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Skills and Techniques BADMINTON Lesson 1 26 th October 2009

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Learning Outcomes By the end of this lesson you should: Be able to define the different classifications of skills. Understand the Information Processing Model. Understand the advantages of a model performer

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Classification of Skills Task 1: Task 1: In pairs come up with definitions of: - Open/closed skills - Simple/Complex Skills - Discrete/Serial or Continuous Skills

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Open/Closed Skills Open Skills are unpredictable. You are unable to control all the variables e.g speed, direction, power, opposition. Open Skills are unpredictable. You are unable to control all the variables e.g speed, direction, power, opposition. Closed Skills are very predictable and the variables dont change. The action is the same every time Closed Skills are very predictable and the variables dont change. The action is the same every time In pairs come up with examples of open and closed skills. In pairs come up with examples of open and closed skills.

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Simple/Complex Skills Simple skills require little decision making and basic movement patterns. Simple skills require little decision making and basic movement patterns. Complex skills require more thought and decision making. Complex skills require more thought and decision making. Task 3 – In pairs come up with examples of a simple skill and a complex skill. Task 3 – In pairs come up with examples of a simple skill and a complex skill.

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Discrete/Serial or Continuous Skills Discrete Skills – have a clear beginning and end. Discrete Skills – have a clear beginning and end. Continuous Skills – have no clear beginning and end and are repetitive in nature. Continuous Skills – have no clear beginning and end and are repetitive in nature. Serial Skills – are made up of a number of skills put together in sequence. Serial Skills – are made up of a number of skills put together in sequence. Task 4 – In pairs come up with examples of each of these skills. Task 4 – In pairs come up with examples of each of these skills.

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Information Processing Model INPUT DECISION MAKING OUTPUT FEEDBACK

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Information Processing Model Input information – this is information you receive which tells you a skill needs to be performed. Decision making – when you decide how best to perform this skill. Output – when you perform the skill. Feedback – receiving feedback on the outcome by comparing with the desired outcome.

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Model Performers A player who performs skills technically correct. A player who performs skills technically correct. Task 4 – What characteristics does a model performer have? Task 4 – What characteristics does a model performer have? Task 5 – What are the advantages of a model performer? Task 5 – What are the advantages of a model performer?

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NAB – Assessment Details Four outcomes: Outcomes 1 and 3 completed in S3 Outcomes 2 and 4 completed in S4

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