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6.1 Solving by Graphing: Remember: To graph a line we use the slope intercept form: y = mx +b STARING POINT (The point where it crosses the y-axis)

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Presentation on theme: "6.1 Solving by Graphing: Remember: To graph a line we use the slope intercept form: y = mx +b STARING POINT (The point where it crosses the y-axis)"— Presentation transcript:

1 6.1 Solving by Graphing: Remember: To graph a line we use the slope intercept form: y = mx +b STARING POINT (The point where it crosses the y-axis)

2 System Solution: The point where the two lines intersect (cross):

3 Remember: Why does it happen?

4 6.2: Solving by Substitution: 1): Isolate a variable 2): Substitute the variable into the other equation 3): Solve for the variable 4): Go back to the original equations substitute and solve for the other variable 0): THINK: Which variable is easiest to use 5): Check

5 6.3: Solving by Elimination: 1): Pick a variable to eliminate 2): Add the two equations to Eliminate a variable 3): Solve for the remaining variable 4): Go back to the original equations substitute and solve for the other variable 0): THINK: Which variable is easiest to use 5): Check

6 NOTE: We can solve system of equations using a graph, the substitution or eliminations process. The best method to use will depend on the form of the equations and how precise we want the answer to be.

7 CONCEPT SUMMARY: METHODWHEN TO USE GraphingWhen you want a visual display of the equations, or when you want to estimate the solution. http://player.discoveryeducation.com/index.cfm?guidAs setId=8A6198F2-B782-4C69-8F6D- 8CD683CAF9DD&blnFromSearch=1&productcode=US

8 CONCEPT SUMMARY: METHODWHEN TO USE SubstitutionWhen one equation is already solved: y=mx+b or x= ym+b. http://player.discoveryeducation.com/index.cfm?guidAssetId =A9199767-40AB-4AD1-9493-9391E75638D0

9 CONCEPT SUMMARY: (continue) METHODWHEN TO USE EliminationWhen the equations are in Ax +By = C form or the coefficients of one variable are the same and/or opposites http://player.discoveryeducation.com/index.cfm?guidAssetI d=02B482AE-EB9F-4960-BC5C-7D2360BDEE66

10 ADDITIONALLY: System of equations help us solve real world problems. http://player.discoveryeducation.com/index. cfm?guidAssetId=A9199767-40AB-4AD1- 9493-9391E75638D0 VIDEO-Word Prob.

11 6.4 Application of Linear Systems: Break-Even Point: The point for business is where the income equals the expenses.

12 GOAL:

13 MODELING PROBLEMS: Systems of equations are useful to for solving and modeling problems that involve mixtures, rates and Break-Even points. Ex: A puzzle expert wrote a new sudoku puzzle book. His initial costs are $864. Binding and packaging each book costs $0.80. The price of the book is $2.00. How many books must be sold to break even?

14 SOLUTION: 1) Write the system of equations described in the problem. Income: y = $2x Let x = number of books sold Let y = number of dollars of expense or income Expense: y = $0.80x + 864

15 SOLUTION: (Continue) 2) Solve the system of equations for the break-even point using the best method. $0.80x + 864 = $2x To break even we want: Expense = Income 864 = 2x -0.80x 864 = 1.2x 720 = x There should be 720 books sold for the puzzle expert to break-even.

16 YOU TRY IT: Ex: A fashion designer makes and sells hats. The material for each hat costs $5.50. The hats sell for $12.50 each. The designer spends $1400 on advertising. How many hats must the designer sell to break-even?

17 SOLUTION: 1) Write the system of equations described in the problem. Income: y = $12.50x Let x = number of hats sold Let y = number of dollars of expense or income Expense: y = $5.50x + $1400

18 SOLUTION: (Continue) 2) Solve the system of equations for the break-even point using the best method. $5.50x + $1400 = $12.50x To break even we want: Expense = Income 1400 = 12.5x -5.50x 1400 = 7x 200 = x There should be 200 hats sold for the fashion designer to break-even.

19 CLASSWORK: Page 386-388 Problems: 2, 4, 6, 7, 10, 12, 14, 15, 16.


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