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CSE1GDT – Assignment 2010 Paul Taylor. Educational Yes, Boring No!

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Presentation on theme: "CSE1GDT – Assignment 2010 Paul Taylor. Educational Yes, Boring No!"— Presentation transcript:

1 CSE1GDT – Assignment 2010 Paul Taylor

2 Educational Yes, Boring No! http://www.abclearningtime.com/abckat2.gif http://www.filebuzz.com/software_screenshot /full/math_games_level_1-54349.jpg

3 The Audience Grades 3 to 6 – You don’t need to address the whole age range Australian school students – We are not going global just yet... Groups of up to 4 players on 1 machine

4 The Technologies we will use Xbox 360 Console – Xbox controller Windows PC (Running XNA) – Xbox controller / Mouse and Keyboard Team Board Touchboards (http://www.teamboard.com.au/) – Windows PC with a Touch Interface Basically a mouse interface 2D – We want some really nice 2D content, not poor 3D Sounds – Don’t forget them!

5 The Learning Topic Forces and motion Physics is one of the easiest things to put in a game! We don’t want to force students to do math, read equations or calculate remainders The approach should be organic, The central concept is to support learning

6 How can it be done? This is your Quest... A FUN educational game that can be related back to Real Science by the student’s teacher.

7 Cooperation The games must be playable by 1 – 4 people – Yes their skill levels will vary No the weak students can not just lose All players should be able to continue play, regardless of skill – What can you do to accommodate this if your game is a simple 1 player game?

8 Questions?

9 Developers going Indy? http://www.wired.com/gamelife/2010/08/indie- games/all/1

10 Good Luck:- Have Fun!


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