Presentation on theme: "QuestDirect.org Time and Labor Best Practices: Work Smarter! Emtec, Inc.; Laura Tramutolo July 23-25, 2013."— Presentation transcript:
QuestDirect.org Time and Labor Best Practices: Work Smarter! Emtec, Inc.; Laura Tramutolo July 23-25, 2013
QuestDirect.org APRIL 7-11, 2014 Sands Expo and Convention Center Las Vegas, Nevada QuestDirect.org/COLLABORATE COLLABORATE 14- Quest Forum is THE source for PeopleSoft roadmaps & news. It matters where you register! All PeopleSoft education and events run through Quest
QuestDirect.org Agenda Building the Foundation Dismantling the Myth Enhancing the Overall Work Experience
QuestDirect.org BUILDING THE FOUNDATION Cart before the horse – what do you expect to achieve, end result
Building the Foundation Creating the Blueprint Draw it before you build it –Expectation, end result –Start with the basic requirements –What are the drivers? –Regulations, Compliance –Geography –Bargaining Units, Business Units –Workforce Defining Time Reporters –Exempt, Nonexempt, Hourly and Salaried Type of time being reported or captured Method of time collection Pass Time to Payroll Workgroups and Taskgroups –Compensation –Allocation Change Management –Early notification –Feedback
QuestDirect.org Building the Foundation – Required Set Up and Optional Set Up
QuestDirect.org Building the Foundation – Defining Time Reporters Salaried, Exempt, Salaried Nonexempt –Exception Reporters can also be positive reporters –Elapsed –Schedules Standard 40 hour work week –Labor dilution and distribution –Workgroups and Taskgroups –Report Exception time (other than Regular & Overtime) –Web clock, online timesheet, schedules –Time passed to Payroll? Hourly, Nonexempt –Positive Reporters –Punch can also report elapsed time –Schedules Variables –Labor Distribution –Workgroups and Taskgroups –All time being captured/reported –Time Clocks, online timesheet, schedules –Time passed to Payroll
QuestDirect.org Building the Foundation – Workgroups and Taskgroups Workgroups –One per Empl Record –Exception or Positive reporters –Time Reporting Codes Paid vs. Unpaid –Rules –Schedules –Approvals Taskgroups –One per Empl Record –Categories (Entities) Ability to drill down –Default Task profile Hired into –Additional Task profiles Project based Task based
QuestDirect.org DISMANTLING THE MYTH Too complicated, Too much maintenance, It never worked before
QuestDirect.org Dismantling the Myth Simply a Tool Built to your organizations requirements –Expectation, end result –Required vs. optional –What are the drivers? –Regulations, Compliance –Geography –Bargaining Units, Business Units –Workforce High-level or granular reporting –Type of organization Assembly Office Dynamic or Static Need to Have vs. Nice to Have –Start with the basics –Project-based, budget-based, allocation
QuestDirect.org Dismantling the Myth – Do I need all of this?
QuestDirect.org ENHANCING THE OVERALL WORK EXPERIENCE Leverage the functionality – work smarter!
QuestDirect.org Enhancing the Overall Work Experience – Leverage the System
QuestDirect.org THANK YOU FOR YOUR TIME Please visit us online at