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Keep Your on Your Users Darlene Fichter President, Northern Lights Internet Solutions Ltd. fichter@lights.comfichter@lights.com www.lights.comwww.lights.com Frank Cervone Director of the Office for Instructional Technology Development DePaul University http://www.depaul.edu/~fcervone/ Designing Usable Library Sites
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Introductions... Who are you? Where do you work? What type of web design experience have you had? What is your role with the web site? Overview
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Outline Overview of web design Design principles for library sites Stages of web site development –Techniques and tests Conclusion Overview
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Usability is Usability is the combination of fitness for purpose, ease of use, and ease of learning that makes a product effective. »Dorothy Kushner Overview
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Bad design Examples? Do you ever use them again? Do you feel loyal? Overview
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Design principles for library sites 1. Your site should be intuitive. –Stick to the familiar –What do your users know already? Design Principles: Intuitive
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Portal Excite University of Alberta Library Design Principles: Intuitive
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Other styles Classic Page Design Principles: Intuitive
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2. Be consistent Set a style guide and enforce it Design Principles: Consistent
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3. Fit the audience Visual design and interaction should fit your audience Design Principles: Fit audience
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This site appeals to ? Adult Children Design Principles: Fit audience
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4. It should work! Seems obvious, doesn’t it? But … On one library site (that will remain nameless) the site search didn’t work for months Design Principles: Work
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5. Be polite* Users should not feel stupid Be supportive Remember you If library web sites were like Automated Teller Machines … * The Inmates are Running the Asylum by Alan Cooper Design Principles: Polite
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Where should you start? User focus design begins inside your head. Focus on them, not you. Design Principles
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Know yourself What are your biases? “next head” vs “text head” Design Principles
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Mastery is only for some Librarians are like geeks – both take pride in mastering “hard stuff”. Remember the cryptic syntax of online searching? We enjoy mental challenges. Most users don’t. Design Principles
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Observe the web! Be critical, be self aware, be conscious Ask: What’s good about this? What isn’t good about this? Design Principles
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Ottawa Public Library Design Principles
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Main menu Design Principles
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Catalogue search Author Stephen King Design Principles
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Results screen Design Principles
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Summary To be good at designing usable sites, you need to think like your users. Strive for simplicity. Design Principles
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Web Development Stages
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Stages of development Goals & purpose Audience Content & organization Navigation & interactivity Micro-content Visual design prototypes Beta testing Monitoring & evaluation Stages
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A plan helps... There is nothing more important than the strategy phase. If you don’t spend time on it, it’s like being on a dark road without your headlights on. Drue Miller, Webmistress Vivid Studios Stages: Goals
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Your goals Goals must be: Timely Measurable Achievable Related to specific audience(s) Related to organizational priorities/needs Stages: Goals
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Your users’ goals Focus groups User surveys (print, web) Needs assessment Library - observation, usage reports, reference questions Web log analysis, search log analysis Stages: Goals
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Focus groups Ask them and they will tell you Useful for getting inside the users’ minds Great at the beginning of the design or redesign process Tricky to do well for a couple of reasons Stages: Focus Groups
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Focus group - pitfalls Users don’t know what they want, can’t articulate what they want, and articulate things different from what they actually do want, based on how they later act when you give them what they thought they wanted. Michael “Mac” McCarthy Web Publishing Inc Stages: Focus Groups
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Analyze your data Observation, logs, surveys What are they doing RIGHT NOW? Do you get positive or negative feedback? What do you observe …? Stages: Goals
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Web logs show... Who (IP) When Where How often What Stages: Goals
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Define your audience Who are you trying to reach? Can you identify all the key audiences? “Perpetually intermediates”* Result - personalize, customize * The Inmates are Running the Asylum by Alan Cooper Stages: Audience
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Audience profile Needs assessment Surveys Company data - demographic data, job type … Chunk your audience into groups Stages: Audience
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Typical users Stages: Audience User Scenarios
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Content & organization Inventory what is there Identify what’s missing What’s hot and what’s not Cluster Define labels Stages: Content
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Mental models How do your users grasp and understand your site? “tip of the iceberg” Stages: Content
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Four techniques 1. Peer analysis 2. Index cards –Cluster, list 3. Index cards –What goes under each heading? Stages: Content
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Techniques… 4. Cognitive walkthrough -Simulate a user’s problem-solving process as they step through the site -Can the user make the next correct action? Stages: Content
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Measurement scale FATAL User can’t complete the task SERIOUS User is slowed down SUPERFICIAL User is annoyed or irritated slightly Stages: Content
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Hartford Hospital Stages: Content
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Yale Library Stages: Content
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Why is content organization so hard? Libraries have so much content Information overload Jargon Mental models - international audience, metaphors,... Stages: Content
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Research - categories Search is faster/users are happier when: –Information is in columns, not rows –Categorical rather than alphabetical –See all the links, not mouse-overs (at first) Stages: Content
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Research - alphabetical Stages: Content
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Categories - columns Stages: Content
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U of Saskatchewan Stages: Content
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Bozeman Public Library Stages: Content
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Navigation and interaction The goal of navigation is to reduce the cognitive effort on the part of the user by following a pattern the user easily understands. Stages: Navigation
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Common complaints Too confusing Vague Disorientation – “lost in the web” “Art museum” effect Stages: Navigation
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Sense of place Color coding and consistent logos and banners Bread crumb navigation Stages: Navigation
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Techniques and tests Web site audit Cognitive walkthrough Pluralistic walkthrough Heuristic testing by evaluators Task testing with users Stages: Navigation
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Usually use Paper mockups Wire frames Stages: Navigation
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Logo Search Index Comment Catalogue Resources and links Library Publications External Publications “Company” Publications Virtual Tour Hours Library Staff News & Announcements Welcome back to ….. News Item 1 This is a news item here. News Item 2 This is another news item. ©2000, Library Name street address, city, phone, email Stages: Navigation
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Web site audit Compare your site against a comprehensive list of guidelines such as The Web-Site Design Audit with 101 guidelines. See handout. www.eng.buffalo.edu/~ramam_m/au_fr.html Stages: Navigation
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Heuristic evaluation* Find evaluators - experience helps Brief them on 10 usability heuristics (handout) Test to see if site follows established usability principles *Heuristic Evaluation by Jakob Neilson *Usability Heuristics for the Web by Keith Instone Stages: Navigation
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Heuristic evaluation (1) Evaluators try to identify as many problems as possible Rate the problems by their severity (1-5) and indicate which heuristic has been violated Stages: Navigation
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Task testing with users Users are given specific tasks Verbalize their thoughts Only AFTER they have failed, can you provide direction Observe, record, and debrief Stages: Navigation
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Task: typical measures Time - how many seconds? Errors - incorrect answers? Site structure - can they draw a map User satisfaction (subjective) Other measures: What the user can recall about the site or if they can manoeuvre easily on the screen space. Stages: Goals Stages: Navigation
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Intranet measurement For Intranets, give added weight to: Task time Errors Site structure Search Stages: Goals Stages: Navigation
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Microcontent - Writing for the Web Short concise writing works best Inverse pyramid style (newspaper) Use headings and subheadings to enhance scanability Use emphasis and color judiciously to attract the user’s attention Stages: Micro-content
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Documents Need to decide when to –“chunk” documents into pieces by their intellectual content –keep as a whole so to facilitate printing and off line use Most library handouts, pathfinders and search guides lend themselves to “chunking”
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Headlines and Links Use meaningful headlines and meaningful links (people scan for links - looking for scent) Some text here, “Click here” “Click here” Some text here, “Find a Book” “Find a Book” Stages: Micro-content
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Research shows: People scan, they don’t read People read 25% slower on a screen than on paper Bullets work vs. then white space, no space scores last Stages: Micro-content
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Micro-content Web site audit Peer analysis Heuristic testing by evaluators Task testing Stages: Micro-content
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Design prototypes Focus group Task testing Screen mockups Web site audit Stages: Design Prototypes
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Screen mockups “Greeking” the screen Stages: Design Prototypes
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Beta site: inspections Consistency/continuity –done by group UI standards Accessibility standards Features Stages: Beta site
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Beta site: testing Task testing Heuristic testing Search testing Stress testing Web site audit Surveys Stages: Beta site
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Monitoring & evaluation Logs Site survey Consistency inspection Web site audit Stages: Monitoring
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The question? The answer? Conclusion It depends!
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Experience Good judgement comes from experience, and most of that comes from bad judgement. Conclusion
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Thank You! Frank Cervone Director of the Office for Instructional Technology Development DePaul University http://www.depaul.edu/~fcervone/ Darlene Fichter Northern Lights Internet Solutions Ltd. 215 -116 Innovation Blvd. Saskatoon, SK S7N 3R3 www.lights.comwww.lights.com fichter@lights.comfichter@lights.com Conclusion
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Sacramento Public Library Stages: Beta site
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1. Logo 2. What’s New 3. Catalogue 4. Databases 5. Services 6. About the library 7. Contact 8. Site Search
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1 2 34 5 6 7 8 1. Logo 2. What’s New 3. Catalogue 4. Databases 5. Services 6. About the library 7. Contact 8. Site Search
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Berkeley
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1 2 34 5 6 7 8 1. Logo 2. What’s New 3. Catalogue 4. Databases 5. Services 6. About the library 7. Contact 8. Site Search
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