border operations (editable poly) borders are open conditions transforms cap chamfer extrude bridge connect
face operations (editable mesh) transforms extrude bevel
polygon operations transforms extrude extrude along spline bevel hinge bridge outline create edit triangulation
general operations attach / detach slice uses a plane cut freeform edge by edge normal smoothing material IDs
box modeling technique control segmentation manipulate sub-objects directly grow geometry from the closest base primitive subtractive operations based on segmentation – avoid booleans control open conditions watertight is desired
rendering primer Scanline Renderer no real-scale units architectural or standard base material types default UI switcher
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