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Understanding Design Body Types. Learning Targets List appropriate clothing choices for different body shapes and sizes.

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Presentation on theme: "Understanding Design Body Types. Learning Targets List appropriate clothing choices for different body shapes and sizes."— Presentation transcript:

1 Understanding Design Body Types

2 Learning Targets List appropriate clothing choices for different body shapes and sizes.

3 Shape & Size Keep body height, shape, and size in mind when choosing clothing that emphasizes your best features. Frame Size Ratios Geometric Shape

4 Frame The skeletal structure of the bones. Small Medium Large Can use wrist size to determine frame size. HeightWrist size for small frame Wrist size for medium frame Wrist size for large frame FM under 52 Less than to 5.75 Over 5.75 FM 52–55 Less than 6 6 – 6.25 Over 6.35 FM over 55 Less than – 6.5 Over 6.5 Males over – – 7.5 Over 7.5

5 Size Ratio The waist divides the upper and lower portions of the body. Two people of equal height may not have the same size ratio between the upper and lower portions of the body. Long upper body and short legs vs. short upper body and long legs Various arm lengths

6 Geometric Shape Body shape can be thought of as triangular, rectangular, hour- glass, etc.

7 Understanding Design Elements of Design

8 Learning Targets Define the elements of design. Demonstrate the use of design elements in choosing and creating fashions.

9 The Elements of Design Line Shape Space Texture Pattern

10 Line Defined: a series of points connected to form a narrow path. Straight, Curved, or Zig-Zag 3 directions Vertical, Horizontal, or Diagonal Used for different effects Line can emphasize or minimize portions of a persons body. The eye naturally finds the dominant line in a garment Direction, thickness of the lines, and the amount of space between the lines create different illusions

11 Using Various Lines Straight Formal, crisp, seen in classic or conservative designs Business suits have clean, straight lines Seen in striped and plaid patterns Curved Give a feeling of movement Used to create a casual image Adds softness and roundness to a garment Found in necklines, lapels, ruffles, and scalloped edges Zigzag Eye must change direction to follow zigzag lines Gives a feeling of excitement or drama Seen on sweaters or on a garments trim

12 Lines and Illusions Vertical Lines Lead the eye up and down giving the illusion of more height and less width Can be used to create a taller, thinner look Give a feeling of strength, dignity, and formality

13 Lines and Illusions Horizontal Lines Moves the eye from side-to-side Gives the illusion of width rather than height Two-piece outfits and contrasting belts divide body length with horizontal lines Create a feeling of stability and restfulness

14 Lines and Illusions Diagonal Lines Add movement and excitement to clothing Effect depends on the slant of the line Zigzag diagonal lines create the most excitement

15 Shape Defined: the outline that forms when one or more lines come together to enclose an area. Also known as a silhouette 4 basic garment shapes Natural Tubular Bell Full

16 Natural Shape Follows your bodys outline Fit close to the body and emphasize the natural waistline Worn most easily on average body sizes

17 Tubular Shape Rectangular with vertical emphasis Undefined waistline Adds height and thinness to the body Ex: t-shirt dress, straight-leg pants, and tailored business suits

18 Bell Shape Moves outward from the body in a triangular shape Can add or subtract width depending on where the top and the bottom of the bell hit Ex: A-line skirts & dresses and flared pants & jackets

19 Full Shape Horizontal and curved lines Make the body look larger Ex: gathered skirts & dresses, full sleeves, and pants with wide legs

20 Space Defined: the area inside the shape. Internal lines, either structural or decorative, that divide the space on a garment Seams provide inner spaces Decorative stitching and trims also divide space Ex: lace down the front of a blouse

21 Texture Defined: the surface characteristics that determine the look and feel of an object. Texture results from fiber, yarn, construction, and finish used. Determines how a fabric moves when worn and can affect the overall way a garment looks on the body. Soft or crisp, smooth or nubby, dull or shiny.

22 Pattern Stripes, plaids, geometrics, florals, scenics, borders, etc. Large or small Even or uneven Light or dark Spaced or clustered Muted or bold Small pattern decrease in apparent size while large pattern increases it Widely spaced designs can make you seem larger as it draws the eye across the distances from one part of the pattern to the other

23 Understanding Design Principles of Design

24 Learning Targets Define the principles of design. Demonstrate the use of the principles of design in choosing and creating fashions.

25 Principles of Design Proportion Balance Emphasis Rhythm Harmony

26 Proportion Defined: how separate parts of a garment relate to each other and to the whole in size. Parts with somewhat unequal sizes look best together. Clothing looks best when its in proportion to your own size Small-framed person might avoid large, overpowering details such as collars & pockets Large-framed person might avoid tiny details

27 Proportion

28 Balance Defined: when the spaces on both sides of a central line, real or imagined, appear equal. A balanced design gives a feeling of stability. Can be achieved in different ways Symmetrical Asymmetrical

29 Symmetrical Balance When the spaces on each side of a garment look just the same. Gives a formal or tailored look. Ex: a shirt with two identical sides divided but a center front closing. Ex: a skirt with a center front seam that divides two similar sides.

30 Asymmetrical Balance Dont look the same on each side of the real or imagined central line. Add interest or a sense of excitement Has an informal look Often more difficult and costly to make Ex: a wrap skirt Ex: A colorful pocket on one side and two vertical stripes on the other

31 Emphasis Defined: the part of the design that draws attention. The focal point of the design The part of the outfit that catches your eye first Can be accomplished with color, line, texture, design details, trims, and accessories Ex: a colorful belt emphasizes the waistline Ex: a contrasting color draws attention toward the face

32 Rhythm Defined: carries the eye through a regular pattern produced by design elements. Repetition Radiation Gradation Good rhythm is apparent when the lines of an outfit work well together. Ex: when stripes and plaids dont match at seam lines it breaks rhythm

33 Repetition Defined: a pattern repeats itself. Ex: rows of stripes, polka dots, etc.

34 Gradation Defined: A gradual change in pattern. Ex: change of size or color. Light to Dark Thin to Thick Small to Large

35 Radiation Defined: Lines or patterns flow from a central location.

36 Harmony Defined: when all parts of a design blend well together. The elements relate in a unified way. Each part looks like it belongs and the result is eye- catching.


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