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20% Ideas. 2D Character Design Focusing on the design of realistic characters/human anatomy. Includes shading, etc. Finished detailed drawings of People.

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Presentation on theme: "20% Ideas. 2D Character Design Focusing on the design of realistic characters/human anatomy. Includes shading, etc. Finished detailed drawings of People."— Presentation transcript:

1 20% Ideas

2 2D Character Design Focusing on the design of realistic characters/human anatomy. Includes shading, etc. Finished detailed drawings of People and environment I would like to be a concept artists which requires skills in this area. I would require pencils, paper, erasers, sharpeners, etc. By December I would like to have a completed picture of human anatomy including detailed skin shading.

3 Architectural Design 3ds Max Focusing on the design of old/ancient temples, building, churches, etc. Finished Ancient cathedral (possibly inside architecture). I enjoy designing buildings in 3ds Max. Game companies could always use new ideas for the design of the architecture in game. I would require pencils, paper, erasers, etc. (for the concept art of the building). Also access to 3ds max regularly. By December I would like to have a completed basic, but detailed design/renders of an ancient cathedral (of some sort).

4 3d Character Design Focusing on the design of characters/human anatomy in 3D programs Finished detailed Human body/person, possibly with cloths and other items. I may want to be a character designer, 2D and 3D. I want to bring my creations to life. I would require pencils, paper, erasers, (for the concept art) and access to internet and 3D programs. By December I would like to have a completed render/design of human anatomy.


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