRUIt is not necessary to wait for KICKER to be ready. Some can take an inordinate amount of time. Make your decision based on your tempo and not the kicking team.HBJ
6Star Positions Line Judge PRESS BOX Will bring football in from the home team side and give to Back JudgeAfter final instructions from RefereeALL Break and hustle to Kickoff PositionsLJG GG GBJRUHIt is not necessary to wait for KICKER to be ready. Some can take an inordinate amount of time. Make your decision based on your tempo and not the kicking team.
7Before Kickoff Back Judge PRESS BOX Position on K’s free-kick line Hand ball to kicker and advise Referee location.Inform K to wait for RFP signalCount K PlayersMove to sideline on press box sideHold hand in the air to inform Referee when readyPRESS BOXG GG GBJ
8Before Kickoff Line Judge PRESS BOX Position on R’s 10 yard line on press box sideCount R PlayersEnsure coaches, players, substitutes are in proper locationHold hand in air to inform Referee when readyPRESS BOXLJG GG G
9Before Kickoff Linesman PRESS BOX H Position on R’s 10 yard line with line-to-gain equipmentEnsure coaches, players, substitutes and others in proper locationCount R PlayersHold hand in the air to inform Referee when readyG GG GH
10Before Kickoff Umpire PRESS BOX U Move to R’s Free Kick line opposite the press box on side lineEnsure coaches, players, substitutes and others in proper locationCount K players and signal to Back JudgeHold arm in air to inform Referee when readyG GG GU
11Before Kickoff Referee PRESS BOX Position near R’s 5 yard line center of fieldCount R Players signal to H and LCheck other officials in position and signal ball ready for playMake sure K has at least 4 players on either side of ball when kickedLJBJG GG GRIt is not necessary to wait for KICKER to be ready. Some can take an inordinate amount of time. Make your decision based on your tempo and not the kicking team.HU
12After Kickoff Referee PRESS BOX Watch blocks Kicks middle, start clock when kick is touched (other than first touching by K)Cover goal linePick up runner and follow until released to covering officialWatch blocksNo more than 2 players may be wedge blocking for RIf Kick is caught in end zone it may be returnedPRESS BOXG GG GRRemember that clock does NOT start if ball is first touched by K within the first ten yards, though clock will start (and then stopped) if touched by R). If ball is touched by K AFTER the first ten yards, the clock WILL start at the spot of first touching by K.
13After Kickoff Referee PRESS BOX R If kick goes OOB determine if touched by R inboundsIf kick touches ground then goes into end zone or receiver catches in end zone and takes a knee, move in front of receiver, sound whistle, signal touchbackKicks outside inbounds lines, move cautiously with playObserve actions behind play and clean up. Watch blocksAfter KickoffPRESS BOXG GG GR
14After Kickoff Line Judge PRESS BOX LJ BJ On deep kicks to corner move toward pillion to rule on kick OOB or Touchbackobserve blocks on 2 widest K players on your sideOn kicks middle or your side, start Clock when kick is touched (other than first touching by K) observe blocks on 2 widest K players on your sidePick up runner and follow until released to Back JudgeKicks opposite side, move cautiously with play observe actions behind play and clean upAfter KickoffPRESS BOXLJBJG GG GRemember that clock does NOT start if ball is first touched by K within the first ten yards, though clock will start (and then stopped) if touched by R). If ball is touched by K AFTER the first ten yards, the clock WILL start at the spot of first touching by K. The starting and stopping of the clock MUST be discussed in the pregame.
15After Kickoff Linesman PRESS BOX H U On deep kicks to corner move toward pillion to rule on kick OOB or TouchbackOn kicks middle or your side, start Clock when kick is touched (other than first touching by K) observe blocks on 2 widest K players to your sidePick up runner and follow until released to UmpireKicks opposite side, move cautiously with play observe actions behind play and clean upAfter KickoffPRESS BOXG GG GHU
16After Kickoff Umpire PRESS BOX Watch for free-kick line infractions (LBF drop flag)Be Alert for first touching by K prior to R’s free-kick line and bean bag if necessaryDetermine if kick goes OOB and flag if not touched by RPick up runner from Linesman on long runsPRESS BOXG GG GRemember that clock does NOT start if ball is first touched by K within the first ten yards, though clock will start (and then stopped) if touched by R). If ball is touched by K AFTER the first ten yards, the clock WILL start at the spot of first touching by K. Again – officials covering K & R restraining lines should be aware NOT to start the clock in the first ten yards if touched by K. However; if touched by R, clock will start.U
17After Kickoff Umpire PRESS BOX U Kick Opposite Side Move cautiously toward play being ready to rule on your sideline if play reverses (Stay wide)Observe action of players in your area watch for fouls away from the ballHelp Back Judge with goal line on long runsPRESS BOXG GG GIt is important to MAINTAIN proper spacing as you flow downfield. As you flow downfield make sure that you have an awareness when the play starts coming back towards you. Try to maintain at least a 10-yard cushion between yourself and the other sideline official so you don’t “run-up” on him.U
18After Kickoff Back Judge PRESS BOX LJ BJ Watch for off sides by the kicking team (LBF drop flag)Watch action on or by kicker (Cheep Shots)Determine if kick goes OOB and flag if not touched by RMove down sideline while watching for foulsKeep spacing with Line JudgePick up runner from Line judgeresponsibility for the goal line on long returnsAfter KickoffPRESS BOXLJBJG GG GIt is important to MAINTAIN proper spacing as you flow downfield. As you flow downfield make sure that you have an awareness when the play starts coming back towards you. Try to maintain at least a 10-yard cushion between yourself and the other sideline official so you don’t “run-up” on him.
19Obvious Onside Kick Alignment PRESS BOX Umpire will move up to Kickers free kick line Opposite the press box with BJH / LJ will move up to Receivers free kick lineBe alert for first touching with bean bag in hand raise hand when readyReferee take normal position deep. Check that all officials are ready, then give RFPPRESS BOXLJBJG GG GRIt is not necessary to wait for KICKER to be ready. Some can take an inordinate amount of time. Make your decision based on your tempo and not the kicking team.HU
20Basic Scrimmage Position RefereeA’s backfield 14 – 16 yards behind LOS* on Throwing arm side of QB outside TEMust be able to view tackle on your side** and footballKeys Snap, Tackle, BallUmpire5 to 8 yards off ball as to not interfere with vision or movement of Linebackers or defensive backs.GGRUPASSING ARM MECHANICS – Referee is recommended that he be on the passing arm side of field, DEPENDING on field position (this can be at Referee’s discretion).Note that the R & U MUST discuss which tackle they will observe. There is flexibility in this mechanic based on comfort level(s) of respective officials.
21Basic Scrimmage Position LJLinesman & Line JudgeStart on side line OFF the field straddling line-of-scrimmage.Back Judge25 yards off the ball AND always deeper than deepest backGGRBJUIt is IMPORTANT that you start OFF the field of play.H
22Prior to Snap (All Plays) RefereeDeclare ball ready-for-playCount A players signal to UmpireCheck that all A players are set for one second prior to snap.Watch for snap infractions, illegal shifts, and false startsGGR
23Prior to Snap (All Plays) UmpireVary position to not block view of B players or allow A to use you as interferenceCount A Players signal to RefereeCheck five players on line numbered 50-79Be ready to rule on snap infractions, false starts, encroachments, disconcerting signals by defense and be aware of B players line up in free blocking zoneKeys center and two guardsGGU
24Prior to Snap (All Plays) Linesman & Line JudgeCheck down number on box and signal downExtend arm back with fist extended toward backfield to indicate A player closest to you off the LOSCheck to see if all backs, flankers, split ends in legal position and check eligibilityDetermine if player in motion’s movement is legalLJGGIt is important that when extending arm backward with palm open that this be done PRIOR to snap. IF all shifts and/or movements have taken place, then it is recommended that you drop this indicator if you feel snap is imminent.H
25Prior to Snap (All Plays) Linesman & Line JudgeCheck for no more than 4 in the backfieldHelp in determining false start, encroachment, interference with snapCount players of team on your sideline and be alert for illegal substitutes signal to Back judge when on DefenseLJGG1234H
26Prior to Snap (All Plays) Back JudgeResponsible for 25 / 40 second countProvide a visible count of the last 5 seconds when 25 / 40 second field clock is not utilizedCount B players signal to Linesman or Line Judge witch ever team is on DefenseTurn stance slightly to strength of formation Linesman and Line Judge will key off of you to determine their keys for pass coverageGGBJ
27Keys and Priorities (All Plays) Balanced FormationThese are initial keys until play develops then use man/zone/man coveragegeneral zones are shown hereWhen no strength is declared, Line Judge side considered strengthBack Judge Key: End Line Judge side with ZoneLinesman Key: End on his side with ZoneLine Judge Key: First back out to his side with ZoneLJBack Judge ZoneGGLine Judge ZoneBJLinesman ZoneH
28Keys and Priorities (All Plays) LJStrength to LinesmanBack Judge Key: Widest Receiver on Lineman’s sideLinesman Key: Second receiver in on his sideLine Judge Key: End his sideMan/zone/man as play developsGGBJH
29Keys and Priorities (All Plays) LJStrength to Line JudgeBack Judge Key: Widest Receiver on Line Judge sideLinesman Key: End his sideLine Judge Key: Second Receiver in on his side of formationMan Zone Man as play developsGGBJH
30Keys and Priorities (All Plays) “Trips” FormationBack Judge Key: Two outside receiversLinesman Key: End his sideLine Judge Key: Inside receiver his side formationMan Zone Man as play developsNote: Reverse coverage for trips formations to Linesman sideLJGGBJH
31Keys and Priorities (All Plays) “Spread FormationNote: Formation is balanced Back Judge favors Line Judge sideBack Judge Key: Two outside receiversLinesman Key: End to his sideLine Judge Key: End to his sideMan Zone Man as play developsLJGGBJH
32Keys and Priorities (All Plays) MotionInitial Coverage same as Strength to LinesmanMotion to Line JudgeBack Judge Key: Change to Man in Motion keeps him all the wayLinesman Key: Change to End his sideLine Judge Key: End his sideNote H has motion man turning up before the snap. His initial move was away from H. He will keep this responsibility until the snap. Reverse if motion the other wayLJGGBJH
33Keys and Priorities (All Plays) MotionInitial Coverage same as Strength to LinemanMotion to Line JudgeNote: Back Judge turns to Line Judge side to indicate strength and coverage changeLinesman: Switches to end on his side when motion man crosses centerLine Judge: Keeps end on his sideBack Judge: switches from end on Linesman side to motion man when he crosses centerLJGGBJH
34Running PlayRefereeKey Snap then tackle to your side for initial run/pass readResponsible for QB and action around him to the neutral zoneAssist Umpire with watching blocks at point of attack on LOSGGRNOTE: It is acceptable to R to key in on near side tackle if R & U have discussed this change in coverage. This change allows R to focus on his side of the line of scrimmage and NOT reach across players to view the tackle on opposite side.
35Running PlayRefereeMove behind play toward side of field where play advances and cover runner until reaching neutral zone or if down near line-of-scrimmageWatch action behind ball and away from runner, action on quarterback, and backward or forward passes.If runner goes out of bounds near LOS assist with bringing players and football back onto fieldGGR
36RefereeWhen ball is dead, move to location and signal next downHelp relay ball and assist umpire with spotIf first down, stop clock and signal. First DownIf Offense is substituting players hold Umpire over ball with both fists extended to give Defense time to match upMake sure all officials ready to go before signaling ball ready for playNote: Ready for Play not necessary when 40 Second play clock is runningRunning PlayGGR
37Running Play Umpire Key Center and two guards Read point of attack (POA)Watch line play for illegal action around ball carrier and in free blocking zoneMove accordingly depending on play working inside outBe alert for fumbles beyond neutral zone and help determine who gains possessionAfter play spot ballGGU
38Running Play Linesman Action toward you Work OFF the field Observe actions of linemen your side and blockers in front of ball carrierPick up responsibility of ball carrier, mark forward progress and stop clock if out of bounds hold spot and watch action out of boundsStop clock if ball carrier crosses line to gainGGNOTE; It is critical that wing officials start (and preferably stay) OFF the field. Ok to trail play by 3 to 4 yards to clean up. GOAL LINE will be covered in other sections.H
39Running Play Linesman Action away from you Move cautiously down field be ready for reverse actionObserve action behind playBe ready to help with forward progress spotAccordion in after play to clean up action, then move back to position on sidelineGGH
40Running Play Line Judge Action toward you Work OFF the field LJ Observe actions of linemen your side and blockers in front of ball carrierPick up responsibility of ball carrier, mark forward progress and stop clock if first down. When out of bounds hold spot and watch action out of boundsStop clock if ball carrier crosses line to gainLJGGNOTE; It is critical that wing officials start (and preferably stay) OFF the field. Ok to trail play by 3 to 4 yards to clean up. GOAL LINE will be covered in other sections. REMEMBER – if play goes OOB wing must pivot, while turning back to FOP, and continue coverage protecting the player who went OOB. Secondary support will be coming from BJ, R and/or U.
41Running Play Line Judge Action away from you Move cautiously down field ready for reverse actionObserve action behind playBe ready to help with forward progress spotIf the dead ball spot is near or beyond the line to gain stop clockAccordion in after play to clean up, then move back to position on sidelineLJGG
42Running Play Back Judge Work inside out Move to maintain triangle coverage with Umpire, Linesman or Line Judge on runs to side zonesWork play to sideline and move into dead ball area assisting covering officialOn out of bounds runs hustle over to assist with getting players and ball back onto fieldGoal line responsibility on long runsLJGGUBJ
43Passing Plays Referee Key tackle to your side Watch blocking Remain wider and deeper than passerIf QB scrambles go with him he is your main responsibilityAfter pass released, verbally alert defenders and observe action on passer not ballHelp determine pass forward or backwardGGRR & U may change Tackle responsibilities (near side versus opposite) if coverage has been discussed in pregame.
44Passing Plays Referee R Sole responsibility for intentional grounding; however, can get assistance from covering officialDetermine if passer crosses neutral zone or outside tackle boxContinue to observe action behind neutral zone before leavingNote: It is not intentional grounding if passer is outside tackle box and pass must cross LOSGGRU should take primary responsibility for this coverage since U is moving towards LOS during passes. This should be a collaborative effort between U & R for any illegal forward passes.
45Passing Plays Umpire U Watch for Illegal contact in free blocking zone Move towards line-of-scrimmage (LOS)Observe action of players in and just behind neutral zoneAssist Referee in determining if forward pass released beyond neutral zoneGGU
46Passing PlaysUmpireKnow if ball tipped at line-of-scrimmage (if so – give tipped signal)Pivot after pass crosses neutral zone and assist on determining catch or no catchGGUmpire assistedpass coverageZoneU
47Passing Plays Linesman & Line Judge Observe offense for illegal formation and ineligible receivers.Watch initial action off line for defensive holding especially if defender is pressingMove downfield cautiously (7-10 yards) on passes . Be ready to adjust back for runBe ready to rule on pass incomplete / complete and interferenceNote: You have out of bounds and spot all the way to goal linePassing PlaysLJGGH
48Passing Plays Linesman & Line Judge LJ R U H If ball intercepted, observe action until ball is dead, covering official stop clock and signal first down, if inside defensive 5 yard line, be ready to rule on momentumIf incomplete pass in your area, sound whistle and signalBe alert for illegal passesRule on touching or catching by ineligiblesLJGGRUH
49Passing Plays Back Judge BJ Retreat to be in position behind deepest receiverResponsible for deep receiversBe ready to rule on complete / incomplete pass and interferenceMove to goal line or end line if either is threatenedGGBJREVIEW OPI & DPI criteria.Pass Interference BasicsPass interference is interfering with an ELIGIBLE opponent’s opportunity to move toward, catch or bat the pass,Pass Interference rules ONLY apply beyond the NZ when a LEGAL FP crosses the NZ,In most cases, PI will involve CONTACT between two opponents, though it is NOT required (see faceguarding). Act must occur inbounds and beyond NZIt is NOT PI is contact is unavoidable and it results from a simultaneous and bona fide attempt by both players to reach, catch, or bat the pass.NEW RULE CHANGE; It is NOT PI if contact occurs away from direction pass is thrown.Catchability is NOT considered in high school footballThere can be NO PI behind the NZ
50Scrimmage Kick Referee R Position 5 yards behind and 7 to 9 yards on kicking foot side of kicker turned at a 45 degree angle toward snapperBe able to see ball, backs and blocksWatch for fouls behind neutral zone and roughing / running into kickerBe alert for blocked kicks and recoveryG GG GR* Set at an approximately a 45 degree angle to keep entire play in front of R
51Scrimmage Kick Referee R After ball crosses neutral zone, observe line play and move down field slowlyBe ready to pick up runner on long returns and continue with him to goal lineNote: Referee has goal line on blocked kicks and long kick returnsG GG GR
52Scrimmage Kick Referee If ball kicked out of bounds in flight, move to spot where ball was kicked from and raise arm to assist the covering official with out of bounds spotIf no foul, signal linesmen and line-to-gain equipment into position for next playMake sure all officials ready prior to giving ready-for-play signalLJG GG GRH
53Scrimmage KickUmpirePosition 7-9 yards deep, on Line Judge side keeping ball in viewCheck numbering exceptionsAfter snap, step toward neutral zone watching for possible roughing of snapper, then shift to blocking actionG GG GUWant U at least 7- 9 yards behind LOS because of criss-crossing of lineman as they move downfield for both coverage and return.
54Scrimmage Kick Umpire G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G Assist Referee with short or blocked kicksOnce kick crosses neutral zone, pivot and observe blocks downfield and players away from ballU
55Scrimmage Kick Linesman BJ H Determine if kick crosses NZ if not punch back to let everyone know that ball may be advanced by either team.Hold line-of-scrimmage until ball crosses then move slowly down field and keep spacing with Back Judge on long return assist with Goal line coverage.Grounded kicks out of bounds close to you, mark spot and observe actionScrimmage KickG GG GBJMake sure you know where BJ is located AND maintain no closer than 3 to 5 yards distance.H
56Scrimmage Kick Linesman H Help Referee with short or blocked kicks and note spot of recoveryOn short kicks to your side, bean bag spot of first touching and end of kickBe ready for fair catch on short kicks to your side and blow whistle only after kick is securedG GG GH
57Scrimmage Kick Linesman BJ H Observe blocks on 2 widest players on kicking teamRoutine kick, move downfield cautiously observe action in front of ball carrierMove with runner to your sideline and follow to goal lineOnly move line to gain equipment when sure no foul on play and signaled by RefereeG GG GBJH
58Scrimmage Kick Line Judge LJ BJ Initial Position on line of scrimmage Move down field after snap.Observe blocks on 2 widest players on kicking teamMark end of short kicks to your side only drop bean bag if in side zone right in front of youPick up responsibility for ball carrier from Back Judge on returns to your sideScrimmage KickLJG GG GBJ
59Scrimmage Kick Line Judge LJ If out of bounds in flight, move past where ball went out and walk forward until Referee spots youOn grounded kicks out of bounds, mark spot and observe actionOn return to Linesman side, move slowly behind play observe all actionLJG GG G
60Scrimmage Kick Line Judge LJ If K first to touch, mark spot of first touching with bean bagIf fair catch is signaled on short kicks to your side, sound whistle after kick is complete (know when Kick ends), and mark spotIf muffed, sound whistle when ball is recovered. Clean up rough playLJG GG G
61Scrimmage Kick Back Judge BJ Position 5 yards behind deepest receiver and 5-7 yards to Linesman side of field and in position to cover goal lineCarry bean bag in handBe ready to rule on momentum inside 5 yard lineObserve action by receivers (valid or invalid fair catch signals)G GG GBJ
62Scrimmage Kick Back Judge BJ Drop Bean Bag to mark end of kick Maintain responsibility of ball carrier on returns up the middle and to your side until released to other officialIf K first to touch, mark spot of first touching with bean bagIf fair catch is signaled, after kick is complete sound whistle (know when Kick ends), and mark spotBe ready for muffG GG GBJMUST make sure that as covering official you do NOT blow whistle prior to end of kick. Must be aware of potential for a muff. Be deliberate with your whistle
63Field Goal and Try Attempts (all) RefereePosition even with and 7-9 yards to side of kicker facing holder turn at 45 toward the snapperObserve Kicker, Holder, and opposite side tackleBe ready for fumble or fakeAssist Line Judge / Linesman with side line if run developsRule on roughing kicker / holder (Do not fallow the ball)GGRR needs to be NO closer than hash marks, DEPENDING on the placement of kick attempt. Make adjustment for ball/kick location
64Field Goal and Try Attempts (all) RefereeAll field goal’s and try’s are live balls in the XSFL be ready to cover goal line at other on fire plays of if kick is blockedSignal score or no score after receiving signal from Back Judge / Line JudgeGGR
65Field Goal and Try Attempts (all) UmpirePosition 5-7 yards deep on Line Judge side keeping ball in viewCheck numbering exceptionsAfter snap, step toward neutral zone watching for roughing the snapper.After kick crosses end line move in to break up rough playGGU
66Field Goal and Try Attempts LJ /BJInitial positions under uprights. Rule on kick to your upright. BJ has cross bar, and sounds whistle when ball crosses end lineSignal score for successful or unsuccessful for no scoreLinesmanPosition on line of scrimmage. Watch line playALL If run or pass develops handle as goal line playGGLJUBJRH
67Field Goal and Try Attempts (all) Back JudgePosition under uprights with LJSound whistle when ball crosses plane of end line and rule on kickSuccessful signal score, unsuccessful, signal no score and if field goal attempt, signal touchbackIf field goal does not cross plane, handle as scrimmage kickIf field goal bounces across goal line sound whistle and signal touchbackInside 25 yard lineGGLJBJBJ position will vary depending on which wing official comes underneath
68Field Goal Attempt 25 yard line + LJBack JudgeInitial position will be in center of CrossbarWill have responsibility of BOTH uprights!BJ will slide to challenged upright to make appropriate rulingH/LJ will have “normal” LOS positionsGGBJR will ONLY have K/H responsibilityH
69Goal-Line Plays (Inside 10 yards) RefereeSame Coverage as Running and Passing Plays.UmpireMove to goal line AFTER ball is snapped depending on initial position. Do not give touchdown signal. communicate with wing officials if you know score was madeH / L JMove to goal line and work back on playReferee has goal line on change of positionLJGGRUBJREMEMBER that R has no LOS responsibility, therefore there is no reason to come charging up to LOS. R is responsible for 90 yards behind him so R should move with deliberateness AFTER play is deadWing officials MUST be at Goal Line BEFORE ball crossesH
70Goal-Line Plays (Inside 10 yards) Back JudgeEnd line responsibilityAll OfficialsONLY signal Touchdown if you see ball cross goal line (primary coverage is wing officials – U should communicate only)Do NOT mirror signalCommunicate on dual coverage areasLJGGRUBJH
71Measurement Line Judge Linesman Umpire Referee R LJ U BJ H Align Linesman up with line and ball on chain side of ballBack JudgePlace down box at front rod to hold spot of chains as back upLinesmanClip chains on back side of line. Walk chains out, place clip on line and holdUmpireAfter Linesman ready, pull chainRefereeDetermine if ball is across line-to-gainMeasurementGGRLJUBJThis is a deviation from the Mechanics Manual for Back Judge and Umpire and IS an acceptable mechanic, if discussed during pregame so that when measurement(s) take place, transition is seemless.3H