Presentation is loading. Please wait.

Presentation is loading. Please wait.

Interactive Narrativity & Audience participation Database & digital “simulators” Group Dynamics & Interaction A narrative and interactive framework Rafael.

Similar presentations


Presentation on theme: "Interactive Narrativity & Audience participation Database & digital “simulators” Group Dynamics & Interaction A narrative and interactive framework Rafael."— Presentation transcript:

1 Interactive Narrativity & Audience participation Database & digital “simulators” Group Dynamics & Interaction A narrative and interactive framework Rafael Lorenzo Hammer, UnderScan public installation

2 In search of a dramatic structure A CubeX mindmap

3 Database & digital “simulators” 1) Automation / Simulation What do we wish to automate / simulate ? What is implemented / what is narrated ? The JUKE BOX in TRAORA a tool for navigation ?

4 2) Database design The story / The narrative world of Abadyl / Its elements The physical environment / The world of the audience ABADYL one form of pre-designed structure

5 3) Interaction equipment / Interaction Design / Performance Animation How do we generate the virtual environment and its features in real time ? The installation Threatbox.us by Marie Sester

6 3) Interaction equipment / Interaction Design / Performance Animation Labyrinths and physical environment (level design / stage design / installation design)‏ The prototype WUNDERKAMMER

7 3) Interaction equipment / Interaction Design / Performance Animation Graphic engines / sound engines / light engines – how do we generate the virtual environment and its features in real time ?‏ The responsive video performance EMOTIONAL FISH

8 Group Dynamics & Interaction Balance between improvisation/play and storytelling What is the underlying motivation in CubeX ? Play and order In order to play freely, clear rules is required. The role of the Performer Create new couriosity, inspiration and environment for action. GOOD vs BAD – PEACE vs CHAOS – THE LAW OF THE DJUNGLE vs DEMOCRACY

9 Group Dynamics & Interaction Problems – artistic and mechanical DESIGN: (theatrical principle and introduction)‏ INVOLVEMENT: (rules of the game)‏ CONSEQUENCE: (interpretation, choices and action) ‏ SPIRITS ON STAGE interactive performance

10 A narrative and interactive framework Two examples of database narrative ‏ Lev Manovich ”Soft cinema” Thore Soneson “SPEED” A meta-collage with documentary content, a database cinema. Associative ”jukebox”interface build around a one-armed bandit tool.

11 The dramaturgy behind the database narrative ‏ Lev Manovich ”Soft cinema” A software with tagged content and database content. Janet Murray: ”...the interactor is the author of a particular performance within an electronic story system”

12 The dramaturgy behind the database narrative ‏ Thore Soneson “SPEED” Labels on the clips – a colour code and a ”plot” tag – ”A plot is... a narrative of events, the emphasis falling on casuality. 'The king died and then the queen died' is a story. 'The king died and then the queen died of grief' is a plot.”

13 In CubeX context Narrative moving images can be organized in two major models – pre-recorded and edited and live-feed set ups. Pat O`Neill, “The Decay of Fiction“ Granular Synthesis, “Model 5”

14 In CubeX context The citypart NEEBI in ABADYL the set for narrative project IN SEARCH OF THE MILITANT CODE The short movie The pilot


Download ppt "Interactive Narrativity & Audience participation Database & digital “simulators” Group Dynamics & Interaction A narrative and interactive framework Rafael."

Similar presentations


Ads by Google